Commit Graph
138 Commits
Author SHA1 Message Date
Talon dd811a0bb8 Fix audio clock drift and adaptive jitter buffering
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2026-09-20 16:26:03 +02:00
Talon 3ee0df11a9 Fix managed iOS native media linking
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2026-09-20 03:04:12 +02:00
Talon 57a63cc1cd Publish Windows and Linux servers together
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2026-09-20 01:15:52 +02:00
Talon b79cbeff44 Fix managed package lock isolation
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2026-09-19 22:55:48 +02:00
Talon c9ed832459 Retire legacy sources and verify managed iOS deployment
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2026-09-19 22:40:48 +02:00
Talon 42e3bbe14c Keep managed iOS audio active in background
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2026-09-19 20:09:00 +02:00
Talon 9fc5598e8e Bring managed iOS client to feature parity
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2026-09-19 19:33:10 +02:00
Talon c6715028c1 Add managed UIKit iOS client
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2026-09-19 15:43:37 +02:00
Talon d0a72176ba Extend managed macOS client toward feature parity
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2026-09-19 00:39:04 +02:00
Talon 310c0f09dd Complete managed macOS platform bring-up
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2026-09-18 18:51:53 +02:00
Talon ab460ae12b Add private messaging to managed macOS client
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2026-09-16 22:24:52 +02:00
Talon 28f1dbb991 Store macOS account passwords in Keychain
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2026-09-16 22:22:03 +02:00
Talon 5a30018aeb Prompt for protected macOS channels
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2026-09-16 22:16:18 +02:00
Talon 52f7f51e59 Add managed server profiles and account login
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2026-09-16 22:13:34 +02:00
Talon edd7783a5c Add managed macOS Core Audio voice path
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2026-09-16 22:05:40 +02:00
Talon e5ff484cac Start managed macOS AppKit client
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2026-09-16 17:34:16 +02:00
Talon 7be93e81a1 Package managed server for Linux production
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2026-09-16 17:08:17 +02:00
Talon 48c754aed9 Add managed console client and interop scenarios
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2026-09-16 16:55:17 +02:00
Talon 82ad4c2811 Port managed client audio and Windows application
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2026-09-16 16:48:06 +02:00
Talon 5a226ba543 Harden managed server deployment and authentication 2026-09-15 23:24:11 +02:00
Talon 653131b876 Add managed channel administration and moderation
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2026-09-15 23:11:09 +02:00
Talon 274b85025c Add configurable media-aware managed session reaping 2026-09-15 22:58:16 +02:00
Talon 05eacb3092 Add encrypted managed UDP relay and native voice conformance 2026-09-15 22:53:54 +02:00
Talon 4067bab7c2 Add managed codec DSP and initial control server 2026-09-15 22:51:33 +02:00
Talon 2df79cdd4c Add managed TLS interoperability and persisted credentials
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2026-09-15 18:04:20 +02:00
Talon b76181d9fb Start .NET rewrite with wire and media crypto conformance
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2026-09-15 17:54:16 +02:00
TalonandClaude Opus 5 c6c003b8a7 docs: add the .NET/C# porting plan
Proposal for replacing the C++ core, C++ server, and Swift macOS/iOS
clients with a single .NET 10 / C# codebase.

Covers the dependency map (8 vcpkg deps + 1 vendored -> 3 native libs),
the real-time-audio design, per-client strategy, a test-porting plan for
all 29 ctest cases, doc-sync work, an 11-phase migration, and a risk
register.

Two findings drive the shape of the plan:

- SslStream has no RFC 5705 keying-material exporter, which the media
  AEAD key derivation depends on (docs/security.md 2). The API is an
  unapproved proposal and SChannel structurally cannot export secrets.
  Recommends BouncyCastle's managed TLS 1.3 stack, which does implement
  the exporter and keeps the wire format byte-compatible with the C++
  implementation -- so the existing tree stays usable as a conformance
  oracle throughout the port. Protocol-v3 in-band media keys documented
  as the fallback.

- The iOS ReplayKit broadcast upload extension stays in Swift: 50 MB
  jetsam cap plus an unsupported extension type in .NET for iOS, and it
  already doesn't link the core. Leaves one Swift file plus the shared
  App Group ring.

