Update framework
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33
framework/resonator/vendor/tsm/mat4.d.ts
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33
framework/resonator/vendor/tsm/mat4.d.ts
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import mat3 from './mat3';
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import vec3 from './vec3';
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import vec4 from './vec4';
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export default class mat4 {
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constructor(values?: number[]);
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private values;
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static readonly identity: mat4;
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at(index: number): number;
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init(values: number[]): mat4;
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reset(): void;
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copy(dest?: mat4): mat4;
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all(): number[];
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row(index: number): number[];
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col(index: number): number[];
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equals(matrix: mat4, threshold?: number): boolean;
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determinant(): number;
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setIdentity(): mat4;
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transpose(): mat4;
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inverse(): mat4;
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multiply(matrix: mat4): mat4;
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multiplyVec3(vector: vec3): vec3;
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multiplyVec4(vector: vec4, dest?: vec4): vec4;
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toMat3(): mat3;
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toInverseMat3(): mat3;
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translate(vector: vec3): mat4;
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scale(vector: vec3): mat4;
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rotate(angle: number, axis: vec3): mat4;
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static frustum(left: number, right: number, bottom: number, top: number, near: number, far: number): mat4;
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static perspective(fov: number, aspect: number, near: number, far: number): mat4;
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static orthographic(left: number, right: number, bottom: number, top: number, near: number, far: number): mat4;
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static lookAt(position: vec3, target: vec3, up?: vec3): mat4;
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static product(m1: mat4, m2: mat4, result: mat4): mat4;
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}
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