1398 → ~340 lines. All "Done" journal entries replaced by a compact "Recent completed work" summary; M0–M4 sections condensed to scan-able paragraphs. Pending items (iOS on-device verification, external PCM feed/tap API plan) kept at full length. M5 task list updated to mark macOS/iOS UI done and list remaining open items. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
27 KiB
PROGRESS — VoiceCat
Living status. Update this file in the same commit as your work so the next agent picks up instantly. Newest status at the top.
- Date convention: ISO (YYYY-MM-DD).
- Statuses:
[ ]not started ·[~]in progress ·[x]done.
▶ Where we left off / next action
-
Awaiting on-device verification: iOS stereo mic kills headphone/A2DP output — REAL root cause found & fixed (2026-06-20, on Windows; verify on Mac). All prior "fixes" (the 2026-06-19 entries below) targeted the Swift
IOSAudioRouteron the false premise that "miniaudio does NOT touch AVAudioSession on iOS." It does. The core opened its miniaudio devices withma_device_init(nullptr, ...); with a NULL context, miniaudio (0.11.25) runs an iOS "hack" (miniaudio.h~44057) that picks a session category by device type, thenma_context_init__coreaudio(~36552) callssetCategory()+setActive()on every device open — capture →AVAudioSessionCategoryRecordwith zero options. That wiped the.playAndRecordcategory, the mode, and.allowBluetoothA2DP/.mixWithOthers/.allowAirPlaythatIOSAudioRouterhad just configured → headphone/A2DP (and even wired) output died. The stereo presets broke worst because they depend on the A2DP output route the wipe removed. TeamTalk never hits this: its SDK opens RemoteIO/VPIO AudioUnits directly and leaves the session entirely to the app (UtilSound.swift); miniaudio insists on managing it.- Fix (core, cross-platform safe):
AudioEnginenow owns ama_contextbuilt bymake_context_config()withcoreaudio.sessionCategory = ma_ios_session_category_none+noAudioSessionActivate/noAudioSessionDeactivate = MA_TRUE, and passes it to allma_device_initcalls (playback, capture, loopback) and toenumerate_devices's context. miniaudio now never touches AVAudioSession; the SwiftIOSAudioRouteris the sole owner (session is already activated on connect inAppState.swift:authResult, before any device opens, so removing miniaudio's self-activation is safe). Context is lazily inited instart(), reused across restarts, uninited in~AudioEngine. Files:core/src/audio/audio_engine.{h,cpp}. - TEMP diagnostics (remove after verification):
AudioSessionManager.logSessionState(_:)logs category/mode/options/route; called afterensureSessionActive, on every route change, and on.streamStarted(right after the core opens its devices). On Mac, watch the log when joining voice with the Stereo Mic preset: category must stay…PlayAndRecordwithallowBluetoothA2DPand the output route must remain the headphones/A2DP device — NOT flip to…Record. If confirmed, delete thelogSessionStatecalls + method and the prior band-aid comments inIOSAudioRouter/audio_engine.cppcan be trimmed. - Verified on Windows:
cmake --build --preset devclean,ctest --preset dev21/21. iOS build & on-device run still to be done by the user on the Mac.
