Commit Graph

37 Commits

Author SHA1 Message Date
6c17881cc0 feat(ios): real echo cancellation/NR via native Voice-Processing engine
iOS "voice chat" had echo and no noise suppression: real iOS AEC/NS/AGC
come only from Apple's Voice-Processing I/O unit (VPIO), but the core
plays/captures via miniaudio's plain RemoteIO units, so .voiceChat mode
alone never engaged AEC.

Core (ABI PATCH 1->2):
- vc_set_mixed_output_sink + vc_set_external_playback. In external mode the
  AudioEngine opens no hardware playback device; a mixer-timer thread drives
  on_playback (decode+mix) on a ~20ms cadence and ships the final mix to the
  sink. start() also skips the hardware capture device when the MIC stream is
  external_feed (AudioParams.external_capture).
- New white-box test test_external_playback (drives the timer with no hw).

iOS/Swift:
- StreamDescriptor.externalFeed; VoiceCatClient.setMixedOutputSink /
  setExternalPlayback wrappers.
- IOSVoiceProcessingEngine: AVAudioEngine + setVoiceProcessingEnabled; mic
  tap -> feedPcm, mixed-sink lock-free ring -> AVAudioSourceNode (both share
  the VPIO unit so AEC has its reference signal).
- IOSAudioRouter.currentConfigUsesVoiceProcessing scopes VPIO to the AEC
  presets; SessionState join/leave + reconcileVoicePath() switch paths;
  Voice Chat defaults to speaker; Settings surfaces AEC/NS state.

Known: pending on-device verification; a few bugs to fix afterward.
2026-06-22 02:38:01 +02:00
4f89d2d32d feat(deploy): Docker + Linux server deployment
Some checks failed
Build Linux Binaries / linux/amd64 (push) Has been cancelled
Build Linux Binaries / linux/arm64 (push) Has been cancelled
Multi-stage Dockerfile (builder → export → runtime) producing a 149 MB
Ubuntu 24.04 image, verified booting end-to-end on Docker Desktop.  vcpkg
fetched via shallow git fetch at the pinned baseline, release-only overlay
triplets (x64-linux, arm64-linux) to halve intermediate disk usage, and
buildtrees deleted within the RUN layer so they never land in the image or
the BuildKit cache.  Binary cache mount (VCPKG_BINARY_SOURCES) makes
subsequent rebuilds restore pre-built packages instead of recompiling.

Also adds:
- docker-compose.yml for one-command local deploy
- .dockerignore (excludes clients/, build/, .git/)
- .github/workflows/build-linux.yml — CI cross-build for amd64 + arm64
  with downloadable artifacts (primary path for building from Windows)
- scripts/build-linux-binaries.sh — local Docker binary extraction fallback
- deploy/linux/voicecat.service — hardened systemd unit for bare-metal
- cmake/voicecat-toolchain.cmake now auto-wires VCPKG_OVERLAY_TRIPLETS

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-21 19:51:43 +02:00
6071c8e238 fix(media): stop permanent voice loss after bad-network blip (protocol v2)
A bad UDP packet on a flaky link could permanently wedge the voice path,
unrecoverable even across app restarts. Three defects:

1. Anti-replay window was advanced from the UNAUTHENTICATED header seq
   before the AEAD tag was checked, and not rolled back on failure. One
   corrupted/forged frame shoved recv_highest_ far ahead, after which every
   legitimate frame was rejected as "too old" forever. Reorder to
   replay-check -> authenticate -> update (RFC 3711 3.3); the window now
   moves only after a successful tag check.

2. The wire seq was only the low 16 bits of the nonce counter (zero-extended
   on receive). After 65,536 frames the nonce desynced and all frames failed
   auth. Widen the voice frame seq u16 -> u64 (header 14 -> 20 bytes). The
   core owns all UDP framing, so Swift/C# clients need only a rebuild. This
   is a versioned wire change: VOICECAT_PROTOCOL_VERSION 1 -> 2, handshake
   rejects on mismatch.

3. Server leaked per-session UDP state on disconnect; unregister_session now
   frees udp_endpoints_/udp_tokens_/ssrc_to_session_.

Also add rate-limited dropped-frame logging to MediaRelay so a wedged media
path is observable. New regression tests in test_media_aead.cpp cover the
poison (fails on old code) and the 16-bit wrap. ctest --preset dev
-E external_pcm: 22/22 pass (external_pcm aborts on a pre-existing CoreAudio
shutdown race, unrelated).
2026-06-21 17:45:28 +02:00
c1e6f4f7ff feat(macos): per-app audio selection for screen sharing
Let users choose what the SCREEN_AUDIO stream captures before sharing:
share everything, only selected apps, or all except selected apps, plus a
first-class "Exclude screen reader (VoiceOver) audio" toggle.

ScreenCaptureKit filters audio per application, so ScreenAudioCapture now
takes a ScreenAudioSelection and builds the matching SCContentFilter
(including:/excludingApplications:). New ScreenSharePickerSheet lists
running apps from SCShareableContent. iOS left untouched -- ReplayKit only
delivers the mixed system stream, so per-app filtering is impossible there.
2026-06-21 13:35:01 +02:00
6b7f06a282 feat(clients): expose all channel codec params + guest nickname everywhere
Channel create/edit UIs only surfaced a subset of the core's vc_audio_config,
and DRED was exposed nowhere. While adding it, found a latent ABI mismatch:
both Swift AudioConfig and the C# VcAudioConfigNative blittable struct were one
int short of the native vc_audio_config (missing the trailing `dred`), so native
read past the managed struct in vc_create_channel/vc_edit_channel.

