Added command to roggle snap mouse feature
parent
5fa584a75a
commit
b8e9c19481
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@ -16,7 +16,7 @@ namespace stardew_access
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public class MainClass : Mod
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{
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private Harmony? harmony;
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private static bool isReadingTile = false, readTile = false;
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private static bool isReadingTile = false, readTile = false, snapMouse = false;
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private static Vector2 prevTile;
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public static IMonitor? monitor;
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AutoHotkeyEngine ahk;
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@ -106,10 +106,22 @@ namespace stardew_access
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#endregion
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helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) => {
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#region Custom Commands
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helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) =>
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{
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readTile = !readTile;
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monitor.Log("Read Tile is " + (readTile ? "on" : "off"), LogLevel.Info);
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});
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helper.ConsoleCommands.Add("snap_mouse", "Toggle snap mouse feature", (string arg1, string[] arg2) =>
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{
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snapMouse = !snapMouse;
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monitor.Log("Snap Mouse is " + (snapMouse ? "on" : "off"), LogLevel.Info);
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});
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#endregion
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helper.Events.Input.ButtonPressed += this.OnButtonPressed;
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helper.Events.GameLoop.UpdateTicked += this.onUpdateTicked;
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}
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@ -121,7 +133,8 @@ namespace stardew_access
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MenuPatch.resetGlobalVars();
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SnapMouseToPlayer();
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if(snapMouse)
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SnapMouseToPlayer();
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if(!isReadingTile && readTile)
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ReadTile();
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