From b8e9c19481977eadb778aa2e0e5bf556e9975376 Mon Sep 17 00:00:00 2001 From: shoaib11120 <shoaib.khan20@outlook.com> Date: Wed, 15 Dec 2021 19:50:56 +0530 Subject: [PATCH] Added command to roggle snap mouse feature --- stardew-access/ModEntry.cs | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) diff --git a/stardew-access/ModEntry.cs b/stardew-access/ModEntry.cs index 149d9b9..db6c2cb 100644 --- a/stardew-access/ModEntry.cs +++ b/stardew-access/ModEntry.cs @@ -16,7 +16,7 @@ namespace stardew_access public class MainClass : Mod { private Harmony? harmony; - private static bool isReadingTile = false, readTile = false; + private static bool isReadingTile = false, readTile = false, snapMouse = false; private static Vector2 prevTile; public static IMonitor? monitor; AutoHotkeyEngine ahk; @@ -106,10 +106,22 @@ namespace stardew_access #endregion - helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) => { + #region Custom Commands + helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) => + { readTile = !readTile; + + monitor.Log("Read Tile is " + (readTile ? "on" : "off"), LogLevel.Info); }); + helper.ConsoleCommands.Add("snap_mouse", "Toggle snap mouse feature", (string arg1, string[] arg2) => + { + snapMouse = !snapMouse; + + monitor.Log("Snap Mouse is " + (snapMouse ? "on" : "off"), LogLevel.Info); + }); + #endregion + helper.Events.Input.ButtonPressed += this.OnButtonPressed; helper.Events.GameLoop.UpdateTicked += this.onUpdateTicked; } @@ -121,7 +133,8 @@ namespace stardew_access MenuPatch.resetGlobalVars(); - SnapMouseToPlayer(); + if(snapMouse) + SnapMouseToPlayer(); if(!isReadingTile && readTile) ReadTile();