Add impulse response stuff

This commit is contained in:
2021-11-05 18:15:07 +01:00
parent 7d24304b46
commit db78cae144
13 changed files with 74 additions and 2 deletions

View File

@@ -9,7 +9,7 @@ export default class RoomBuilder {
this.room.id = ID;
return this;
}
withTitle(title) {
this.room.title = title;
return this;
@@ -60,6 +60,21 @@ export default class RoomBuilder {
return this;
}
withMusic(file) {
this.room.music = file;
return this;
}
withAmbience(file) {
this.room.ambience = file;
return this;
}
withImpulse(file) {
this.room.impulse = file;
return this;
}
create() {
return this.room;
}

View File

@@ -23,4 +23,16 @@ export default class Output {
play(file) {
this.sound.play(file);
}
setAmbience(file) {
return this.sound.setAmbience(file);
}
setMusic(file) {
return this.sound.setMusic(file);
}
setImpulse(file) {
this.sound.setImpulse(file);
}
}

View File

@@ -12,9 +12,15 @@ export default class Room {
this.canExitLogic = null;
this.tickCallback = null;
this.context = null;
this.music = null;
this.ambience = null;
this.impulse = null;
}
async onEnter() {
this.context.output.setMusic(this.music);
this.context.output.setAmbience(this.ambience);
this.context.output.setImpulse(this.impulse);
if (this.enterCallback) return this.enterCallback(this.context);
}

View File

@@ -4,7 +4,6 @@ import Resonator from '../framework/resonator';
export default class Sound {
constructor() {
this.res = new Resonator();
this.res.setEnvironmentImpulse(`assets/Greek7EchoHall.wav`);
this.ambience = null;
this.music = null;
this.previousAmbience = null;
@@ -15,4 +14,34 @@ export default class Sound {
const sound = this.res.loadImmediate(file);
sound.play();
}
async setAmbience(file) {
if (this.ambience) {
this.previousAmbience = this.ambience;
this.ambience = null;
setTimeout(() => this.previousAmbience.fadeOut(6), 1500);
// setTimeout(() => this.previousAmbience.destroy(), 6000);
}
if (!file) return;
this.ambience = this.res.stream(file, 0);
this.ambience.play();
this.ambience.loop(true);
this.ambience.fadeIn(3);
}
setMusic(file) {
if (this.music) {
this.previousMusic = this.music;
setTimeout(() => this.previousMusic.fadeOut(2), 500);
setTimeout(() => this.previousMusic.destroy(), 2000);
}
if (!file) return;
this.music = this.res.stream(file, 1);
this.music.play();
this.music.fadeIn(2);
}
setImpulse(file) {
this.res.setEnvironmentImpulse(file);
}
}