- core marshaling: thread `dred` through Swift (Models/Marshaling/toNative) and
  C# (Structs/Models/Marshaling/VoiceCatClient) -- fixes the ABI gap + enables it
- windows: add the one missing DRED checkbox to ChannelEditDialog
- macos: ChannelEditSheet now exposes application, sample rate, packet loss,
  complexity, and DRED (was stereo/bitrate/frame/FEC/DTX only)
- ios: rebuild ChannelEditView into a full create+edit form (all params); add
  SessionState.editChannel + an admin Edit swipe action (iOS had no edit UI)
- guest nickname: add a dedicated `nickname` to SavedServer on macOS+iOS
  (backward-compatible Codable), shown in Guest mode, wired into the guest auth
  path -- guests could not set a display name on either before (only Windows)

Verified: macOS + iOS (sim, arm64) xcodebuild BUILD SUCCEEDED; core ctest 22/23
(only external_pcm aborts on a pre-existing shutdown mutex race; no C++ changed).
2026-06-21 04:03:50 +02:00
b07362e525 feat(ios): iPhone channel drill-down, fix chat compose box, unify chat+activity
- Channels tab is now a drill-down on iPhone: ChannelBrowserView lists top-level
  channels; ChannelDetailView shows the people in a channel, its sub-channels, and
  an explicit Join button (with password prompt). iPad split view unchanged.
- Extract self-contained UserRow (context menu + sheets) from UserListView so admin
  actions are reused in the drill-down.
- Fix off-screen chat compose box: pin VoiceControlsView via per-tab
  .safeAreaInset(edge: .bottom) instead of a floating overlay, so it reserves layout
  space above the tab bar (keeping the compose box visible, cooperating with keyboard
  avoidance) without covering the tab bar buttons.
- Collapse Activity into Chat like macOS/Windows: ChatView renders a merged,
  time-sorted timeline of messages + activity (activity rows in gray); remove the
  Activity tab and ActivityLogView.
- Label the RPSystemBroadcastPickerView inner UIButton for VoiceOver
  ("Share/Stop sharing screen audio") instead of relying on an outer SwiftUI label.
2026-06-21 03:02:58 +02:00
8c90e250f0 feat(apple): screen-audio sharing -- macOS ScreenCaptureKit, iOS ReplayKit
Implement system/desktop audio sharing on the Apple clients, feeding the
existing SCREEN_AUDIO Opus -> AEAD -> UDP path via vc_stream_feed_pcm. No
C++/protocol/codec changes -- the core was already ready (the Windows-only
loopback is #ifdef VOICECAT_HAS_LOOPBACK; off Windows the stream just waits
for fed PCM). Audio only; video is dropped.

macOS (in-process):
- ScreenAudioCapture.swift drives an audio-only SCStream
  (excludesCurrentProcessAudio), converts Float32 -> int16 in the channel's
  mono/stereo mode, and calls feedPcm. Capture starts on the self
  .streamStarted event (effective config known then). Wired into
  MainWindowController.screenAudioClicked().

iOS (forward-to-host, single session):
- VoiceCatBroadcast: a ReplayKit Broadcast Upload Extension consumes
  .audioApp only, resamples to 48kHz int16 stereo (AVAudioConverter), and
  writes a shared App Group SPSC ring (BroadcastAudioRing.swift). It does
  not link libvoicecat.
- Host BroadcastAudioPump drains the ring (reacting to the extension's
  Darwin notifications) and feeds the SCREEN_AUDIO stream it owns, downmixing
  to mono when the channel is mono. Screen audio appears as a second stream
  of the same user; no credentials persisted. UI is RPSystemBroadcastPicker
  View in VoiceControlsView. Removes the speculative BroadcastCredentials.

Docs: voice.md s9, CLAUDE.md status, PROGRESS.md.
2026-06-21 00:14:31 +02:00
6ab78fa792 feat(macos): UI overhaul -- toolbar, unified log, PM windows, settings window, hotkeys
Mirrors the Windows client's UI overhaul (commit 97fa659 + 540ec13) adapted to
Mac-native conventions. The main window is now just toolbar + channels + users
+ chat; audio device settings moved to a modeless Settings window.

