Commit Graph

536 Commits

Author SHA1 Message Date
a63b9b50b6 Revert "Merge branch 'master' of https://code.iamtalon.me/talon/stardew-access"
This reverts commit cdb262a26a, reversing
changes made to 6128e2dd72.
2023-04-16 15:01:59 +02:00
02250ed307 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-04-09 09:27:17 +02:00
Mohammad Shoaib Khan
09001807cb Fixed TileInfo.cs bug -
Added unimplemented code for ladders, shaft and mine elevator
2023-04-08 00:13:13 +05:30
cdb262a26a Merge branch 'master' of https://code.iamtalon.me/talon/stardew-access 2023-04-07 09:24:07 +02:00
6128e2dd72 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-04-07 09:09:26 +02:00
Mohammad Shoaib Khan
0e1f9d0cab Merge pull request #96 from conundrum9999/main
Text descriptions for character creation; speed optimizations for object search; load NVDA's dll in place.
2023-04-07 12:00:47 +05:30
Katie Durden
803bc64868 Bump manifest version to 1.3.5-beta2. Fix error in json loading and missing static tiles. 2023-04-06 15:02:08 -07:00
Katie Durden
dacbff92ea CharacterCustomizationMenuPatches now reads descriptions of appearance options (thanks @JJpanSai for writing the descriptions!)
Descriptions are stored in assets/new-character-appearance-descriptions.json.
If file can't be found or is corrupted, fallback on old behavior of just reading numbers.
Functions support a `lessInfo` variable that also turns off the descriptions, though the config option is not yet implemented.
2023-04-05 19:43:36 -07:00
Katie Durden
529a110617 Refactor functions that obtain current attribute values to share code. 2023-04-05 19:41:47 -07:00
Katie Durden
ed405a139e Remove dependency on Newtonsoft.Json since we're now relying on System.Text.Json.
Some optimization and refactoring in ModEntry.cs
Other minor fixes
2023-04-05 18:37:15 -07:00
Katie Durden
ad0cb687b7 Readded lessInfo to many tiles related functions and other code cleanup (making argument ordering consist. 2023-04-05 18:37:15 -07:00
Katie Durden
91643e184f Finish adding documentation (with Chat GPT's help) and refactoring TileInfo.cs.
Reduced code duplication with helper functions where possible.
Optimized and simplified `getNameWithCategoryAtTile`.
2023-04-05 18:37:15 -07:00
Katie Durden
8509cbfc0b Refactored getDynamicTilesInfo from TileInfo.cs by moving most of it's functionality to new file DynamicTiles.cs.
Refactored handling of dynamic tiles for events; tile coords now loaded from json file.
Moved LoadJsonFile function to utils.cs.
2023-04-05 18:37:15 -07:00
Katie Durden
35115223d3 Update .gitattributes to ensure .cs and .json files keep crlf line endings. 2023-04-05 18:37:15 -07:00
Katie Durden
a7dfeb5526 Optimization and refactoring of TileInfo.cs
Reduced number of calls to `isCollidingAtTile` as it calls a StardewValley function that takes ~30 ms to complete.
Optimize `getFarmAnimalAt` in `TileInfo`.
Refactor `getResourceClumpAtTile` and `getStumpsInWoods`.
2023-04-05 18:37:15 -07:00
Katie Durden
34c182ddc6 Cache the value of Game1.currentLocation 2023-04-05 18:37:15 -07:00
Katie Durden
245959366c Refactor StaticTiles and CATEGORY classes for enhanced functionality
`StaticTiles` now uses `System.Text.Json` and supports conditional and mod-based maps with efficient dictionary lookups. Dictionary can be reloaded as needed, typically once per game day.
`CATEGORY` allows runtime addition of new categories, with an indexer function for retrieval, and retains static properties for compiled categories.
2023-04-05 18:37:15 -07:00
Katie Durden
5d8f85fa5b Separated tile file loading from StaticTiles constructor 2023-04-05 18:37:15 -07:00
Katie Durden
dd812851b4 Add base for improved tile coordinate lookup functionality; typo fixes.
* Build tile dictionary at game launch to speed up tile lookups during gameplay.
* Add GameLaunched event to setup new dictionary after other mods loaded.
* Change `StaticTiles.getStaticTileInfoAtWithCategory` to use new dictionary for lookup.
