Moved options page patch
parent
7c1e600790
commit
820d714594
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@ -70,7 +70,7 @@ namespace stardew_access
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harmony.Patch(
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harmony.Patch(
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original: AccessTools.Method(typeof(OptionsPage), nameof(OptionsPage.draw), new Type[] { typeof(SpriteBatch) }),
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original: AccessTools.Method(typeof(OptionsPage), nameof(OptionsPage.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.OptionsPagePatch))
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postfix: new HarmonyMethod(typeof(OptionsPagePatch), nameof(OptionsPagePatch.DrawPatch))
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);
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);
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harmony.Patch(
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harmony.Patch(
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@ -10,7 +10,6 @@ namespace stardew_access.Patches
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internal static string hoveredItemQueryKey = "";
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internal static string hoveredItemQueryKey = "";
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internal static string gameMenuQueryKey = "";
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internal static string gameMenuQueryKey = "";
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internal static string exitPageQueryKey = "";
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internal static string exitPageQueryKey = "";
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internal static string optionsPageQueryKey = "";
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internal static string profilePageQuery = "";
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internal static string profilePageQuery = "";
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internal static void GameMenuPatch(GameMenu __instance)
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internal static void GameMenuPatch(GameMenu __instance)
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@ -45,59 +44,6 @@ namespace stardew_access.Patches
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}
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}
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internal static void OptionsPagePatch(OptionsPage __instance)
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{
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try
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{
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int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
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for (int i = 0; i < __instance.optionSlots.Count; i++)
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{
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if (__instance.optionSlots[i].bounds.Contains(x, y) && currentItemIndex + i < __instance.options.Count && __instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
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{
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OptionsElement optionsElement = __instance.options[currentItemIndex + i];
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string toSpeak = optionsElement.label;
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if (optionsElement is OptionsButton)
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toSpeak = $" {toSpeak} Button";
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else if (optionsElement is OptionsCheckbox)
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toSpeak = (((OptionsCheckbox)optionsElement).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
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else if (optionsElement is OptionsDropDown)
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toSpeak = $"{toSpeak} Dropdown, option {((OptionsDropDown)optionsElement).dropDownDisplayOptions[((OptionsDropDown)optionsElement).selectedOption]} selected";
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else if (optionsElement is OptionsSlider)
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toSpeak = $"{((OptionsSlider)optionsElement).value}% {toSpeak} Slider";
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else if (optionsElement is OptionsPlusMinus)
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toSpeak = $"{((OptionsPlusMinus)optionsElement).displayOptions[((OptionsPlusMinus)optionsElement).selected]} selected of {toSpeak}";
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else if (optionsElement is OptionsInputListener)
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{
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string buttons = "";
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((OptionsInputListener)optionsElement).buttonNames.ForEach(name => { buttons += $", {name}"; });
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toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
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}
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else
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{
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if (toSpeak.Contains(":"))
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toSpeak = toSpeak.Replace(":", "");
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toSpeak = $"{toSpeak} Options:";
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}
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if (optionsPageQueryKey != toSpeak)
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{
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gameMenuQueryKey = "";
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optionsPageQueryKey = toSpeak;
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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}
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}
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catch (Exception e)
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{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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internal static void ExitPagePatch(ExitPage __instance)
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internal static void ExitPagePatch(ExitPage __instance)
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{
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{
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try
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try
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@ -0,0 +1,67 @@
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using StardewValley;
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using StardewValley.Menus;
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namespace stardew_access.Patches
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{
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internal class OptionsPagePatch
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{
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internal static string optionsPageQueryKey = "";
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internal static void DrawPatch(OptionsPage __instance)
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{
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try
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{
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int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
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for (int i = 0; i < __instance.optionSlots.Count; i++)
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{
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if (__instance.optionSlots[i].bounds.Contains(x, y) && currentItemIndex + i < __instance.options.Count && __instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
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{
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OptionsElement optionsElement = __instance.options[currentItemIndex + i];
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string toSpeak = optionsElement.label;
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if (optionsElement is OptionsButton)
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toSpeak = $" {toSpeak} Button";
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else if (optionsElement is OptionsCheckbox)
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toSpeak = (((OptionsCheckbox)optionsElement).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
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else if (optionsElement is OptionsDropDown)
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toSpeak = $"{toSpeak} Dropdown, option {((OptionsDropDown)optionsElement).dropDownDisplayOptions[((OptionsDropDown)optionsElement).selectedOption]} selected";
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else if (optionsElement is OptionsSlider)
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toSpeak = $"{((OptionsSlider)optionsElement).value}% {toSpeak} Slider";
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else if (optionsElement is OptionsPlusMinus)
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toSpeak = $"{((OptionsPlusMinus)optionsElement).displayOptions[((OptionsPlusMinus)optionsElement).selected]} selected of {toSpeak}";
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else if (optionsElement is OptionsInputListener)
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{
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string buttons = "";
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((OptionsInputListener)optionsElement).buttonNames.ForEach(name => { buttons += $", {name}"; });
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toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
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}
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else
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{
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if (toSpeak.Contains(":"))
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toSpeak = toSpeak.Replace(":", "");
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toSpeak = $"{toSpeak} Options:";
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}
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if (optionsPageQueryKey != toSpeak)
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{
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optionsPageQueryKey = toSpeak;
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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}
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}
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catch (Exception e)
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{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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internal static void Cleanup()
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{
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optionsPageQueryKey = "";
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}
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}
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}
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@ -35,7 +35,7 @@ namespace stardew_access.Patches
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{
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{
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GameMenuPatches.gameMenuQueryKey = "";
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GameMenuPatches.gameMenuQueryKey = "";
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GameMenuPatches.exitPageQueryKey = "";
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GameMenuPatches.exitPageQueryKey = "";
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GameMenuPatches.optionsPageQueryKey = "";
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OptionsPagePatch.Cleanup();
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SocialPagePatch.Cleanup();
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SocialPagePatch.Cleanup();
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InventoryPagePatch.Cleanup();
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InventoryPagePatch.Cleanup();
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CraftingPagePatch.Cleanup();
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CraftingPagePatch.Cleanup();
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