- NSToolbar: Join Voice, Share Screen Audio, Mute, Deafen (SF Symbol toggle
  buttons) + Output Volume slider (NSSlider 0-100, default 80). Voice actions,
  mute/deafen, and output volume moved out of the bottom panel into the toolbar
- Audio device settings (input mode, VAD sensitivity, PTT key, device picker,
  level meter) moved to a new SettingsWindowController -- a modeless window
  opened via the app menu's "Settings..." (Cmd+,) item. Source-of-truth for
  audio state lives in MainWindowController so voice start applies settings even
  before the window has been opened; SettingsWindowController reads from /
  writes back to those properties and applies changes live when voice is active.
  Level meter forwarded from handleLevel -> updateLevel(rms:)
- Unified log: chat NSTextView + activity NSTableView collapsed into a single
  NSTextView -- activity events in secondaryLabelColor (gray), chat in default
- Private messaging: scope dropdown removed; compose always sends to the
  current channel. Each PM conversation opens in its own modeless
  PrivateMessageWindowController. Incoming .textMessage with .private scope
  routed to the right window; outgoing PMs echoed by server arrive through the
  same path. "Send Private Message..." added to user context menu.
- Messages menu: "New Private Message..." (Cmd+Shift+N) opens a UserPickerSheet
  listing all server users so you can PM anyone on the server
- Channel tree now shows live user counts, e.g. "General (3)"; refreshChannelTree
  called on .userJoined/.userLeft (was missing)
- Voice menu: Join Voice (Cmd+Shift+V), Share Screen Audio (Cmd+Shift+S),
  Mute (Cmd+Shift+M), Deafen (Cmd+Shift+D) -- NSMenuItem key equivalents with
  [.command, .shift] mask, dispatched by the responder chain
- setOutputVolume(_:) wrapper added to VoiceCatClient.swift (was missing -- the
  C ABI + C# wrapper shipped in commit 97fa659 but the Swift wrapper was never
  added); wired end-to-end: toolbar slider -> client.setOutputVolume(gain)

Part A -- fixed and verified the previously-uncompiled Swift from the external
PCM feed/tap commit (615d2a8):
- Rebuilt the macOS xcframework slice (regenerated the module map from current
  voicecat.h, exposing vc_pcm_sink_cb / vc_stream_feed_pcm / vc_set_pcm_sink)
- Fixed feedPcm type bug: size_t imports as Int in Swift not UInt; the original
  UInt(samplesPerChannel) was wrong
- Added VoiceCatPcmSinkCallback typealias -- a Swift-idiomatic public alias for
  the C vc_pcm_sink_cb so consumers (tests, the macOS app) can declare a sink
  callback without directly importing the VoiceCatC C module. Mirrors the C#
  VcPcmSinkCallback delegate
- keyCodeName helper deduplicated (was in PttKeyCaptureSheet.swift +
  MainWindowController.swift -- now shared)

Platform-specific adaptations (vs. Windows): NSToolbar instead of ToolStrip;
global menu bar + NSMenuItem key equivalents (Cmd not Ctrl, responder-chain
dispatched, no custom key monitor needed); PM windows as modeless NSWindows;
picker as Mac sheet; gray = secondaryLabelColor; SF Symbols for toolbar icons.

swift test 10/10 (4 ExternalPcmTests + 6 VoiceCatClientSmokeTests against a
live server); xcodebuild Debug + Release BUILD SUCCEEDED with 0 Swift warnings.
2026-06-20 23:30:52 +02:00
615d2a8e5f feat: external PCM feed/tap API (vc_stream_feed_pcm + vc_set_pcm_sink)
Promotes vc_test_inject_capture (mono-only, TEST-ONLY) to a public,
stereo-capable production API and adds a symmetric PCM tap on the
receive side. Enables ReplayKit (iOS), ScreenCaptureKit (macOS), bots,
soundboards, and custom clients — all without a hardware audio device.

Core C++:
- voicecat.h: new vc_stream_feed_pcm, vc_pcm_sink_cb typedef,
  vc_set_pcm_sink; vc_test_inject_capture kept as deprecated alias
- audio_engine: stereo-aware inject_capture (channels param + ring
  reset on channel-count change); atomic pcm_sink_ fired per decoded
  frame in on_playback; RemoteStream carries user_id/stream_id for
  RT-safe sink metadata; init_recv_stream takes user_id+stream_id
- client.cpp: stream_feed_pcm / set_pcm_sink implementations;
  sync_remote_streams passes user_id/stream_id to init_recv_stream
- voicecat.cpp: trampolines + channels=1/2 validation

Tests: test_external_pcm (headless, 3 sub-tests: mono round-trip,
stereo feed L≠R, sink metadata+disable). ctest 23/23.

Swift: feedPcm / setPcmSink in VoiceCatClient.swift + 4 XCTest
smoke tests (ExternalPcmTests.swift).

C#: StreamFeedPcm / SetPcmSink in VoiceCatClient.cs + NativeMethods.cs
(vc_stream_feed_pcm unsafe P/Invoke, VcPcmSinkCallback delegate,
vc_set_pcm_sink via nint) + 4 xUnit smoke tests (ExternalPcmTests.cs).

Docs: architecture.md §4 new subsection, voice.md §9 updated
(macOS/iOS now reference vc_stream_feed_pcm), protocol.md §8 explicit
no-protocol-change note, roadmap.md M5 entry.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-20 17:52:09 +02:00
fdcd8d1427 feat: DRED (Deep REDundancy) per-channel toggle
Adds Opus 1.6 DRED support end-to-end: encoder embeds 20 ms of ML
redundancy in every packet when enabled; decoder recovers lost frames
from the next buffered packet's DRED extension rather than falling back
to PLC comfort noise.