Indexed in docs/README.md. Nothing here is implemented yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 03:19:59 +02:00
Talon 4f71b784fe docs: condense implementation comments
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2026-07-23 13:37:05 +02:00
Talon 575e2907d0 Cleanup root cmakelists
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2026-07-03 15:59:12 +01:00
Talon f687370e47 Cleanup voicecat.cpp impl comments
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2026-07-03 15:56:14 +01:00
Talon 552ffceb66 Cleanup session/
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2026-07-03 15:55:17 +01:00
Talon a4b3838125 Cleanup protocol/ comments
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2026-07-03 15:52:46 +01:00
Talon eafa5eb90c Cleanup net/ comments
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2026-07-03 15:49:32 +01:00
Talon 158a2df062 Cleanup crypto comments
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2026-07-03 15:37:39 +01:00
Talon 826b3bfb86 Cleanup client and worker pool comments
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2026-07-03 15:29:09 +01:00
Talon cc81d19d02 Cleanup audio engine and codec comments
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2026-07-03 14:59:26 +01:00
Talon 8844325efa Cleanup audio engine comments
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2026-07-03 13:13:35 +01:00
Talon bd844e4710 Cleanup core header and proto code
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2026-07-03 12:46:51 +01:00
TalonandClaude Sonnet 5 5c03e5f261 build: bundle vcpkg as a git submodule, pinned to the manifest baseline
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Adds vcpkg as a submodule at vcpkg/, pinned to the exact commit vcpkg.json
already declares as builtin-baseline, so the bundled checkout and the
manifest's resolved port versions can never drift apart.

cmake/voicecat-toolchain.cmake, scripts/common.sh, and
clients/apple/scripts/build-xcframework.sh now resolve vcpkg as:
VCPKG_ROOT env var (external checkout) > bundled submodule. Docs updated
to describe the new one-time setup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-03 10:42:42 +01:00
TalonandClaude Sonnet 5 bba605401d chore: comment cleanup pass ahead of open-sourcing
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Removes leftover debug scaffolding (stray Console.WriteLine/NSLog traces,
dead nick_buf_ptr, a no-op --print-config flag now implemented for real),
fixes stale/misleading comments (channel passwords are no longer a "future
M5+" feature, a wrong cross-reference, a stale TlsContext::close() mention,
an incomplete BanRecord::subject_type doc, and a smoke test pointing at a
build/m1-dev preset that no longer exists), strips internal M1-M5 milestone
jargon from comments now that the roadmap is done, trims comments that just
restated the following line, and consolidates a few "why" explanations that
were duplicated 2-3 times in the same file.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-03 10:20:18 +01:00
Talon bda37ec27b fix(ios): add AppIcon asset catalog and fix launch screen for TestFlight
Adds Assets.xcassets with a placeholder 1024x1024 AppIcon so Xcode
compiles CFBundleIconName and the required icon sizes into the bundle.
Replaces UILaunchStoryboardName (missing storyboard) with UILaunchScreen
dict, valid for iOS 14+ (min target is iOS 18). Fixes all four App Store
Connect validation errors blocking TestFlight upload.
2026-06-30 13:22:14 +01:00
Talon 9612b0af89 chore(ios): update bundle ID to me.iamtalon.voicecat for App Store
Changes main app bundle ID from cat.voice.VoiceCatiOS, broadcast extension
from cat.voice.VoiceCatiOS.broadcast, and App Group from group.cat.voice.VoiceCat
to match the registered App Store identifier.
2026-06-30 11:48:02 +01:00
TalonandClaude Sonnet 4.6 2c8178fa02 chore: remove skeleton build mode and stub #ifdef scaffolding
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Drop the M0 no-deps skeleton preset and all VOICECAT_HAS_NET/AUDIO/OPUS/NS
guards that it required. Every subsystem is fully implemented; the stub
#else paths were dead code that added noise to every header and source file.

- CMakePresets.json: remove skeleton configure/build/test entries
- CMakeLists.txt (root/core/tests): remove VOICECAT_USE_VCPKG_DEPS option
  and guards; all targets now build unconditionally
- 17 C++ source files: unwrap HAS_* guards, delete stub #else blocks
- apm_processor.cpp: delete ApmPassthrough no-op class; create() always
  returns RnnoiseProcessor
- 18 test files: remove HAS_* guards and stub int main() skip bodies
- docs/building.md: remove skeleton from preset table and prose

