Mohammad Shoaib Khan
c9c62d4fa9
Removed previous text box code from other places
2023-02-21 21:49:22 +05:30
Mohammad Shoaib Khan
e595a03be6
Fixed bug for more than 1 text boxes in a menu
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In this bug, if there were amore than 1 text boxes, then the textBoxQuery was resets to ' '
even if a text box is selected because of the other unselected text boxes
2023-02-21 21:42:46 +05:30
Mohammad Shoaib Khan
5296c4cabe
Added patch to disable left mouse sim key when a tex box is active
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Also speak the content of the text box when active
2023-02-21 21:28:38 +05:30
Mohammad Shoaib
07bd1bf1ef
Merge pull request #87 from khanshoaib3/Issue59
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Inventory sound cue and verbosity
2023-02-20 13:55:51 +05:30
Mohammad Shoaib Khan
0a244649ee
Removed unnecessary comment
2023-02-20 13:54:39 +05:30
Mohammad Shoaib Khan
b8f77384b2
Added config to disable inventory verbosity
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If set to true, disables speaking of 'not usable here' and 'donatable' in inventories
2023-02-20 13:46:06 +05:30
Mohammad Shoaib Khan
2d061e220b
Organized code
2023-02-20 13:35:17 +05:30
Mohammad Shoaib Khan
80637af471
Moved narrateHoveredItemInInventory to separate class
2023-02-20 12:59:55 +05:30
Mohammad Shoaib Khan
042afa4d90
Organized code
2023-02-20 12:43:25 +05:30
Mohammad Shoaib Khan
d2c34451b3
Added sound cue when the slot item is not usable
2023-02-20 11:48:24 +05:30
Mohammad Shoaib Khan
34d773204c
Expanded the detection of shipping bin in island
2023-02-19 22:35:57 +05:30
Mohammad Shoaib Khan
9af30890bc
Added dynamic detection of sink in farm house
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Replace the name of kitchen with stove
2023-02-19 22:26:10 +05:30
Mohammad Shoaib Khan
b6b8ad8c8a
Entries for town map can be distinguished for joja run
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use 'town_joja' as location name in static-tiles.json or custom-tiles.json
2023-02-19 21:50:57 +05:30
Mohammad Shoaib Khan
feff266d7c
Possibly also added mod loaded farm layout support to it.
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(not tested)
2023-02-19 17:36:57 +05:30
Mohammad Shoaib Khan
434921a668
Added ability to add entries specific to a certain farm type.
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The entries with 'farm' name will be applied to all farm types and
if we want to add an entry specific to a farm type, like to beach farm layout,
we can use 'farm_beach' name for this.
2023-02-18 12:36:39 +05:30
Mohammad Shoaib Khan
016eb87f7d
Added licenses of tolk and nvda
2023-02-18 11:17:23 +05:30
Mohammad Shoaib Khan
871c0b47cb
Added offset to bulletin board junimo bundle
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this will potentially fix the issue of the tile not being accessible by the path finder
2023-02-11 15:01:23 +05:30
Mohammad Shoaib Khan
36ce36cfe0
Changed the custom-tiles.json not found error message to info message
2023-02-11 13:19:12 +05:30
Mohammad Shoaib Khan
7409959c99
Moved character customization patch to separate file
2023-02-10 11:17:50 +05:30
Katie Durden
baedf69d80
Character creation text boxes announce content if set.
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Causes text boxes to report their content instead of " text box" when text was already entered.
E.G. after entering a name, "Farmer's Name Text Box" becomes "Farmer's Name: <name>"
2023-02-09 20:50:36 -08:00
Katie Durden
4c336c36ed
Enable access to the character appearance controls.
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Added accessible buttons to rotate the farmer, change skin tone, hair style, shirt, pants style, and accessory choice.
Added new accessible slider controls to adjust hue, saturation and value for eye, hair and pants color.
Up/Down to adjust 1%; PageUp/PageDown to adjust by 10%.
Changed spoken modifiable fields (such as current pet, current shirt) to only announce when relevant controls have focus.
This includes Random Skin Button for appearance controls.
Added toggle key (LeftControl + Space) to show / hide the appearance controls; hidden by default.
Added announcement when entering customization menu to inform of toggle key.
2023-02-09 07:50:54 -08:00
Katie Durden
fcf81004d3
Typo: `isCustomizingChrachter` should be `isCustomizingCharacter`. Updated all occurrences.
2023-02-09 07:42:27 -08:00
Katie Durden
5996fa09f2
Update harmony and Stardew.ModConfig; add newtonsoft.json as dependency.
