Commit Graph

375 Commits (ad22982b0943a9e0dca2ce3f07908fcb87e27c85)
 

Author SHA1 Message Date
Bartholomue ad22982b09 Recategorize Pierre's Bin
It was erroneously in the interactable category. It's now been moved to other in order to match the other special orders drop box definitions.
2022-09-26 13:11:52 -05:00
Bartholomue 542d5390a2 Pool And Saloon Definitions
Tile definitions for bathhouse Pool and Saloon, including pool entry steps, decoration, and furniture.
2022-09-18 13:17:34 -05:00
Bartholomue e1614917a2 Alphabetize Feeding Benches
Renamed the feeding benches to have an alphabet suffix, rather than number. The name sort is by string rather than integer value. Renaming to "Feeding Bench "J" (for example) makes sure that the tenth bench actually comes after the ninth bench, rather than after the first.
2022-09-09 09:24:00 -05:00
Bartholomue 01ec8209af Added Big Shed Redundancy
Duplicated "shed2" to "big shed" for stardew redundancy in name changes upon logging back in to the game.
2022-09-07 06:54:21 -05:00
Bartholomue 0edd6e54e0 Redact static-tiles.json
Re-added the redundancy entries for big barn/coop and deluxe barn/coop to cover Stardew inconsistent behavior.
Removed the static tile definitions for the lost books in preparation for them being made dynamic.
Recommend adding the lost books to the "Other" category so that they'll be easily navigable without cluttering up the other categories which contain important objects.
2022-09-07 03:23:41 -05:00
Bartholomue 2cebc7ce99 More Tile Definitions
Started adding [number] to tile definitions with the same name to coincide with the unique bracketed identifiers.

Adventure Guild:
Defined various decoration and furniture, though I did leave out all the barrels as I felt they weren't important enough to enumerate.

Archaeology House:
Defined the 21 lost books in Strings/Notes under the "Other" category, as their state requires previous interaction to determine.
Defined other various other decoration and furniture.