VOICECAT_HAS_LOOPBACK (Windows WASAPI loopback platform gate) unchanged.
29/29 ctest green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-30 11:32:22 +01:00
Talon 9a20953c08 fix(ios): break AirPods-disconnect reinitialize loop on A2DP presets
Recovery from the 99937c9 audio-device-change commit broadened the
route-change recovery set to "everything except categoryChange /
routeConfigurationChange", which added .override. But .override is
fired by our own applyA2dpSpeakerFallback() -> overrideOutputAudioPort,
which recoverAudio() calls on every recovery. On an A2DP preset
(Stereo Mic / Mono Mic), disconnecting AirPods ping-ponged:

  oldDeviceUnavailable -> recoverAudio -> applyA2dpSpeakerFallback
  -> overrideOutputAudioPort(.speaker) -> .override routeChange
  -> recoverAudio -> applyConfiguration (setCategory resets override)
  -> applyA2dpSpeakerFallback -> overrideOutputAudioPort -> .override -> ...

Each iteration also rebuilt the AVAudioEngine via reconfigure() ->
rebuild() -- the audible reinitialize loop + CPU spin. Voice Chat and
Built-in Mic + Speaker were unaffected (applyA2dpSpeakerFallback
early-returns for non-A2DP modes, so no overrideOutputAudioPort call).

Two-part fix (pure Swift iOS-app target; no C ABI / proto / docs changes):
1. AudioSessionManager.handleRouteChange: added .override to the skip
   list alongside .categoryChange / .routeConfigurationChange. .override
   is only ever fired by our own overrideOutputAudioPort call, so
   treating it as a recovery reason is the loop by definition. The
   AVAudioEngineConfigurationChange observer in IOSVoiceProcessingEngine
   remains as the backstop if an override ever actually stops the engine.
2. IOSAudioRouter.applyA2dpSpeakerFallback: made idempotent via a
   lastAppliedOutputOverride tracker that skips the redundant
   overrideOutputAudioPort call when the desired state (.none for
   external output present, .speaker otherwise) already matches. Reset
   to nil at the top of applyConfiguration() (setCategory can reset the
   override) and on a failed call. Defense-in-depth on top of fix 1.

Build: xcodebuild -project clients/apple/iOS/VoiceCatiOS.xcodeproj
-scheme VoiceCatiOS -destination 'generic/platform=iOS' build green
(Xcode 26.5 / iOS 18.0).
2026-06-25 16:18:21 +02:00
Talon 99937c9446 feat(ios): auto-reconnect + audio-device-change recovery
Network drops (e.g. Wi-Fi -> cellular) and audio-device plug/unplug (wired
headphones, AirPods) used to leave the iOS client in a dead/zombie state:
the engine went silent, no reconnect was attempted, and a live-session
disconnect waited 30-60 s for the C core's TCP keepalive/reaper timeout.

Reconnect (AppState.swift, SessionState.swift):
- Two-layer reconcile. Once SessionState overwrites client.onEvent at auth
  success, AppState.handleConnectEvent no longer sees live-session events.
  Added a weak SessionState.appState; SessionState.handleEvent .disconnected
  calls appState.onLiveSessionDisconnected after the cue -- the single path
  AppState learns a live session dropped. Shared teardownLiveSessionAndReconnect
  snapshots lastSession, stops audio, releases session/VoiceCatClient (io-
  thread join via vc_client_destroy), resets the backoff, and arms
  scheduleReconnect (exponential 1s -> 30s cap, indefinite, restored on auth
  success via existing TOFU_MATCHED auto-confirm + idempotent join_channel).
- NWPathMonitor now runs WHILE CONNECTED (not only mid-reconnect). On a Wi-Fi
  <-> cellular interface change or path .unsatisfied it calls
  proactiveReconnect: tearing the session down BEFORE the C core notices the
  dead socket collapses the 30-60 s reaper wait into ~1 s + first backoff
  tick. Same-interface refreshes (BSSID roams) are ignored via pathSignature.
  While mid-reconnect a .satisfied path resets the backoff for a fast retry.
- User-initiated disconnect()/cancelConnect() set userInitiatedDisconnect
  and cancel all reconnect state (task + monitor + lastSession + connectedServer).

Audio recovery (AudioSessionManager.swift, IOSVoiceProcessingEngine.swift):
- Intent-gated recoverAudio() replaces the narrow .oldDeviceUnavailable/
  .newDeviceAvailable route-change guard; fires on every externally-initiated
  route change reason except the ones we cause ourselves (.categoryChange/
  .routeConfigurationChange) to avoid a notification loop. Interruption-end
  now always recovers instead of only when .shouldResume is set.
- Added AVAudioEngineConfigurationChange observer on the engine so a system
  self-stop after our route-change handler wins the race is caught.
- IOSAudioEngine.rebuild() does a one-shot reactivation-retry on
  engine.start() failure (iOS sometimes refuses until the session is
  re-reactivated -- the silent-death case).