Protocol: bool dred = 11 added to AudioConfig (backward-compatible,
defaults false). C ABI: int dred added to vc_audio_config. Encoder:
OPUS_SET_DRED_DURATION(2) when dred=true. Decoder: OpusDREDDecoder +
per-stream OpusDRED scratch pre-allocated off the RT thread;
JitterBuffer::try_copy_front_payload peeks at the next packet without
popping on every PLC step; opus_decoder_dred_decode reconstructs the
lost frame if DRED data is present, otherwise falls back to PLC.

New test: test_dred_toggle (22/22 ctest green).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-20 13:40:47 +02:00
de2c253199 docs: condense PROGRESS.md — trim completed history, keep pending items
1398 → ~340 lines. All "Done" journal entries replaced by a compact
"Recent completed work" summary; M0–M4 sections condensed to scan-able
paragraphs. Pending items (iOS on-device verification, external PCM
feed/tap API plan) kept at full length. M5 task list updated to mark
macOS/iOS UI done and list remaining open items.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-20 13:14:39 +02:00
f1e1ef59ed fix(ios): stop miniaudio from clobbering AVAudioSession (stereo->A2DP output death)
The real root cause of "selecting Stereo Mic kills headphone/A2DP output on Join
Voice." Every prior fix worked on the Swift IOSAudioRouter under the false premise
that "miniaudio does NOT touch AVAudioSession on iOS." It does: the core opened
devices via ma_device_init(nullptr, ...), and with a NULL context miniaudio 0.11.25
runs an iOS "hack" that sets the session category by device type, then
ma_context_init__coreaudio calls setCategory()+setActive() on every device open --
capture -> AVAudioSessionCategoryRecord with zero options. That wipes the
.playAndRecord category, the mode, and .allowBluetoothA2DP / .mixWithOthers /
.allowAirPlay that IOSAudioRouter had just configured, killing headphone/A2DP (and
even wired) output. Stereo presets break worst because they rely on the A2DP output
route the wipe removes. TeamTalk avoids this by opening RemoteIO/VPIO AudioUnits
directly and leaving the session entirely to the app.

Fix (core, cross-platform safe): AudioEngine now owns a ma_context built by
make_context_config() with coreaudio.sessionCategory = ma_ios_session_category_none
and noAudioSessionActivate/Deactivate = MA_TRUE, and routes all ma_device_init calls
(playback, capture, loopback) plus enumerate_devices through it. miniaudio no longer
touches AVAudioSession; IOSAudioRouter is the sole owner (the session is already
activated on connect in AppState before any device opens). Context is lazily inited
in start(), reused across restarts, uninited in ~AudioEngine.

Adds TEMP AudioSessionManager.logSessionState() diagnostics (after activate, on route
change, on .streamStarted) to verify on-device that the category stays
PlayAndRecord+allowBluetoothA2DP instead of flipping to Record. Remove once confirmed.

Windows: cmake --build --preset dev clean; ctest --preset dev 21/21.
iOS build + on-device verification pending on Mac.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 02:34:07 +02:00
fdcc84fb42 fix(ios): stereo mic + A2DP output, add vc_audio_restart ABI
Diagnosed by comparing against TeamTalk5 (Client/iTeamTalk), which
achieves stereo mic + A2DP output. Five fixes:

1. configureStereoCapture now calls setPreferredInput +
   setInputDataSource (mirroring TeamTalk5's SoundDevicesModel).
   Previously omitted based on incorrect diagnosis that
   setPreferredInput collapsed A2DP — the real culprit was
   setPreferredInputNumberOfChannels(2), which neither project uses.

2. New C ABI: vc_audio_restart (full stop + re-init, unlike
   suspend/resume which only stop/start). Swift wrapper added.
   The withAudioSuspend wrapper that used it was removed after
   on-device testing showed it killed all audio (including
   VoiceOver) when switching presets — the core's
   set_capture_channels handles engine restart internally.

3. Bluetooth options: Voice Chat preset now includes BOTH
   .allowBluetoothHFP AND .allowBluetoothA2DP (matching TeamTalk5's
   UtilSound.swift:228). Previously HFP-only blocked A2DP headphones.

4. Capture channels now reset when switching stereo→mono via
   selectCaptureChannels/applyPreset. AudioSessionManager tracks
   activeMicStreamId (set by SessionState on join/leave voice).

5. Docs synced: voice.md, tech-stack.md, architecture.md,
   PROGRESS.md. Removed stale setPreferredInputNumberOfChannels(2)
   references.

Verified: ctest --preset dev 21/21 green, iOS client builds.
Stereo mic + A2DP output still needs on-device debugging — the
core recipe is correct but iOS 26 route behavior requires
hands-on testing with a debugger.
2026-06-19 16:58:21 +02:00
9fc51cffc4 feat(ios): audio overhaul, Join/Leave Voice, channel-id sync fix, stereo mic capture
Three iOS client problems fixed plus a new core stereo-mic capture ABI:

1. Channel-id sync bug (mic button permanently dimmed): SessionState never
   synced currentChannelId from the self user's channelId on connect, so the
   mic button (gated on currentChannelId == 0) stayed dimmed. Added
   syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522);
   called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult.
   Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState.

2. Join/Leave Voice button: replaced icon-only mic toggle with explicit
   text button (parity with macOS). Mute/deafen disable when not in voice.

