Talon 8fd1b4755f Add play-from-start-of-bar
Alt+Space plays from the downbeat of the bar the cursor is in. Auditioning a
cell says what a note is; playing from the bar line says whether it is in the
right place, which is the question that matters at 16ths and 32nds and cannot
be answered from a note in isolation.

REAPER can almost do this by chaining a go-to-measure action with play, but
that leaves the edit cursor at the bar line -- and the edit cursor is the grid
cursor, so you would lose your editing position every time you listened. Here
the cursor is moved just long enough to start playback and then restored with
seekplay=false so the restore cannot drag playback with it.

Works regardless of grid mode, being a listening aid rather than an edit.
2026-08-14 19:57:55 +02:00
2026-08-14 19:57:55 +02:00
2026-08-14 19:57:55 +02:00
2026-08-14 19:57:55 +02:00

MIDI Grid — accessible quick MIDI entry for REAPER

A grid / step-sequencer entry mode for REAPER's MIDI editor, built for keyboard-and-speech use with OSARA.

Left and right walk the timeline one grid cell at a time. Up and down walk the pitch axis by scale degree. Enter toggles a note in the current cell. Everything you land on is spoken and sounded, so you can hear what is already there as you move.

It is not a replacement for the MIDI editor. It is a fast way to block out a clip; switch grid mode off and OSARA's normal editing is right there, unchanged, on the same cursor.

Requirements

  • REAPER
  • OSARA — for speech output
  • SWS — for the note-naming octave preference

No other extensions. No ReaPack, no js_ReaScriptAPI, no ReaImGui.

Install

Clone or download this repository anywhere you like, then:

  1. Close REAPER completely. It rewrites reaper-kb.ini when it exits and will throw away anything written while it is running.

  2. Run:

    powershell -ExecutionPolicy Bypass -File install.ps1
    
  3. Start REAPER, select a MIDI item, press Alt+Shift+G.

You should hear something like "Grid mode on, C major, grid 1/16, hold off, C5, 1.1.00".

To remove it again: powershell -ExecutionPolicy Bypass -File install.ps1 -Uninstall

The installer backs up reaper-kb.ini to reaper-kb.ini.midigrid-backup before its first change, and is safe to re-run.

Why not "Import key map"?

MidiGrid.ReaperKeyMap is included for reference, but importing it does not reliably work, and the way it fails is silent and confusing: REAPER accepts the file, registers the script actions, and then converts every key binding it cannot resolve into a No-op (no action) entry. The keys appear bound in the action list but do nothing.

The cause is that a KEY line must reference the named command — the SCR id with a leading underscore (_RSmidigrid_open), not the bare id (RSmidigrid_open). install.ps1 writes the underscored form directly.

If you would rather not run a script, you can bind the ten MIDI Grid: actions by hand in Actions → Show action list. That always works.

Keys

Main section

Key Action
Alt+Shift+G Open selected item in grid mode

MIDI editor section

Key Grid mode ON Grid mode OFF (passes through to)
Left / Right Cursor back / forward one grid cell OSARA previous / next chord
Up / Down Pitch up / down one scale degree OSARA higher / lower note in chord
Enter Toggle note at cursor cell Edit: Event properties
Ctrl+Shift+Left / Ctrl+Shift+Right Shift all notes one cell, refusing if any would leave the item
Ctrl+Alt+Shift+Left / Ctrl+Alt+Shift+Right Same, but shift anyway
L / Shift+L Lengthen / shorten note by one cell Edit: Lengthen / shorten notes one grid unit
Alt+J Join a run of repeated notes into one
Alt+3 Toggle diatonic triad on cursor pitch
Alt+7 Toggle diatonic seventh chord
Alt+Shift+Up / Alt+Shift+Down Velocity up / down
Alt+G Toggle grid mode on/off
Alt+H Toggle hold mode
Alt+Space Play from start of the current bar works in both modes
Alt+A Repeat current cell (speak + sound)
Alt+S Set root and scale
19 Grid size — REAPER's own grid actions same

Alt+Shift+G opens grid mode; it does not close it. Use Alt+G inside the editor to toggle back off.

How it integrates

  • Grid size is REAPER's grid. Read via MIDI_GetGrid(), so whatever you already have bound to the MIDI editor's grid actions (by default 1 = 1/1, 2 = 1/2, 4 = 1/4, 6 = 1/16, 8 = 1/8, 3 = 1/32) drives this too. Nothing new to learn.
  • The cursor is REAPER's cursor. Time is the native edit cursor; pitch is the MIDI editor's active_note_row. No private cursor state exists, so grid mode and OSARA cannot drift out of sync — you can switch between them mid-phrase.
  • Turning grid mode off restores everything. Each bound key forwards to what it did before, so nothing is permanently taken away.

What gets spoken

  • Left / right — cell position and everything sounding in it: "3.2.00, C5, E5", and those notes are sounded together.
  • Up / down — the note name, plus "on" if this cell already holds that pitch: "E5, on".
  • Enter"E5 on, added" or "E5 off, removed".

Hold mode

With hold off, toggling adjacent cells at the same pitch gives separate repeated notes.

With hold on, a new note touching an existing note of the same pitch joins it into one sustained note. Toggling a cell off in the middle of a sustained run splits it in two; at either end, it shortens it. So you can draw a long note by arrowing right and pressing Enter across several cells.

Hold mode governs entry only — it never retroactively merges notes that are already there. To sustain what you have already written, use the length keys below.