- Fix (core, cross-platform safe):
-
Planned (not started): External PCM feed/tap API (
vc_stream_feed_pcm+vc_set_pcm_sink) (2026-06-19, plan written on Windows; implement on Mac). A public, documented API for driving audio streams with externally-provided PCM instead of (or in addition to) miniaudio's hardware device. Motivated by four concrete use cases — all in our roadmap — that the current "miniaudio owns the device" model can't serve:- ReplayKit Broadcast Upload Extension (iOS
SCREEN_AUDIO) — the extension is a separate process with a ~50 MB memory cap and can't link the fullAudioEngine(ma_device, capture/playback threads). It needs to feedCMSampleBufferaudio (system app audio) into the encode path without any audio hardware. The current plan indocs/voice.md §9says the extension links "a minimal slice of the core (Opus encode + media send only)" — a public feed-PCM API is that minimal slice. The extension links Opus + the feed entry point, noma_deviceneeded. - ScreenCaptureKit (macOS
SCREEN_AUDIO) —SCStreamdeliversCMSampleBufferin a callback; convert to int16 and feed. No need to route through miniaudio's device layer. This is how macOS screen-audio actually gets implemented — today it does NOT work:VOICECAT_HAS_LOOPBACKis Windows-only (core/CMakeLists.txt:88-95), so on macOSAudioEngine::start_loopback_capture()hits the#elsestub (audio_engine.cpp:647-649) and returnsfalse. The macOS client's "Share Screen Audio" button (MainWindowController.swift:800-816) callsstartStream(.screenAudio)which announces the stream to peers but captures zero audio — peers hear silence. The button is left in place (not touched per user request); it'll work once this API + a ScreenCaptureKit tap ship on Mac. - Bots — music bot, TTS bot, radio relay, transcription bot. They create a
SCREEN_AUDIO/AUX_DEVICEstream and feed synthesized or decoded PCM via the feed API. No audio hardware required — runs headless on a server. Today the only way to feed external PCM isvc_test_inject_capture(TEST-ONLY, name signals "don't ship this") or re-implementing Opus encode + AEAD + UDP framing yourself (~500 lines of duplicated crypto/codec code per consumer). - Custom clients / accessibility — soundboard, DAW integration, TTS of incoming chat, recording/transcription of remote audio. Need either feed (send) or tap (receive) or both.
What we already have (input half, gated as test-only):
vc_test_inject_capture (stream_id, pcm, samples)(voicecat.h,client.cpp:1452) feeds raw int16 PCM into the encode pipeline viaAudioEngine::inject_capture(kind, pcm, n). It works for any stream kind, supports multiple concurrent injection taps (one ring buffer per local kind), and goes through the full encode → AEAD → UDP path. The encode path already handleschannels == 1 || 2(proven by the WASAPI stereo loopback work, 2026-06-17 entry below). The only problems: it's marked TEST-ONLY in the header, the name signals "don't use this in production," and it hardcodes mono (nochannelsparameter).What's missing (output half): today decoded remote audio is mixed and pushed to the miniaudio playback device (
on_playback). There's no way for an external consumer to intercept the decoded PCM of a specific remote stream — it all goes to the hardware device. A bot that wants to record, transcribe, or re-broadcast remote audio has no hook.Plan (API design — clean, append-only, no struct changes, ABI-stable):
vc_stream_feed_pcm— promotevc_test_inject_captureto a public, documented API and add achannelsparameter:/* External PCM feed — replaces the hardware capture device for this stream. Caller provides interleaved int16 PCM at the stream's sample rate. The core frames it, encodes (Opus), seals (AEAD), and sends (UDP). Works for any stream kind (MIC/SCREEN_AUDIO/AUX_DEVICE). The stream must be started first (vc_stream_start); this just replaces the capture source. channels = 1 (mono) or 2 (stereo interleaved). Thread-safe; may be called from any thread including audio callbacks. */ vc_result vc_stream_feed_pcm(vc_client* c, uint32_t stream_id, const int16_t* pcm, size_t samples_per_channel, uint32_t channels);vc_set_pcm_sink— symmetric output side: receive decoded remote audio as int16 PCM instead of (or in addition to) the hardware playback device:/* External PCM tap — receive decoded, mixed remote audio as int16 PCM. The callback