3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input
   port selection, built-in mic orientation/polar patterns, Bluetooth
   HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay,
   UserDefaults persistence. AudioSessionManager delegates to it.

4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels()
   lets the core open the mic device in stereo (2-ch interleaved). LocalStream
   gains capture_channels; ensure_audio_running reads it; audio_engine.cpp
   capture_accum_ + on_capture updated to channel-aware accumulation. Test
   test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper
   VoiceCatClient.setCaptureChannels.

5. Settings UI rework: AVAudioSession-derived input/output tree replaces
   miniaudio device picker.

6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj).
   swift-tools-version 6.0 with swiftLanguageModes .v5.

Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md
updated; stale 'vc_audio_suspend/resume deferred' claims corrected.

Verified: ctest --preset dev 21/21 green; swift test 6/6 green;
xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED.
2026-06-19 13:17:52 +02:00
a10a18aebe docs(progress): plan external PCM feed/tap API (vc_stream_feed_pcm + vc_set_pcm_sink) 2026-06-19 03:51:14 +02:00
cd530db024 docs(progress): plan iOS audio overhaul + Join/Leave Voice + channel-id sync fix 2026-06-19 03:39:12 +02:00
e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00
33169b01fa feat(macos): VoiceCatMac AppKit client + fix xcodebuild
The previous "shipped" claim was false — xcodebuild had never been run and
the macOS app source was never committed. This commit adds the 17 Swift
source files + xcodeproj and fixes three real defect classes so Debug and
Release both build clean:

1. MainWindowController.swift compile errors:
   - NSAccessibility.post arg order (element:notification:userInfo:)
   - NSAccessibilityPriorityMedium -> NSAccessibilityPriorityLevel.medium
   - StreamSummary.streamId -> .id (Identifiable conformance)
   - drop redundant VoiceCatResult.description extension
2. Linker: add -lc++ to OTHER_LDFLAGS (libvoicecat-fat.a is C++20; pure-Swift
   app target has no .cpp sources so libc++ wasn't pulled in — swift test
   passed because Package.swift testTarget has linkerSettings: c++).
3. Release config: add ONLY_ACTIVE_ARCH=YES (XCFramework only has arm64).

Verified: clean Debug + Release builds, otool -L shows libc++.1.dylib,
nm shows _vc_client_create/_vc_version_string, app launches and runs.
2026-06-18 15:26:47 +02:00
b4766d2f24 feat(apple): VoiceCatCore Swift package + XCFramework build for macOS/iOS clients
Lays the groundwork for the macOS (AppKit) and iOS (SwiftUI) clients with a shared
Swift core wrapping the C ABI, mirroring the proven Windows VoiceCat.Interop layer.

Architecture decision: macOS UI = AppKit (not SwiftUI) for the most mature VoiceOver
accessibility story — same rationale as the Windows client's WinForms-over-WinUI-3
decision. iOS stays SwiftUI. Recorded in docs/roadmap.md §2.

Build infrastructure (Phase 0):
- clients/apple/scripts/build-xcframework.sh: runs cmake --preset apple-dev, merges
  libvoicecat.a + 107 vcpkg static deps into a single ~30 MB fat static library
  (libvoicecat-fat.a) via libtool -static (SPM binary targets link one .a per slice),
  stages voicecat.h + a generated module.modulemap (module VoiceCatC) into the headers,
  runs xcodebuild -create-xcframework -> clients/apple/VoiceCatCore.xcframework.

VoiceCatCore Swift Package (Phase 1):
- Package.swift: binary target (VoiceCatCoreXCF) + library (VoiceCatCore) + test target.
- Sources/VoiceCatCore/: 7 files mirroring the C# VoiceCat.Interop patterns adapted to
  Swift native C interop — Enums (9 Swift mirrors of C enums, UInt32-backed), Config,
  Event (copies ev.text to String inside the callback — the #1 lifetime rule), Models
  (10 Swift value types), Marshaling (C arrays -> Swift + immediate vc_free_*),
  Callbacks (@convention(c) + Unmanaged.passUnretained, the Swift analog of C#'s
  [UnmanagedCallersOnly] + GCHandle), VoiceCatClient (owns vc_client* as OpaquePointer,
  all 38 C ABI functions, deinit -> vc_client_destroy then frees config CStrings, event
  delivery on main queue via coalesced DispatchQueue.main drain).

Tests — 6/6 green (swift test against a real voicecat-server):
- testConnectTofuAuthListChannelsRoundTrips, testAdminChannelCrudAccountCrudRoundTrips,
  testScreenAudioStreamStartsAndStops, testPerStreamRecvControlsRoundTrip, plus two
  static smoke tests. Catches Swift-specific interop bugs (@convention(c) callback
  lifetime, Unmanaged pointer resolution, CString memory management, enum raw-value
  bridging, struct layout) that C++ ctest cannot. C++ suite still 21/21 green.

Docs updated (house rule): tech-stack.md §2, architecture.md §4, roadmap.md M4 + §2,
clients/apple/README.md (full rewrite), PROGRESS.md, .gitignore.
2026-06-18 14:20:38 +02:00
b2af1a3001 feat(macos): validate dev + apple-dev presets on macOS, fix 3 cross-platform bugs
macOS port groundwork — core, server, tools, and tests now build and run on
macOS 26.5 / Apple Silicon. ctest --preset dev green 21/21 (2 consecutive runs).
apple-dev produces valid arm64 libvoicecat.a + XCFramework for the Swift Package.

