assassin-bug/framework/resonator/audio-context.js

40 lines
1.5 KiB
JavaScript

// simple wrapper around the AudioContext
// eventually will be used to deal with cross browser issues
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
export default class ResonatorAudioContext {
constructor() {
this.context = new AudioContext();
}
getContext() {
return this.context;
}
createGain() {
return this.context.createGain();
}
getOutputDestination() {
return this.context.destination;
}
createBufferSource() {
return this.context.createBufferSource();
}
decodeAudioData(data) {
return __awaiter(this, void 0, void 0, function* () {
return yield this.context.decodeAudioData(data);
});
}
createPanner() {
return this.context.createPanner();
}
createMediaElementSource(element) {
return this.context.createMediaElementSource(element);
}
}