Talon 6fe7bf0158
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feat: fix voice join/leave, channel edit defaults, channel-update stream restart
Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS):

1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane.
   Previously the button only toggled the local mic — receiving was always on
   (gated by channel membership alone). Added a protocol-level voice subscription
   concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult
   proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI
   functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked
   by the SFU relay recipient filter, and core-client gating of remote-stream
   decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe
   on Leave. Text chat works regardless of voice subscription.

2. Channel edit dialog now shows the channel's actual current settings. The read
   struct vc_channel was missing sort_order and audio fields — only the write
   struct vc_channel_info had them. Extended vc_channel with both (additive, no
   ABI break), updated the session model and list_channels marshaling to populate
   them, and updated all three clients' edit callers to use actual channel info
   instead of hardcoded defaults.

3. Channel parameter updates now automatically restart everyone's streams.
   Previously editing a channel's audio config persisted and broadcast a
   ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are
   frozen at announce time. handle_channel_event now detects audio-config changes
   on the user's current channel and stop->starts each active local stream. The
   server reads the updated config on re-announce; peers wire up fresh decoders
   at the new ssrc.

All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not
yet compile-verified (Windows environment).
2026-06-24 14:29:39 +02:00

VoiceCat

Self-hosted, native voice & text chat in the spirit of classic TeamSpeak / Mumble — channel-based voice, channel + private text, one server you run yourself. Plain TCP (control) and UDP (media), no WebRTC. Encrypted by default. A shared C++ core (libvoicecat) drives native clients (Swift on macOS/iOS, C# on Windows) and the server.

Status: Design complete in docs/. M1M5 are implemented — real TLS control plane, encrypted UDP voice (Opus), multi-stream, TOFU identity pinning, channel tree, permissions, moderation, disconnect/keepalive/reaper. Windows WinForms C# client shipped (M4). macOS/iOS Swift client is next. See PROGRESS.md and docs/roadmap.md.

Read the design first

The docs/ folder is the source of truth. Start at docs/README.md, then architectureprotocolvoicesecuritytech-stackdeploymentroadmap.

Build

The default development preset is dev — it builds everything (server + tools + tests) with real vcpkg deps. It works on Windows, Linux, and macOS (vcpkg triplet auto-resolved).

# one-time vcpkg setup:
git clone https://github.com/microsoft/vcpkg && ./vcpkg/bootstrap-vcpkg.sh  # .bat on Windows
export VCPKG_ROOT=/path/to/vcpkg            # Linux/macOS; or $env:VCPKG_ROOT on PowerShell

# configure + build + test:
cmake --preset dev
cmake --build --preset dev
ctest --preset dev                          # 21 behavior tests

Artifacts land in build/dev/bin/ (voicecat-server, vccli, voicecat-admin).

The skeleton preset (no vcpkg deps, stubs only) is a fast smoke check that needs no third-party libraries:

cmake --preset skeleton && cmake --build --preset skeleton && ctest --preset skeleton

See docs/building.md for the full preset matrix (including release, server-release, windows-client, and Apple platform scaffolding).

Layout

docs/         design spec (read this)
core/         libvoicecat — the shared C++ core
  include/    voicecat.h  (the C ABI all clients call)
  proto/      voicecat.proto  (control-plane wire format, source of truth)
  src/        net/ crypto/ codec/ protocol/ session/ audio/  (stubs today)
server/       voicecat-server (headless; links the core)
tools/vccli/  headless test client — drives the protocol from M1 on
clients/      apple/ (Swift, M4)   windows/ (C#, M4)   — placeholders for now
tests/        CTest targets

License

Permissive-only dependencies (no GPL/LGPL) so the project can be redistributed freely, including closed-source. Project license: TBD (see docs/tech-stack.md §5).

Description
Native voice chat server and client
Readme 12 MiB
Languages
C++ 43.9%
Swift 30.6%
C# 17.5%
Shell 3.6%
CMake 2.1%
Other 2.3%