Three real cross-platform bugs found and fixed (all latent on Windows/Linux):

1. test_m2_voice.cpp POSIX branch missing <netdb.h> — Linux glibc transitively
   includes it, macOS doesn't. Would fail on any strict POSIX system.

2. SIGPIPE killing processes on macOS — writing to a closed TCP socket raises
   SIGPIPE by default (doesn't exist on Windows, benign on Linux). Fixed by
   ignoring SIGPIPE in both core client init and server startup (POSIX-only,
   #ifndef _WIN32). Production fix, not just tests.

3. Use-after-free of Asio's kqueue reactor on server shutdown — the
   deterministic test_tofu_flow segfault. TcpServerConn's tls_read_loop runs on
   a blocking-I/O thread; when Server::run() returned, io_context was destroyed
   while those threads were still running. On macOS kqueue the reactor pointer
   is null'd immediately -> segfault in socket.close(). Latent on Windows IOCP
   and Linux epoll. Fix: TcpAcceptor now tracks connections; new shutdown()
   closes all + joins threads before io is destroyed; Server::stop() now closes
   acceptor + media_relay too (was just io.stop()).

Verified: dev + apple-dev presets build green, 21/21 tests pass, server starts
+ two vccli text chat over TLS (M1 on Mac), vccli --voice starts MIC stream via
CoreAudio (M2 protocol-level), vccli --list-devices enumerates CoreAudio
devices, xcodebuild -create-xcframework produces valid VoiceCatCore.xcframework.

No ABI or proto changes. Docs updated: building.md, clients/apple/README.md,
PROGRESS.md, CLAUDE.md status line.
2026-06-18 13:24:42 +02:00
bcb7ae8ccb build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework

Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.

Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
487a561963 fix(net): broadcast LEFT on disconnect, add keepalive/reaper, cap PLC hiss
Three reported bugs traced to one root cause plus two missing designed features:

1. Stale users + eternal PLC hiss (root cause): ConnSession::close() silently
   erased dropped users without broadcasting UserEvent::LEFT, so peers never
   learned the user left and their audio engines never called remove_stream —
   Opus PLC synthesized comfort noise forever. Fix: broadcast_left() helper
   + close() broadcasts LEFT before erasing.

2. PLC cap (defense-in-depth): on_playback now caps pure PLC at ~2s, then
   emits digital silence so a stale stream can never hiss forever even if
   remove_stream is skipped. Resets automatically on fresh packets.

3. No timeout / no ping: client never sent Ping, server had no last_seen /
   reaper, so half-open connections (NAT timeout, wifi loss, sleep) left
   ghost users forever. Fix: client Ping every 15s with RTT measurement,
   ConnSession::last_seen bumped on every inbound TCP/UDP frame, steady_timer
   reaper sweeps every 15s and drops sessions older than 45s (configurable
   via server::Config).

4. UDP KEEPALIVE: client sends plaintext kFrameKeepalive every 5s; server
   bumps last_seen + echoes back. Keeps NAT bindings alive and lets media
   activity defer the reaper independently of TCP.

5. Graceful client disconnect: vc_disconnect() sends Disconnect{code=0} via
   a flag-based io-thread exit (no double-close race); server handles
   client-sent Disconnect with immediate close() + LEFT broadcast.

3 new tests: disconnect_left, plc_cap, reaper_timeout. 21/21 ctest green.

Docs: protocol.md §6/§7, voice.md §6, architecture.md §5, PROGRESS.md.
2026-06-18 01:18:33 +02:00
cccf085a87 fix(audio): stereo screen-audio loopback capture on Windows
start_loopback_capture hardcoded channels=1, forcing miniaudio to downmix the system's stereo mix to mono before the encoder saw it -- on_capture_frame then upmixed L=R to produce fake stereo. Now the loopback device opens in the channel's mode (stereo when the channel is stereo), CaptureCallback carries an explicit channels param so the encoder gets real interleaved L/R, and a mono fallback covers unusual render endpoints. New test_loopback_stereo_capture asserts L!=R end-to-end; 18/18 ctest green.
2026-06-17 23:27:59 +02:00
a88656f2fa feat(windows): wire screen-audio sharing into the WinForms client
The core already supported SCREEN_AUDIO capture on Windows (post-M3 WASAPI
loopback via VOICECAT_HAS_LOOPBACK) and the C# Interop layer was complete
(VcStreamKind.ScreenAudio, StartStream/StopStream/SetRemoteStream). Only the
UI was missing -- no core, proto, or C ABI changes needed.