Note length — sustaining notes you already entered

  • L — lengthen the note under the cursor by one grid cell.
  • Shift+L — shorten it by one cell. It never shrinks below a single cell; it says "minimum" rather than deleting the note.
  • Alt+J — fuse an entire run of repeated notes at this pitch into one sustained note, in a single keystroke.

Lengthening swallows any same-pitch note it runs into, taking that note's tail if it reached further. So pressing L across a row of repeated notes fuses them rather than producing overlaps.

Each press reports the resulting length — "E5, 3 cells", or "E5, 2 cells, joined 1" when it absorbed something.

Why not re-toggle with hold on instead?

Turning hold on and re-entering existing notes does work. But toggling a note off and on deletes and recreates it, resetting its velocity to the default — if you have shaped dynamics, that quietly discards them.

The length keys edit the note in place, so velocity, channel and note identity survive. They also need no mode: L behaves identically whether hold is on or off, so there is no state to set up beforehand and none to remember to turn off afterwards.

Hearing it in context

Alt+Space plays from the top of the bar the cursor is in, and says which bar. Stop with Space as usual.

Auditioning a cell tells you what a note is; playing from the downbeat tells you whether it is in the right place. At 16ths or 32nds that difference is the whole question, and it cannot be judged from a note in isolation.

Your position is preserved. The edit cursor doubles as the grid cursor, so it is moved to the bar line only long enough to start playback and then put straight back — you carry on editing exactly where you were.

This one works whether or not grid mode is on, since it is a listening aid rather than an editing action.

Shifting notes in time

If a whole clip landed a couple of cells off the beat, Ctrl+Shift+Left and Ctrl+Shift+Right move every note in the take by one grid cell.

Because the entire take moves together, notes can never collide with each other. What is at stake is the item boundary: notes pushed past either end stop sounding. They are not deleted — shifting back the other way brings them straight back — but a clip that has quietly lost its first bar is not something you want to discover two hours later.

So the plain keys refuse the shift if any note would end up outside, and say how many: "Not shifted left, 3 notes would fall outside the item. Add Alt to force."

Adding Alt (Ctrl+Alt+Shift+Left / Right) does it anyway, reporting the consequence: "Shifted left, 3 notes now outside the item and silent."

Positions are converted through quarter-notes rather than offset in raw ticks, so a shift stays musically correct across tempo changes.

Chords

Alt+3 stamps a diatonic triad on the cursor pitch; Alt+7 a seventh chord. Both are built by stacking scale thirds, so the quality follows the degree automatically — in C major, Alt+3 on C gives C major, on D gives D minor, on B gives B diminished. There is no chord-quality table to configure and no way to land on a chord outside the key.

If every tone of the chord is already in the cell, the keystroke removes them all; otherwise it fills in whatever is missing. Chord tones obey hold mode, splitting and trimming exactly like single notes.

You can also build chords by hand at any time — arrow to a pitch, press Enter, arrow to another, press Enter. The cursor never moves horizontally when you toggle, so stacking notes in one cell has always worked. Alt+3 and Alt+7 are just the one-keystroke version.

In the chromatic scale, "stacking thirds" degenerates into stacked whole tones. Predictable, but not musically useful — pick a real scale first.

Velocity

Alt+Shift+Up and Alt+Shift+Down change velocity in steps of 8.

The key does one of two things depending on where you are, and says which:

  • On a note — changes that note's velocity: "E5 velocity 104", and replays it at the new level so you can hear the change.
  • On an empty cell — changes the default for newly inserted notes: "Default velocity 104".

So you can set a level and then draw at it, or draw first and shape the dynamics afterwards, without a mode switch either way.

Set velstep in ExtState if steps of 8 are too coarse or too fine.

Scales

Alt+S prompts for a root (C, F#, Bb…) and a scale number. Up and down then move by scale degree, which is what makes entry fast — you cannot land on a wrong note by accident. Pick chromatic for plain semitone movement.

If the cursor sits on a note outside the current scale, up/down move to the nearest scale tone in that direction rather than getting stuck.

Architecture notes

The action scripts never call reaper.defer. This matters. If a script is still alive when you press its key again, REAPER interrupts you with a "script is already running — terminate or launch new instance?" prompt, which makes fast key repeat impossible and, if you answer "terminate" and tick remember, permanently costs you every second keypress.

So preview note timing lives in MidiGrid_Daemon.lua, a single background loop that auto-starts on first use and relaunches itself if it ever dies. Action scripts post a request to transient ExtState and exit within a millisecond. A new request cuts the previous note, so fast arrowing retriggers cleanly. The daemon releases everything on atexit, so notes cannot hang.

Preview requests use non-persisted ExtState — persisting them would write to reaper.ini on every keypress.

Tunables

In ExtState section midigrid:

Key Default Meaning
vel 96 Velocity of inserted notes
velstep 8 Velocity change per keypress
chan 0 MIDI channel (0-based)
previewdur 0.4 Preview note length, seconds

Tests

test_lib.lua covers the pure logic — scale stepping, note naming, grid labels — against a stubbed reaper table, so it runs outside REAPER:

lua test_lib.lua

Everything touching MIDI data or the REAPER API is only exercised in REAPER itself.

Limitations

  • Preview uses StuffMIDIMessage, which plays through the track's instrument via the virtual-keyboard input, so the track must be armed / monitored — exactly as with REAPER's own MIDI preview.
  • The grid aligns to the project timeline (bar lines), not the item start. For an item starting off-grid, the first cell will be partial.
  • Note octave naming follows the midioctoffs preference; with the default, note 60 reads as C5.
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midi grid editor/note insertion for reaper
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