Bug fix
parent
5b37859216
commit
4a1e4f9f4a
|
@ -97,7 +97,6 @@ namespace stardew_access.Patches
|
||||||
if (currentJunimoArea != areaName)
|
if (currentJunimoArea != areaName)
|
||||||
{
|
{
|
||||||
currentJunimoArea = areaName;
|
currentJunimoArea = areaName;
|
||||||
MainClass.DebugLog(areaName);
|
|
||||||
MainClass.ScreenReader.Say($"Area {areaName}, {reward}", true);
|
MainClass.ScreenReader.Say($"Area {areaName}, {reward}", true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -151,7 +150,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
bool isIPressed = MainClass.Config.BundleMenuIngredientsInputSlotKey.JustPressed(); // For the ingredients
|
bool isIPressed = MainClass.Config.BundleMenuIngredientsKey.JustPressed(); // For the ingredients
|
||||||
bool isCPressed = MainClass.Config.BundleMenuInventoryItemsKey.JustPressed(); // For the items in inventory
|
bool isCPressed = MainClass.Config.BundleMenuInventoryItemsKey.JustPressed(); // For the items in inventory
|
||||||
bool isPPressed = MainClass.Config.BundleMenuPurchaseButtonKey.JustPressed(); // For the Purchase Button
|
bool isPPressed = MainClass.Config.BundleMenuPurchaseButtonKey.JustPressed(); // For the Purchase Button
|
||||||
bool isVPressed = MainClass.Config.BundleMenuIngredientsInputSlotKey.JustPressed(); // For the ingredient input slots
|
bool isVPressed = MainClass.Config.BundleMenuIngredientsInputSlotKey.JustPressed(); // For the ingredient input slots
|
||||||
|
|
|
@ -46,7 +46,6 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
||||||
string toSpeak = " ";
|
string toSpeak = " ";
|
||||||
MainClass.DebugLog("" + ___scene);
|
|
||||||
|
|
||||||
if (___letterView != null)
|
if (___letterView != null)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using StardewModdingAPI;
|
|
||||||
using StardewValley;
|
using StardewValley;
|
||||||
using StardewValley.Menus;
|
using StardewValley.Menus;
|
||||||
using StardewValley.Quests;
|
using StardewValley.Quests;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
{
|
{
|
||||||
"Name": "Stardew Access",
|
"Name": "Stardew Access",
|
||||||
"Author": "Mohammad Shoaib",
|
"Author": "Mohammad Shoaib",
|
||||||
"Version": "1.3.0",
|
"Version": "1.3.1",
|
||||||
"Description": "An accessibility mod with screen reader support!",
|
"Description": "An accessibility mod with screen reader support!",
|
||||||
"UniqueID": "shoaib.stardewaccess",
|
"UniqueID": "shoaib.stardewaccess",
|
||||||
"EntryDll": "stardew-access.dll",
|
"EntryDll": "stardew-access.dll",
|
||||||
|
|
Loading…
Reference in New Issue