Adds a 'Share Screen Audio' toggle to the voice panel, independent of mic
voice (can share without joining voice). Disconnect/teardown now stops the
screen stream cleanly. New smoke test exercises the full StartStream ->
StreamStarted -> StopStream -> StreamStopped path through P/Invoke.
2026-06-17 22:47:28 +02:00
2185d9d15c fix(media): rewrite relay re-seal seq so multi-user audio decrypts
The media AEAD nonce is an implicit per-direction monotonic counter;
open() reconstructs it from the 14-byte header seq field (the AAD), so
the contract is header.seq == the counter seal() used. The SFU relay
decrypted inbound frames with the sender key, re-sealed with the
recipient send_crypto (its own counter), but forwarded the sender
header verbatim -- so seq carried the wrong counter and the recipient
rebuilt the wrong nonce, silently dropping every relayed frame. It only
worked for a single first-ever sender into a fresh recipient, which is
why reverse/3rd-party audio failed.

Rewrite the outgoing header seq to the recipient peek_send_counter()
before re-sealing so each server->client direction is one contiguous
monotonic counter and the nonce always matches. Safe: the jitter buffer
orders by timestamp, not seq. No wire-format/proto/ABI change.

Adds test_relay_interleaved_reseal regression coverage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 21:38:27 +02:00
118ca5129f fix(protocol): deliver self-initiated state changes to the actor too
A connected Windows client would randomly snap from its joined channel
back to Lobby. Root cause was a state-sync inconsistency, not a drop:
the server delivered self-initiated state changes (channel join/leave,
stream announce/stop) only as a private *Result to the actor and
broadcast the authoritative UserEvent::UPDATED to everyone else. The
core never applied the result to its SessionModel, so vc_list_users()
kept self in the old channel; the Windows HandleUserUpdated rebuilds
_currentChannelId from vc_list_users() on any user's UPDATED event, so
the next unrelated event surfaced the stale self-channel.

Fix, per the response-vs-broadcast contract now documented in
docs/protocol.md §6: the *Result is pure ack/correlation/actor-private
payload; the resulting state change is broadcast to every client
INCLUDING the actor, and clients apply it to their local model rather
than re-deriving own state from a *Result.

- server: join/leave/stream announce+stop broadcast with exclude=0
- server: text fan-out includes the sender (channel + private echo)
- core: response handlers no longer mutate session_model_
- windows: drop optimistic text echo; render own message via the relay
- docs/protocol.md §6: document the response-vs-broadcast contract

Registry-level admin broadcasts (move/mute/kick/channel CRUD) already
used exclude=0 and were correct. ctest build/m1-dev 18/18 green;
VoiceCat.App builds 0 warnings.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 20:48:50 +02:00
9b321d0d4f M5: Windows client moderation UI; add C ABI getters for account list, user mute/deafen, channel topic 2026-06-17 16:31:29 +02:00
3990f63f0f M5: moderation, permissions, channel CRUD, in-app account management
- Server-side moderation & permissions (kick/ban/move/server-mute, channel CRUD).

- Database schema v2: channels, bans; BLAKE2b channel passwords, Argon2id accounts.

- C ABI additions and client-side handling (vc_kick_user, vc_ban_user, vc_set_permission, vc_set_server_mute, vc_move_user, vc_create/edit/delete_channel, vc_create/reset/delete/list_account).

- vccli flags for all M5 operations plus --username/--password auth.

- Four new tests covering permissions, kick/ban/move/mute, admin accounts, channel CRUD.

- Docs: protocol.md envelope updates, security.md channel-password hashing, PROGRESS.md.
2026-06-17 15:08:05 +02:00
a2f159e971 fix(audio): seed/re-sync playout clock so VAD/PTT gaps don't silence playback
RemoteStream::playout_ts was seeded to 0 and only advanced inside the
decode loop (including on every PLC iteration), so it free-ran at ~1x
wall-clock regardless of whether the sender was transmitting. The
sender's frame timestamps only advance while it actually sends (the
VAD/PTT gate returns before ls.timestamp += samples). Across a late join
or any VAD/PTT silence gap the two clocks diverged without bound; once
past the jitter buffer's 500 ms late-drop window every real frame was
dropped-as-late (clock ahead) or never-due (clock behind) -> permanent
silence, while the talk indicator (driven by push_recv_frame, independent
of the jitter buffer) stayed lit.

Add JitterBuffer::peek_front_ts() (try-lock, RT-safe) and seed/re-sync
playout_ts to the earliest buffered frame on the first frame and whenever
it has drifted past +/-200/500 ms. This seeds startup and recovers after
every silence gap.

New regression test test_playout_resync free-runs the clock ~2 s past the
drop window, pushes a ts=0 frame, and asserts audible output: fails
(energy=0) without the fix, passes with it. ctest --preset m1-dev: 14/14.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 12:24:39 +02:00
2f643e4293 Update docs 2026-06-17 00:52:02 +02:00
5be869c61a fix(audio): decouple Opus decode cadence from playback callback period
on_playback() was passing miniaudio's hardware playback-callback frame
count to opus_decode()'s max_samples, instead of the decoder's fixed
frame size (960 samples @ 20ms/48kHz). Since real packets decode to
more samples than the (often smaller, e.g. ~480 on default low-latency
WASAPI) hardware period, opus_decode returned OPUS_BUFFER_TOO_SMALL on
nearly every callback -- packets were received/decrypted/jitter-buffered
correctly but never decoded into audible PCM. Result: control-plane
events and VAD worked, but zero audio in headphones.

mix_for_test()'s white-box test masked this since it always called
on_playback with frames == frame_samples, the one case where the bug
is invisible.

