fix for busy stones..mostly

master
TrueBlindGaming 2022-03-19 12:25:07 -06:00
parent 092960f571
commit eb68e61bf7
1 changed files with 7 additions and 6 deletions

View File

@ -687,12 +687,13 @@ namespace stardew_access.Features
if (obj is Furniture)
toReturn.category = CATEGORY.Furnitures;
if(toReturn.category == CATEGORY.Others) {
MachineState machineState = GetMachineState(obj);
if (machineState == MachineState.Ready)
toReturn.name = $"Harvestable {toReturn.name}";
else if (machineState == MachineState.Busy)
toReturn.name = $"Busy {toReturn.name}";
}
return toReturn;
}