Add cursor keys to mod config.

master
bradjrenshaw 2022-05-08 01:55:38 -04:00
parent 8dd96d84b3
commit 797e0ab136
1 changed files with 10 additions and 0 deletions

View File

@ -26,6 +26,16 @@ namespace stardew_access
public KeybindList ReadTileKey { get; set; } = KeybindList.Parse("J");
public KeybindList ReadStandingTileKey { get; set; } = KeybindList.Parse("LeftAlt + J");
//Tile viewer keys
public KeybindList TileCursorUpKey { get; set; } = KeybindList.Parse("Up");
public KeybindList TileCursorRightKey { get; set; } = KeybindList.Parse("Right");
public KeybindList TileCursorDownKey { get; set; } = KeybindList.Parse("Down");
public KeybindList TileCursorLeftKey { get; set; } = KeybindList.Parse("Left");
public KeybindList TileCursorPreciseUpKey { get; set; } = KeybindList.Parse("LeftShift + Up");
public KeybindList TileCursorPreciseRightKey { get; set; } = KeybindList.Parse("LeftShift + Right");
public KeybindList TileCursorPreciseDownKey { get; set; } = KeybindList.Parse("LeftShift + Down");
public KeybindList TileCursorPreciseLeftKey { get; set; } = KeybindList.Parse("LeftShift + Left");
#endregion
// TODO Add the exclusion and focus list too