* Various typo fixes and other code cleanup
2023-04-05 18:37:15 -07:00
Katie Durden
4b2e31fadc Change comparisons relying on string.ToLower() to use StringComparison.OrdinalIgnoreCase. 2023-04-05 18:37:15 -07:00
Katie Durden
541fd42133 Static tiles uses HashSet to lookup entries. More nullchecks changed to use is. 2023-04-05 18:37:15 -07:00
Katie Durden
a88172c0cf Replaced some foreach loops with for loops and nullchecks to use is instead of ==. 2023-04-05 18:37:15 -07:00
Katie Durden
e9ba7c96b9 Changes searched from List to HashSet; saves ~43ms in `SearchLocation 2023-04-05 18:37:15 -07:00
Katie Durden
32db14b329 add <modpath>/libraries/windows to the dll search path before loading Tolk. This enables nvdaControllerClient64.dll to be loaded in place. 2023-04-05 18:37:15 -07:00
Katie Durden
1c61580d6b Fix inventory not speaking extra info; not respecting config option. Reduce excess commas. Bump version to 1.3.5-alpha2. 2023-04-05 18:37:15 -07:00
Mohammad Shoaib Khan
7bb4819601 Merge pull request #94 from khanshoaib3/Issue90
Speak year and season on day 1
2023-04-04 16:01:55 +05:30
Mohammad Shoaib Khan
ce6f67a0dc Speak year and season on day 1 2023-04-04 15:59:40 +05:30
c3cec1a490 Merge remote-tracking branch 'github/fishing' 2023-03-26 23:24:52 +02:00
8cca880b04 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-03-10 15:59:58 +01:00
Mohammad Shoaib Khan
5fa9fd5eca Merge branch 'master' into fishing
Conflicts:
	stardew-access/CustomSoundEffects.cs
2023-03-10 15:44:12 +05:30
Mohammad Shoaib Khan
b24fe44dd3 Merge pull request #91 from khanshoaib3/refactor
Patches Refactor
2023-03-10 15:37:09 +05:30
Mohammad Shoaib Khan
2b6b60494e Grouped files 2023-03-10 15:33:39 +05:30
Mohammad Shoaib Khan
b8fce68bec Moved more menus to their own class 2023-03-10 15:24:08 +05:30
Mohammad Shoaib Khan
ea03f9a4cb Moved some menus to their own class 2023-03-10 15:09:56 +05:30
Mohammad Shoaib Khan
b0c1d9e173 Moved tailoring menu patch to its own class 2023-03-10 15:00:31 +05:30
Mohammad Shoaib Khan
af0ec1ab8d Moved pond query menu patch to its own class 2023-03-10 14:55:07 +05:30
Mohammad Shoaib Khan
07fcc94296 Moved forge menu patch to its own class 2023-03-10 14:50:40 +05:30
Mohammad Shoaib Khan
64300c58eb Moved item list menu patch to its own class 2023-03-10 14:41:30 +05:30
Mohammad Shoaib Khan
a250cbd98d Renamed classes 2023-03-10 14:35:46 +05:30
Mohammad Shoaib Khan
c553b589ab Moved patches related to Game1 and InstanceGame to their own class 2023-03-10 14:32:43 +05:30
Mohammad Shoaib Khan
50e8afc78c Moved and organized quest patches 2023-03-09 14:01:58 +05:30
Mohammad Shoaib Khan
53fe731401 Moved and organized mini game patches 2023-03-09 13:32:45 +05:30
Mohammad Shoaib Khan
2c233f6e6b Moved InventoryUtils.cs 2023-03-09 13:27:02 +05:30
Mohammad Shoaib Khan
1346e90bf5 Organised code for geode menu patch 2023-03-09 13:21:46 +05:30
Mohammad Shoaib Khan
8970a2c441 Fixed bug for Museum menu patch 2023-03-09 13:12:07 +05:30
Mohammad Shoaib Khan
2ddebd3615 Organised code for donation menu patches 2023-03-09 13:06:13 +05:30
Mohammad Shoaib Khan
5195313a5b Organised code for item grab menu patch 2023-03-08 12:44:07 +05:30
Mohammad Shoaib Khan
6822bd4840 Organised code for purchase animal menu patch 2023-03-08 12:29:19 +05:30
Mohammad Shoaib Khan
80963c4dc6 Improved and organised code in shop menu patch 2023-03-08 12:21:50 +05:30
Mohammad Shoaib Khan
8523026ed0 Improved and organised code for dialogue box patch
Moved letter viewer menu patch to its own class
moved npc patch to its own clas
moved draw hover text patch to IClickableMenuPatch.cs
2023-03-08 12:06:46 +05:30