fires on the audio thread with the mixed output for a specific remote stream. Pass cb=NULL to disable (default: disabled, hardware playback only). When enabled, PCM is delivered to the sink AND the hardware device (dual output) so a bot can record without disabling local monitoring. user_id+stream_id identify the source stream. The callback MUST NOT block — copy what you need and return (same contract as vc_callbacks.on_event). */ typedef void (*vc_pcm_sink_cb)(void* user, uint32_t user_id, uint32_t stream_id, const int16_t* pcm, size_t samples_per_channel, uint32_t channels, uint32_t sample_rate); vc_result vc_set_pcm_sink(vc_client* c, vc_pcm_sink_cb cb, void* user);- Core changes:
core/include/voicecat.h— addvc_pcm_sink_cbtypedef + the two function declarations (append-only, aftervc_test_inject_capture). Full doc comments on both (contract, thread-safety, lifetime, use cases).core/src/voicecat.cpp— thin C trampolines →vc_client::stream_feed_pcm/set_pcm_sink.core/src/core/client.{h,cpp}—stream_feed_pcm: validatesstream_id, looks up theLocalStream's kind, callsaudio_engine_.inject_capture(kind, pcm, n)(existing path) with the channel count forwarded.set_pcm_sink: stores the callback + user pointer;on_playback(or a new fan-out in the mixer) invokes it per remote stream alongside the existing hardware write. Keepvc_test_inject_captureas a deprecated alias callingstream_feed_pcm(..., channels=1)for source compatibility.core/src/audio/audio_engine.{h,cpp}—inject_capturealready exists per-kind; add achannelsparameter to the ring-buffer write path (or a parallel stereo-aware variant). The encode path inclient.cpp::on_capture_framealready handleschannels==2via the stereo encode branch — just plumb the value through. For the sink: add apcm_sink_member (callback + user); inon_playbackafter mixing, if the sink is set, copy the mixed PCM for the current stream and invoke the callback. The copy must stay off the RT-critical path — document the non-blocking contract.
- Skeleton stub path: update
client.cpp's#else(no-deps) stub section to addvc_stream_feed_pcm/vc_set_pcm_sinkreturningVC_ERR_NOT_IMPLEMENTED— keeps the skeleton preset green. - Swift
VoiceCatCore: addfeedPcm(streamId:pcm:samplesPerChannel:channels:)andsetPcmSink(_:user:)(the Swift wrapper aroundvc_pcm_sink_cb— a@convention(c)closure +Unmanagedcontext, mirroringCallbacks.swift). Wraps both new ABI functions. - C#
VoiceCat.Interop: addStreamFeedPcm(streamId, pcm, samples, channels)(withint16[]marshaling) andSetPcmSink(delegates via[UnmanagedCallersOnly]thunk, mirroring the event-callback pattern). Wraps both new ABI functions. - Tests:
tests/test_external_pcm.cpp(new) —test_feed_pcm_round_trip: two clients, A feeds a known mono sine wave viavc_stream_feed_pcmon a MIC stream, B receives via the normal decode path and asserts energy matches.test_feed_pcm_stereo: same withchannels=2, assert L≠R end-to-end (mirrors the WASAPI loopback stereo test).test_pcm_sink: B sets avc_pcm_sink_cb, A feeds PCM, assert the sink callback receives the decoded PCM with matching energy. All headless, no audio hardware.clients/apple/Tests/VoiceCatCoreTests/— Swift wrapper round-trip forfeedPcm.clients/windows/VoiceCat.Interop.Tests/— C# wrapper round-trip.
- Docs:
docs/architecture.md §4— new subsection on external PCM feed/tap: the contract (caller provides interleaved int16 at the stream's sample rate; core frames/encodes/ seals/sends for feed; core decodes/mixes/delivers for sink; sink callback must not block), the use cases (ReplayKit, ScreenCaptureKit, bots, custom clients), and the relationship tovc_test_inject_capture(deprecated alias).docs/voice.md §9— update the iOS ReplayKit and macOS ScreenCaptureKit rows: both now consumevc_stream_feed_pcminstead of a "minimal slice of the core." Update the iOS detail bullets: the extension links Opus +vc_stream_feed_pcm(not a parallel media stack). Add a macOS ScreenCaptureKit note: convertCMSampleBuffer→ int16, feed viavc_stream_feed_pcm— this is how macOS screen-audio actually ships.docs/protocol.md— no protocol changes (the feed/sink are client-local; the wire format is identical whether PCM came from miniaudio or an external source). Note this explicitly.docs/roadmap.md— add a milestone entry; update the iOS ReplayKit and macOS ScreenCaptureKit pending items to referencevc_stream_feed_pcm.