No C ABI / voicecat.h / proto / core changes. Swift-only. iOS sim build green
via scripts/build-ios-client.sh --no-configure (Xcode 26.5 / iOS 18.0 sim).
2026-06-25 14:57:13 +02:00
Talon 44a336cc89 fix(ios): cast audio complexity UInt32 to Int in ChannelEditView 2026-06-24 16:49:37 +02:00
Talon 6fe7bf0158 feat: fix voice join/leave, channel edit defaults, channel-update stream restart
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Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS):

1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane.
   Previously the button only toggled the local mic — receiving was always on
   (gated by channel membership alone). Added a protocol-level voice subscription
   concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult
   proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI
   functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked
   by the SFU relay recipient filter, and core-client gating of remote-stream
   decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe
   on Leave. Text chat works regardless of voice subscription.

2. Channel edit dialog now shows the channel's actual current settings. The read
   struct vc_channel was missing sort_order and audio fields — only the write
   struct vc_channel_info had them. Extended vc_channel with both (additive, no
   ABI break), updated the session model and list_channels marshaling to populate
   them, and updated all three clients' edit callers to use actual channel info
   instead of hardcoded defaults.

3. Channel parameter updates now automatically restart everyone's streams.
   Previously editing a channel's audio config persisted and broadcast a
   ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are
   frozen at announce time. handle_channel_event now detects audio-config changes
   on the user's current channel and stop->starts each active local stream. The
   server reads the updated config on re-announce; peers wire up fresh decoders
   at the new ssrc.

All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not
yet compile-verified (Windows environment).
2026-06-24 14:29:39 +02:00
TalonandClaude Opus 4.8 2baefddbe4 feat(windows): system-wide push-to-talk via Raw Input
PTT was focus-scoped (WinForms KeyDown/KeyUp) so it died the moment the
window lost focus. Add an optional system-wide path using the Raw Input
API (RegisterRawInputDevices + WM_INPUT with RIDEV_INPUTSINK) instead of
a WH_KEYBOARD_LL low-level hook -- the latter is the keylogger pattern AV
heuristics flag, which is worse for our unsigned MinGW binary. Raw Input
involves no DLL injection or global hook and passes keys through.

- New VoiceCat.App/Native/RawInput.cs: P/Invoke + structs; register the
  keyboard sink, decode WM_INPUT to vkey/up-down, GetAsyncKeyState helper.
- MainForm overrides OnHandleCreated/OnHandleDestroyed/WndProc to manage
  the sink and route WM_INPUT to PTT; gates the focus-scoped KeyDown/KeyUp
  off when system-wide is on; makes the Deactivate force-release
  conditional; adds a GetAsyncKeyState watchdog on the pump timer so a
  missed key-up (RDP/lock-screen) cannot leave PTT stuck.
- VoiceSettings.SystemWidePtt (default ON) + system-wide checkbox in the
  Audio settings PTT section.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 13:14:01 +02:00
TalonandClaude Opus 4.8 65736df464 fix(windows): polish hotkeys, user list, titlebar, and PM window
- Suppress the system ding on global hotkeys/PTT and the user-list Enter
  key by setting SuppressKeyPress (Handled alone leaves WM_CHAR to beep).
- Preserve the user-list keyboard selection across talking/mute refreshes
  instead of resetting it on every Items.Clear().
- Include the connected server name in the main window titlebar.
- Close the private-message window on Escape.
- Show the PM window without an owner so focus is no longer trapped to it
  and the main window can be worked in while a PM is open.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 12:30:48 +02:00
TalonandClaude Opus 4.8 8bb2ba933c feat(clients): unify volume boost cap to 4x across all clients
Mic input gain (was 3x) and per-user receive gain (was 2x) had
asymmetric boost ceilings. Raise both, plus the desktop aux input
gain (was 3x), to a uniform 4x (400%) on macOS, iOS, and Windows.

The master Output volume slider is unchanged (still 1x). No core
changes needed: the C ABI only clamps negatives, so the ceilings
live entirely in the client UI sliders.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 12:18:10 +02:00