Town:
Defined the 5X4 fountain in the water category.
Expanded the mountain entrance definition to cover the entire 5X1 tile width.
Defined various benches as furniture.
Defined two bridges in the bridge category.
2022-08-26 07:59:41 -05:00
Bartholomue a3df4e2591 Joja Mart Definitions
Some more static tile tweaks and additions:
Desert: Added a bench as furniture, helpful for finding a secret note dig spot.
Joja Mart: Added tile definitions for product shelves as decorations.
Railroad: Added a boulder as a decoration, helpful for finding a secret note dig spot.
Railroad: Added the summit boulder as a decoration.
Railroad: Fixed the size of the pond next to the spa to 3X3 rather than 4X3.
Railroad: Added a bench as furniture.
Railroad: Renamed the empty crate tile as "empty box" to match its examine description.
Railroad: Expanded the dumpster definition to span across two tiles, as it's sitting half way across both.
2022-08-22 16:32:42 -05:00
Bartholomue 1bac13bc14 Minor Static Tiles Additions
Added a boulder to the Railroad as a decoration, helpful for finding a secret note dig spot.
Added a 2X1 bench in the desert as furniture, helpful for finding a secret note dig spot.
Fixed the size of the pond next to the spa to 3X3 rather than 4X3.
2022-08-22 06:56:57 -05:00
Mohammad Shoaib 17c1c19e90
Removed trailing commas 2022-08-20 22:17:45 +05:30
Bartholomue 6f1ccdb951 Updated Static Tiles
Updated tile definitions for multiple locations, recategorizing some for easier object selection without clutter.
2022-08-19 10:05:23 -05:00
Mohammad Shoaib Khan 2df4cfca27 Issue#28 Prepend fish name to fish ponds 2022-08-17 13:28:49 +05:30
Mohammad Shoaib Khan 5bd3e4085d Merge branch 'enhancements'
Merging the new enhancements to master
2022-08-17 13:07:57 +05:30
Mohammad Shoaib Khan d12e9b2590 Fixed casing issue in static tiles location names and added shafts to read tile 2022-08-17 13:06:47 +05:30
Mohammad Shoaib Khan a908e09884 Issue#34 Patched upgrades for sprinklers 2022-08-17 12:34:02 +05:30
Mohammad Shoaib Khan d309844b28 Removed unnecessary code 2022-08-14 20:19:09 +05:30
Mohammad Shoaib Khan b4625ddfc8 Issue#29 Fixed crab pot not getting detected as a machine 2022-08-14 20:09:09 +05:30
Mohammad Shoaib Khan f2d607484e Issue#27 Added mill input and output tiles detection 2022-08-14 19:50:53 +05:30
Mohammad Shoaib Khan 18a7dc5d23 Issue#33 Fixed rings bug in crafting page 2022-08-13 14:21:22 +05:30
Mohammad Shoaib Khan 408a40121d Issue#25 Added command to toggle speaking in percentage for health n stamina 2022-08-13 13:06:24 +05:30
Mohammad Shoaib Khan 949e5c5bfc Issue#23 Added Signs to read tile 2022-08-13 12:15:38 +05:30
Mohammad Shoaib Khan 9199d764ba Issue#23 Added indoor pots i.e. garden pot to read tile 2022-08-13 12:00:45 +05:30
Mohammad Shoaib Khan df192ee90c Added docs and replaced escape key with enter 2022-08-12 16:37:39 +05:30
Mohammad Shoaib 4a1e4f9f4a Bug fix 2022-06-10 22:50:06 +05:30
Mohammad Shoaib 5b37859216 Fixed advanced game options menu 2022-06-06 22:43:25 +05:30
Mohammad Shoaib 1e096cf521 Release 1.3.0 2022-06-06 22:40:37 +05:30
Mohammad Shoaib 617251c3de Patched advanced options menu 2022-06-06 22:38:51 +05:30
Mohammad Shoaib 157bdd0150 Fixed moving animal 2022-06-06 22:27:04 +05:30
Mohammad Shoaib e534a6aed9 Fixed move animal to different building 2022-05-30 23:38:09 +05:30
Mohammad Shoaib 9c1a185047 Revamped character creation menu 2022-05-30 22:34:58 +05:30
Mohammad Shoaib d48e4cc1b6
Merge pull request #21 from bradjrenshaw/GingerIslandAdditions
Ginger island additions
2022-05-27 18:11:12 +05:30
bradjrenshaw 9f8d4273bc Fixed static tiles json formatting; fixed a few entrances with missing coordinates. 2022-05-18 19:16:44 -04:00
Mohammad Shoaib 93c75fca65
Merge pull request #20 from xyzz2001/patch-3
Update zh.json
2022-05-16 22:31:49 +05:30
Mohammad Shoaib 9c2931ec2f Added all keybinds to mod config 2022-05-16 22:01:02 +05:30
Mohammad Shoaib 923ad61580 Changed b key to c in buildingNAnimal menu 2022-05-16 21:35:01 +05:30
Mohammad Shoaib b1056a6cd1 Added chat menu keys to mod config 2022-05-16 21:34:19 +05:30
Mohammad Shoaib f85192178f Read tile pauses while auto walking 2022-05-16 21:07:08 +05:30
bradjrenshaw 661d6bb31f Add secondary entrances connecting various locations (Island North to south and Island North to Volcano Dungeon) 2022-05-15 18:58:23 -04:00
bradjrenshaw 7b81660dd2 Add shipwreck entrance and exit to static tiles. 2022-05-15 18:33:24 -04:00
xywlkj2001_星云 6a49fccb9c
Update zh.json 2022-05-16 04:22:07 +08:00
Mohammad Shoaib fcd6c8ecb3 Moved sounds to assets folder 2022-05-15 15:30:31 +05:30
Mohammad Shoaib 0942eec32e beta 1.2.3 2022-05-15 15:26:34 +05:30
Mohammad Shoaib 80aa0bf106 Added translations to other languages 2022-05-15 15:22:50 +05:30
Mohammad Shoaib af50fd114c Cleaned the code a bit 2022-05-15 15:03:04 +05:30
Mohammad Shoaib 7f81d72771 added more scenes to grandpa story 2022-05-15 15:00:08 +05:30
Mohammad Shoaib f9dd84efc8 Patched grandpa story and intro mini game 2022-05-15 13:28:20 +05:30
Mohammad Shoaib 4dcef714fa Fixed warning 2022-05-15 12:30:52 +05:30
Mohammad Shoaib 373a39fa33 Added pet's water bowl 2022-05-15 12:29:40 +05:30
Mohammad Shoaib 715601f694 Added footstep sounds to auto walk 2022-05-15 12:29:40 +05:30
Mohammad Shoaib cb49832b5a Player stops auto walking if WASD is pressed 2022-05-15 12:29:40 +05:30
Mohammad Shoaib c8b274347e Added auto walk feature to tile viewer 2022-05-15 12:29:40 +05:30