Add cursor keys to mod config.
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@@ -26,6 +26,16 @@ namespace stardew_access
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public KeybindList ReadTileKey { get; set; } = KeybindList.Parse("J");
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public KeybindList ReadStandingTileKey { get; set; } = KeybindList.Parse("LeftAlt + J");
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//Tile viewer keys
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public KeybindList TileCursorUpKey { get; set; } = KeybindList.Parse("Up");
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public KeybindList TileCursorRightKey { get; set; } = KeybindList.Parse("Right");
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public KeybindList TileCursorDownKey { get; set; } = KeybindList.Parse("Down");
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public KeybindList TileCursorLeftKey { get; set; } = KeybindList.Parse("Left");
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public KeybindList TileCursorPreciseUpKey { get; set; } = KeybindList.Parse("LeftShift + Up");
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public KeybindList TileCursorPreciseRightKey { get; set; } = KeybindList.Parse("LeftShift + Right");
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public KeybindList TileCursorPreciseDownKey { get; set; } = KeybindList.Parse("LeftShift + Down");
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public KeybindList TileCursorPreciseLeftKey { get; set; } = KeybindList.Parse("LeftShift + Left");
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#endregion
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// TODO Add the exclusion and focus list too
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