From eb68e61bf7ad2407ea3a5734b7ef35deb9d19e38 Mon Sep 17 00:00:00 2001
From: TrueBlindGaming <TerryG140.3@gmail.com>
Date: Sat, 19 Mar 2022 12:25:07 -0600
Subject: [PATCH] fix for busy stones..mostly

---
 stardew-access/Features/ReadTile.cs | 13 +++++++------
 1 file changed, 7 insertions(+), 6 deletions(-)

diff --git a/stardew-access/Features/ReadTile.cs b/stardew-access/Features/ReadTile.cs
index 742a70e..03eaef0 100644
--- a/stardew-access/Features/ReadTile.cs
+++ b/stardew-access/Features/ReadTile.cs
@@ -687,12 +687,13 @@ namespace stardew_access.Features
             if (obj is Furniture)
                 toReturn.category = CATEGORY.Furnitures;
 
-            MachineState machineState = GetMachineState(obj);
-            if (machineState == MachineState.Ready)
-                toReturn.name = $"Harvestable {toReturn.name}";
-            else if (machineState == MachineState.Busy)
-                toReturn.name = $"Busy {toReturn.name}";
-
+            if(toReturn.category == CATEGORY.Others) { 
+                MachineState machineState = GetMachineState(obj);
+                if (machineState == MachineState.Ready)
+                    toReturn.name = $"Harvestable {toReturn.name}";
+                else if (machineState == MachineState.Busy)
+                    toReturn.name = $"Busy {toReturn.name}";
+            }
             return toReturn;
         }