- Implementation order:
- C ABI + core (
voicecat.h,voicecat.cpp,client.{h,cpp},audio_engine.{h,cpp}) + skeleton stub. Verifyctest --preset devgreen. tests/test_external_pcm.cpp— the three behavior tests. Verify green.- Swift
VoiceCatCorewrapper +VoiceCatCoreTestsround-trip. - C#
VoiceCat.Interopwrapper +VoiceCatClientSmokeTestsround-trip. - Docs (
architecture.md,voice.md,protocol.md,roadmap.md, header comments). - Then ReplayKit (iOS) and ScreenCaptureKit (macOS) become ~100-line consumers of this API instead of parallel media stacks.
- C ABI + core (
- Verification:
ctest --preset devgreen (3 new tests);swift testgreen;dotnet testgreen;xcodebuild(skeleton) green. The feed/sink tests are fully headless — no audio hardware, no simulator, no device — so they run in CI on every platform. - Files to touch:
- Core C++:
core/include/voicecat.h,core/src/voicecat.cpp,core/src/core/client.{h,cpp},core/src/audio/audio_engine.{h,cpp}. - Tests:
tests/test_external_pcm.cpp(new),tests/CMakeLists.txt. - Swift:
clients/apple/Sources/VoiceCatCore/VoiceCatClient.swift,clients/apple/Sources/VoiceCatCore/Callbacks.swift,clients/apple/Tests/VoiceCatCoreTests/ExternalPcmTests.swift(new). - C#:
clients/windows/VoiceCat.Interop/VoiceCatClient.cs,clients/windows/VoiceCat.Interop/NativeMethods.cs,clients/windows/VoiceCat.Interop.Tests/ExternalPcmTests.cs(new). - Docs:
docs/architecture.md,docs/voice.md,docs/protocol.md,docs/roadmap.md.
- Core C++:
- ABI stability: append-only — two new functions + one new typedef, no existing
structs/enums changed.
vc_test_inject_capturestays as a deprecated alias for source compatibility. Treat as a deliberate, versioned ABI event perdocs/protocol.md §8. - Relationship to the iOS audio routing plan: orthogonal. The iOS routing layer controls which hardware route miniaudio opens (AVAudioSession config in Swift). This plan is about bypassing miniaudio's hardware entirely (external PCM feed/tap). Both ship; they don't conflict. ReplayKit/ScreenCaptureKit consume this API; the iOS routing layer controls the mic path which still uses miniaudio's device.
- ReplayKit Broadcast Upload Extension (iOS
Recent completed work
All items below are [x] done; ctest --preset dev 21/21 on Windows after each.