Fix: RemoteStream gained a small ring buffer (init_ring/push_ring/
pop_ring) that decouples decode cadence from playback-callback cadence.
on_playback now tops the ring up by decoding whole Opus frames (always
decoder.frame_samples(), never the hardware frame count) and drains
exactly what the callback asks for, silence-padding (PLC) on underrun.

Side effect: also fixes playout_ts, which was advancing by the wrong
unit (hardware frames instead of decoded samples) -- it now tracks
correctly against jitter-buffer timestamps.

ctest --test-dir build/m1-dev: 12/12 green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 17:39:49 +02:00
5f6c223526 feat: device enumeration, VAD/PTT input gate, stereo playback, WASAPI loopback
Closes the three items PROGRESS.md's M3 section explicitly carried forward as
out of scope:

- Device enumeration (vc_list_devices) + input device selection
  (vc_set_input_device), backed by AudioEngine::enumerate_devices() via
  miniaudio's ma_context_get_devices. Device ids are opaque hex-encoded
  ma_device_id strings.
- VAD/PTT send-side input gate (vc_set_input_mode, vc_set_push_to_talk).
  webrtc-audio-processing (the originally-planned APM) has no working
  Windows/MSVC build upstream (GCC-only Meson, unfinished MinGW support, hard
  abseil-cpp dependency), so VAD is a new lightweight, dependency-free
  energy/RMS processor (EnergyVadProcessor) behind the existing ApmProcessor
  interface. Gating is MIC-only; SCREEN_AUDIO/AUX_DEVICE always bypass it.
- True stereo playback: AudioEngine's mixer and output device now carry
  stereo end-to-end (mono streams upmix L=R) instead of downmixing decoded
  stereo streams to mono before mixing.
- Real WASAPI loopback capture for SCREEN_AUDIO (Windows-only, via
  miniaudio's loopback device type), replacing test-only injection as the
  production capture path.

Also: vccli gains --list-devices, --input-device, --input-mode, and
--share-screen-audio flags, plus a stdin command loop (ptt on/off, mode
vad/ptt) for manual verification. New test_vad_ptt_devices.cpp covers all
four items (ABI-level + a white-box AudioEngine stereo-mix check).

Docs updated to match: voice.md, roadmap.md (decision-log entry superseding
the original webrtc-audio-processing choice), tech-stack.md, README.md,
architecture.md, CLAUDE.md, PROGRESS.md.

Still explicitly out of scope, documented not silently dropped: real
webrtc-audio-processing/AEC (no AEC/NS/AGC exists at all yet), macOS/iOS
SCREEN_AUDIO capture, process-specific loopback, and a pre-existing
RT-thread rule violation in the capture path that predates this work.

Verified: ctest 12/12 green across 3 consecutive full-suite runs (both dev
and m1-dev presets build clean); test_vad_ptt_devices passed 5 consecutive
standalone runs; manually verified live (vccli --list-devices against real
hardware, vccli --voice --input-mode vad streaming without incident).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 16:11:52 +02:00
867557eda1 feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).

Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
  the same user silently overwrote the first in SessionRegistry::set_user_stream.
  Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
  validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
  the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
  applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
  and receive (sync_remote_streams) paths via a shared
  opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
  and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
  (total samples instead of samples-per-channel), which would have overflowed
  the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
  and from disconnect() on a different thread -- both could see
  udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
  same std::thread (intermittent std::system_error under ctest). Fixed with a
  teardown_mu_ guard instead of carrying the flake forward.

New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
  FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
  handle_stream_announce enforces the channel's config, clamping (not
  overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
  std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
  request_id-correlated announce/result handling (request_id already
  round-tripped on the wire; just wasn't read before). on_capture_frame is
  kind-aware and upmixes mono capture to stereo when a stream's config calls
  for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
  through set_remote_stream. New run_talk_timer() thread emits
  VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
  (inject_capture), stereo-to-mono downmix at the decode/mix boundary,
  RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
  and last_voice_ms/talking; new set_stream_noise_reduction() and
  poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
  not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
  vc_get_stream_audio_config (effective Opus config for any stream you own or
  a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
  clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
  (mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
  concurrent local streams, independent gain/mute/NS control, per-channel
  config divergence via vc_get_stream_audio_config, talk indicators.

Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).

ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 14:12:37 +02:00
c693cab35c fix(M2): wire vc_client's real voice plane through the C ABI, not just raw sockets
test_m2_voice passed against raw BSD sockets, but vc_client::stream_start/stop,
UDP binding, and capture/recv were still VC_ERR_NOT_IMPLEMENTED stubs -- meaning
vccli and any GUI client still couldn't actually talk. Implements the real
client-side UDP-binding handshake, media key derivation, capture->encode->seal->
send and recv->open->decode->playback paths, plus server-side StreamInfo
broadcast so peers learn about each other's streams via sync_remote_streams().

Adds test_voice_client_abi (two real vc_client instances, not raw sockets) and
vccli --voice/--mute/--text flags, manually verified live between two instances.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 02:12:50 +02:00
694494a5be feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.

Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
63f457fc54 feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.

Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green

Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
b332b0972b scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.

Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format

Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
  return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders

Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"

Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00