Update framework
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99
framework/resonator/sources/streaming-source.js
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99
framework/resonator/sources/streaming-source.js
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@@ -0,0 +1,99 @@
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import { SourceType } from './source-type';
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export class StreamingSource {
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constructor(graph, scene, context, element, type = SourceType.MasterSource) {
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this.graph = graph;
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this.scene = scene;
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this.context = context;
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this.element = element;
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this.type = type;
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this.position = {
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x: 0,
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y: 0,
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z: 0
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};
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this.init();
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}
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init() {
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this.node = this.context.createMediaElementSource(this.element);
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this.gain = this.context.createGain();
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this.createConnections();
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this.element.addEventListener('canplay', (event) => {
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this.canPlay = true;
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if (this.playOnAvailable) {
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this.play();
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}
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});
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}
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play(when = 0, offset = 0, duration = 0) {
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if (this.canPlay) {
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this.element.play();
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}
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this.playOnAvailable = true;
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}
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stop() {
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this.element.pause();
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}
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getVolume() {
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return this.element.volume;
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}
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setVolume(value) {
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this.element.volume = value;
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}
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getPlaybackRate() {
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return this.element.playbackRate;
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}
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setPlaybackRate(value) {
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this.element.playbackRate = value;
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}
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createConnections() {
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switch (this.type) {
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case SourceType.WorldSource:
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if (!this.sceneNode) {
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this.sceneNode = this.scene.createSource();
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}
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this.node.connect(this.gain);
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this.gain.connect(this.sceneNode);
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break;
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default:
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this.node.connect(this.gain);
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this.graph.connectToMaster(this.gain);
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break;
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}
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}
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setPosition(x, y, z) {
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this.position = {
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x,
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y,
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z
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};
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if (this.sceneNode)
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this.sceneNode.setPosition(x, y, z);
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}
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destroy() {
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this.stop();
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this.element = null;
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this.graph = null;
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this.context = null;
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this.node = null;
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this.sceneNode = null;
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this.scene = null;
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}
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loop(value) {
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this.element.loop = true;
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}
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fadeIn(time) {
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this.gain.gain.setValueAtTime(0.0001, this.context.getContext().currentTime);
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if (!this.node) {
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this.play();
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}
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this.gain.gain.exponentialRampToValueAtTime(this.getVolume(), this.context.getContext().currentTime + time);
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}
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fadeOut(time) {
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this.gain.gain.setValueAtTime(this.getVolume(), this.context.getContext().currentTime);
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if (!this.node) {
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return;
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}
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this.gain.gain.exponentialRampToValueAtTime(0.0001, this.context.getContext().currentTime + time);
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setTimeout(() => this.stop(), time * 1000);
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}
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}
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