-
iOS A2DP + stereo root cause fix (2026-06-20): miniaudio's NULL-context
ma_device_initwas callingAVAudioSession setCategory(Record)on every device open, wiping the session configIOSAudioRouterhad set. Fixed by sharing ama_contextwithsessionCategory=none+noAudioSessionActivate/Deactivate=MA_TRUE— miniaudio never touchesAVAudioSession;IOSAudioRouteris the sole owner. Files:audio_engine.{h,cpp}. -
iOS audio routing overhaul (2026-06-19): Full
IOSAudioRoutersingleton drives allAVAudioSessionconfig before miniaudio opens devices. Fixed stereo mic polar-pattern setup (WWDC20 recipe:setPreferredInput+setInputDataSource+.stereopolar pattern + nosetPreferredInputNumberOfChannels). Addedvc_audio_restartABI (full stop+reinit for close→reconfigure→reopen ordering). Addedvc_set_capture_channelsABI (core stereo-mic support). AVAudioSession activated proactively on.authResult, not lazily on.streamStarted. Join/Leave Voice button added (parity with macOS). Channel-id sync fixed (mic button was permanently dimmed). iOS deployment target raised to 18.0. -
iOS SwiftUI client (2026-06-19):
VoiceCatiOS.xcodeprojatclients/apple/iOS/. Full feature parity with macOS/Windows: saved server list (JSON + Keychain, App Groupgroup.cat.voice.VoiceCat), TOFU, connect flow, channel tree, user list with context menus, chat, admin sheets, voice controls, settings.xcodebuild→ BUILD SUCCEEDED. -
macOS AppKit client (2026-06-18):
VoiceCatMac.xcodeprojatclients/apple/macOS/. Fixed compile errors (NSAccessibilitycall-site arg order,StreamSummary.idvs.streamId) and linker issues (OTHER_LDFLAGS = -lc++,ONLY_ACTIVE_ARCH = YESfor Release). Debug + Release both BUILD SUCCEEDED. -
Swift
VoiceCatCorepackage + XCFramework (2026-06-18): Shared Swift wrapper atclients/apple/.build-xcframework.shmergeslibvoicecat.a+ 107 vcpkg static deps into a fat.avialibtool -static. 6/6 Swift tests green (real server, mirrors C# Interop tests). Supports macOS-arm64 + iOS-arm64 + iOS-sim slices. -
macOS port validated (2026-06-18): 21/21 on macOS. Three cross-platform bugs fixed: missing
<netdb.h>in POSIX test branch; SIGPIPE kills (addedSIG_IGN); use-after-free of Asio kqueue reactor on server shutdown (fixedTcpAcceptorshutdown/connection-drain sequence). -
CMake preset cleanup (2026-06-18):
m1-dev→dev,dev→skeleton,m2-devdropped. Newrelease,server-release(stripped),apple-dev/apple-ios/apple-ios-sim. Cross- platform triplet auto-resolved bycmake/voicecat-toolchain.cmake. -
Disconnect, keepalive & reaper (2026-06-18): Client sends
Pingevery 15 s; server reaper drops sessions after 45 s; UDPKEEPALIVEevery 5 s keeps NAT alive.vc_disconnectsends gracefulDisconnectproto. Stale-user LEFT broadcast on drop. PLC capped at ~2 s. Three new tests:test_disconnect_left,test_plc_cap,test_reaper_timeout. -
Stereo screen-audio loopback (2026-06-17): WASAPI loopback opens in channel's stereo/mono mode (was hardcoded mono). Real stereo flows end-to-end through loopback → encode → decode → mixer. New
test_loopback_stereo_capture. -
Windows screen-audio UI wired (2026-06-17):
btnScreenShareToggleinMainForm.cs. No core/proto/ABI changes — all the plumbing was already there.dotnet test4/4 green. -
Bug fixes (2026-06-16 – 2026-06-17):
- AEAD nonce desync in SFU relay — relay forwarded sender's
seqverbatim; recipient nonce reconstruction used the wrong counter. Fixed by rewriting the outgoingseqfield to the recipient'speek_send_counter(). - Playout clock free-ran —
playout_tsadvanced even during VAD/PTT silence gaps, eventually dropping all frames as too-late. Fixed with resync inon_playbackviaJitterBuffer::peek_front_ts(). - Stale users after disconnect —
ConnSession::close()didn't broadcastUserEvent::LEFTbefore erasing. Fixed; PLC cap added as defense-in-depth. - "Randomly bumped to Lobby" — server excluded the actor from its own state-change
broadcasts. Fixed:
UserEvent::UPDATEDnow goes to all clients including the actor. - Silent playback after join —
opus_decodereceived hardware callback frame count asmax_samplesinstead of the Opus frame size. Fixed with a decode ring buffer.
