Re-added the redundancy entries for big barn/coop and deluxe barn/coop to cover Stardew inconsistent behavior.
Removed the static tile definitions for the lost books in preparation for them being made dynamic.
Recommend adding the lost books to the "Other" category so that they'll be easily navigable without cluttering up the other categories which contain important objects.
Started adding [number] to tile definitions with the same name to coincide with the unique bracketed identifiers.
Adventure Guild:
Defined various decoration and furniture, though I did leave out all the barrels as I felt they weren't important enough to enumerate.
Archaeology House:
Defined the 21 lost books in Strings/Notes under the "Other" category, as their state requires previous interaction to determine.
Defined other various other decoration and furniture.
Town:
Defined the 5X4 fountain in the water category.
Expanded the mountain entrance definition to cover the entire 5X1 tile width.
Defined various benches as furniture.
Defined two bridges in the bridge category.
Some more static tile tweaks and additions:
Desert: Added a bench as furniture, helpful for finding a secret note dig spot.
Joja Mart: Added tile definitions for product shelves as decorations.
Railroad: Added a boulder as a decoration, helpful for finding a secret note dig spot.
Railroad: Added the summit boulder as a decoration.
Railroad: Fixed the size of the pond next to the spa to 3X3 rather than 4X3.
Railroad: Added a bench as furniture.
Railroad: Renamed the empty crate tile as "empty box" to match its examine description.
Railroad: Expanded the dumpster definition to span across two tiles, as it's sitting half way across both.
Added a boulder to the Railroad as a decoration, helpful for finding a secret note dig spot.
Added a 2X1 bench in the desert as furniture, helpful for finding a secret note dig spot.
Fixed the size of the pond next to the spa to 3X3 rather than 4X3.