2023-02-09 07:41:32 -08:00
Mohammad Shoaib Khan
6e5f9365f0
Adding missing entries
2022-11-26 15:43:17 +05:30
Mohammad Shoaib Khan
4751af8fec
Fixed sapi
2022-11-26 15:31:31 +05:30
Bartholomue
d66fd0afb0
IslandWestCave1 Definitions
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Added definitions to IslandWestCave1 for the lion statue and note crystals so players can resolve that puzzle.Reverted the removal of the skull cavern door in 1.3.4, since that's an interaction tile used to enter the actual dungeon.
2022-11-26 15:29:52 +05:30
Mohammad Shoaib Khan
771ebb07e4
Added exception for warp points when checking if a tile is on map
2022-11-07 20:51:53 +05:30
Mohammad Shoaib Khan
fe03dfb46e
Removed exit and entrance entries
2022-11-07 20:27:11 +05:30
Mohammad Shoaib Khan
ec7148e613
Added warp point detection
2022-11-07 20:07:25 +05:30
Mohammad Shoaib Khan
c4ce0a5280
Added config option to toggle detecting dropped items \n Fixed bug
2022-11-07 19:51:35 +05:30
Bartholomue
dd0d052f64
Static Tiles Container Migration
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Changed categorization of multiple objects to fit the new container category for ease of access to important items.
2022-10-29 17:57:04 +05:30
Mohammad Shoaib Khan
0f0824a422
Prioritised custom-tiles.json over static-tiles
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- Bug fix in LibraryMuseum
2022-10-29 16:52:37 +05:30
Mohammad Shoaib Khan
f5db6eb655
Renamed chest category to container
2022-10-29 14:48:13 +05:30
Mohammad Shoaib Khan
8aac4499fc
Added dropped item detection
2022-10-29 14:41:41 +05:30
Bartholomue
c153462706
Desert Camel
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Defined the location of the camel in the desert in the NPC category.
2022-10-29 13:25:47 +05:30
Bartholomue
ac2a384d84
Dwarf Shop Etc
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Defined the location of the Dwarf shop on Volcano Dungeon 5.
Defined two signs in town as decorations.
Removed the top and bottom tiles of the Joja Mart shop counter so that Accessible Tiles auto pathing won't navigate to the south / north end of the counter, as those tiles will only let you interact with them from the right.
2022-10-29 13:25:47 +05:30
Mohammad Shoaib Khan
e1a19ae0c8
Bug fix
2022-10-29 13:20:11 +05:30
Mohammad Shoaib Khan
b4560bc9e1
Added custom-tiles.json support
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- users can add their own tiles in this file just asin static-tiles.json
- the file needs to be placed just where the static-tiles.json is
2022-10-27 20:05:12 +05:30
Mohammad Shoaib Khan
1187ba30e7
Mod Specific Tiles
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We can add tiles that only get detected when the specified mod is loaded
Syntax: <location name>||<Mod's unique id>
2022-10-27 19:30:28 +05:30
Mohammad Shoaib Khan
dccbf8b79f
Issue#45 Update buildlist on start of day
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- also removed calling restrictions from buildlist command,
it can now be called from any location
2022-10-27 15:14:37 +05:30
Mohammad Shoaib Khan
9d9b5f5c76
Added books and museum pieces in LibraryMuseum
2022-10-27 14:55:38 +05:30
Mohammad Shoaib Khan
1ea07533bb
Fixed minor code warnings
2022-10-27 13:12:41 +05:30
Mohammad Shoaib Khan
f2ba3e8793
Implemented Tolk library for screen reader in windows
2022-10-24 12:12:53 +05:30
Mohammad Shoaib Khan
7a4ca89836
Issue#63 Prepend the player's name in tile viewer
2022-10-23 12:12:27 +05:30
Mohammad Shoaib Khan
1cf4637687
Merge branch 'master' into bugs
2022-10-23 12:03:40 +05:30
Mohammad Shoaib Khan
950ab21d61
Issue#56 Other currency narration
2022-10-23 12:00:30 +05:30
Mohammad Shoaib Khan
9d1c6f95dd
Issue#52 Patched speech bubbles
2022-10-23 11:14:58 +05:30
Mohammad Shoaib Khan
d131d26ac8
Issue#54 updated names in static-tiles.json according to the issue
2022-10-22 22:23:14 +05:30
Mohammad Shoaib Khan
a9160b4ff6
Issue#54 the names in static tiles now ignore anything between square brackets
2022-10-22 22:19:38 +05:30
Mohammad Shoaib Khan
34cb47bdaa
Issue#42 feeding benches in coops and barns are now dynamic
2022-10-22 21:53:10 +05:30