- AEAD nonce desync in SFU relay — relay forwarded sender's
Milestones (see docs/roadmap.md for full detail)
- M0 — Scaffolding ✓ complete
- M1 — Control plane ✓ complete (2026-06-15)
- M2 — Voice, single stream ✓ complete (2026-06-16)
- M3 — Multi-stream & per-channel tuning ✓ complete (2026-06-16)
- M4 — Native clients — Windows WinForms ✓ (2026-06-17); macOS AppKit ✓ (2026-06-18); iOS SwiftUI ✓ (2026-06-19)
- [~] M5 — Moderation, polish, beyond (perms, bans, DRED; then file transfer, E2EE, …)
M0 — Scaffolding ✓
Repo layout (core/ server/ tools/ clients/ tests/), CMake + vcpkg manifest, C ABI header
(voicecat.h), proto source of truth, core stubs for all six subsystems, voicecat-server +
vccli skeletons, smoke CTest, .clang-format/.gitattributes/.gitignore.
M1 — Control plane ✓ (completed 2026-06-15)
Exit criterion: test_m1_integration — two clients authenticate over TLS 1.3 (guest +
Argon2id), exchange channel + private text. ~1 s.
FrameCodec, TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed, TOFU pins TLS leaf-cert
SHA-256), WorkerPool, Database (SQLite + Argon2id), ServerIdentityManager,
ConnSession state machine, SessionRegistry, vc_client full M1 C ABI, voicecat-admin
CLI, dual-stack TcpAcceptor. Key bug fixed: send_frame double-framing — encode_envelope
was pre-framing the protobuf; fixed by passing raw protobuf bytes.
M2 — Voice, single stream ✓ (completed 2026-06-16)
Exit criterion: test_m2_voice + test_voice_client_abi — two headless clients auth, bind
UDP, 50 Opus frames relayed + re-encrypted by SFU, B receives ≥25 and decrypts. ~4 s.
14-byte UDP voice header, SodiumMediaCrypto (ChaCha20-Poly1305 + 64-bit anti-replay),
OpusEncoder/OpusDecoder (FEC, PLC), UdpMediaChannel, JitterBuffer, AudioEngine
(miniaudio), MediaRelay SFU. Key bug fixed: on_playback passed hardware callback frame
count as opus_decode max_samples; fixed with a per-stream decode ring buffer.
M3 — Multi-stream & per-channel tuning ✓ (completed 2026-06-16)
Exit criterion: test_m3_multistream — client A runs two concurrent streams (MIC +
SCREEN_AUDIO); B sees both; per-stream gain/mute/NR independent; effective Opus config matches
channel's server-enforced settings. ~2.4 s.
Fixed server stream_id counter bug (always wrote 1). Per-channel AudioConfig populated
(Lobby: mono/24kbps/VOIP + DTX; Music Room: stereo/128kbps/AUDIO). LocalStream map,
pending_announce_kind_, run_talk_timer(), thread-join race in teardown_voice() fixed.
New C ABI: vc_get_stream_audio_config, vc_test_inject_capture.
Post-M3 follow-up ✓ (completed 2026-06-16)
- Device enumeration —
vc_list_devices/vc_set_input_device; opaque hex device ids;vc_free_device_listnow frees. Works pre-connect. - VAD/PTT gate —
EnergyVadProcessor(RMS threshold ~0.025, 300 ms hang-time);vc_set_input_mode/vc_set_push_to_talk; MIC-only (SCREEN_AUDIO/AUX_DEVICE bypass). - True stereo playback —
playback_channels=2; stereo decoded L→L R→R in mixer; mono upmixed L=R; hardware fallback to mono on failure. - WASAPI loopback —
loopback_device_withma_device_type_loopback;VOICECAT_HAS_LOOPBACKmacro (Windows-only).vccli --share-screen-audio.
Known deferred (still open): AEC/NS/AGC (no working Windows/MSVC WebRTC APM build);
process-specific WASAPI loopback; RT-thread rule violation in on_capture_frame (mutex lock
on audio callback thread — pre-existing, needs lock-free ring-buffer refactor).
M4 — Native clients ✓ (completed 2026-06-17 – 2026-06-19)
Exit criterion: ctest --preset dev 21/21 green; dotnet build 0 warnings; xcodebuild
BUILD SUCCEEDED (macOS + iOS); manually verified: connect, TOFU, channel tree, join, voice,
text, device pickers, level meter on each platform.
New C ABI (additive): vc_list_channels/vc_list_users/vc_list_user_streams,
vc_join_channel, VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity,
vc_config::tofu_store_path, VC_INPUT_ALWAYS_ON, vc_set_vad_threshold,
vc_audio_suspend/vc_audio_resume, vc_audio_restart, vc_set_capture_channels.
Windows (clients/windows/): VoiceCat.Interop (P/Invoke, [UnmanagedCallersOnly]),
VoiceCat.App (ConnectDialog, ServerIdentityDialog, MainForm with full M5 moderation UI,
PerUserTuningDialog, PttKeyCaptureDialog), VoiceCat.Interop.Tests. PTT is focus-scoped.
macOS (clients/apple/macOS/VoiceCatMac.xcodeproj): NSOutlineView channel tree,
NSTableView user list, NSTextView chat, voice controls, full VoiceOver accessibility, admin
menu, 17 Swift source files. build-xcframework.sh produces VoiceCatCore.xcframework.
iOS (clients/apple/iOS/VoiceCatiOS.xcodeproj): SwiftUI, NavigationSplitView/TabView,
OutlineGroup channel tree, IOSAudioRouter AVAudioSession driver, 24 Swift source files,
iOS 18.0 deployment target. App Group group.cat.voice.VoiceCat for Keychain sharing.
M5 — Moderation, polish, and beyond [~] (in progress 2026-06-17)
Exit criterion: four ABI-level tests green (test_m5_permissions,
test_m5_kick_ban_move_mute, test_m5_admin_accounts, test_m5_channel_crud);
vccli can drive all moderation/admin/channel operations against a live server.
- Server-side moderation & permissions — per-session
Permissions, kick/ban/move/ server-mute, channel CRUD, DB schema v2 (channels,bans), BLAKE2b channel passwords. - C ABI —
vc_kick_user,vc_ban_user,vc_set_permission,vc_set_server_mute,vc_move_user,vc_create_channel,vc_edit_channel,vc_delete_channel,vc_create_account,vc_reset_password,vc_delete_account,vc_list_accounts,vc_get_permissions; eventsVC_EVENT_GENERIC_RESULT,VC_EVENT_ACCOUNT_LIST. - Four M5 tests passing —
ctest --preset dev21/21. - vccli M5 flags:
--kick,--ban,--move,--server-mute/-unmute/-deafen/-undeafen,--set-permission, channel CRUD, account CRUD,--username/--password. - All three client UIs (Windows WinForms, macOS AppKit, iOS SwiftUI) expose the full M5 moderation and admin surface.
- Docs —
docs/protocol.md,docs/security.mdkept in sync. - DRED/audio-quality polish — not started.
- macOS ScreenCaptureKit screen-audio —
startStream(.screenAudio)in macOS client announces the stream butstart_loopback_capture()returns false (noVOICECAT_HAS_LOOPBACKon macOS). Implement viavc_stream_feed_pcm+SCStreamonce the feed API ships. - iOS ReplayKit Broadcast Extension (
VoiceCatBroadcast) — separate Xcode target, App Group credential sharing,SampleHandler.swift. Implement viavc_stream_feed_pcm. - External PCM feed/tap API (
vc_stream_feed_pcm+vc_set_pcm_sink) — see full plan in "Where we left off" above.
Decisions log
All architecture/scope decisions are settled and recorded in
docs/roadmap.md §2 "Resolved decisions" and reflected across docs/.
If you make a new decision, record it there and link it here.
How to update this file
- Check off tasks as you complete them; flip a milestone to
[x]only when its exit criterion test passes. - Keep the "Where we left off / next action" block at the top accurate — it's the first thing the next agent reads.
- When you start a milestone, copy its task list from
docs/roadmap.mdinto a section here.