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fix(audio): apply receive-side NR to stereo mic streams
The per-listener noise-reduction toggle (vc_set_remote_stream) did nothing
on Windows/macOS/iOS. The decode loop gated the RNNoise pass on
dec_channels == 1 as a proxy for "this stream is voice" (assuming
stereo => screen-share). The stereo-mic capture commit broke that: a stereo
mic with send-side NR off transmits stereo Opus, so the receiver decoded
two channels and skipped NR entirely. gain/mute have no channel guard, which
is why only NR appeared broken.

Thread the stream kind through init_recv_stream into RemoteStream::is_voice
(set from si.kind() == STREAM_MIC), gate receive NR on is_voice instead of
channel count, and fold a stereo voice frame to mono -> denoise -> duplicate
back across both channels in place (symmetric with the send-side downmix;
RNNoise is mono-only). Screen-audio shares are never denoised.

New test test_recv_noise_reduction drives AudioEngine and asserts a stereo
voice stream's noise floor collapses with NR on (RMS 1046 -> 0.1) while a
screen-audio share stays unchanged. ctest --preset dev green 29/29.
Docs: voice.md section 10. Shared-core fix; clients need only a rebuild.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 21:11:03 +02:00

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# CLAUDE.md — agent hub for VoiceCat
Auto-loaded each session. This is the **map**: build commands, architecture at a glance, and
where everything is. For the *working method* read [`AGENTS.md`](AGENTS.md); for *what's done
and what's next* read [`PROGRESS.md`](PROGRESS.md); for *design* read [`docs/`](docs/).
> **One-line status:** M5 (moderation & admin UI) is complete — permissions, kick/ban/move,
> server-mute, channel CRUD, in-app account management, disconnect/keepalive/reaper. Windows
> WinForms C# client shipped (M4). **macOS AppKit client shipped** — `VoiceCatMac.xcodeproj`
> at `clients/apple/macOS/`. **iOS SwiftUI client shipped** — `VoiceCatiOS.xcodeproj` at
> `clients/apple/iOS/`. `ctest --preset dev` green — 29/29 tests.
> External PCM feed/tap API (`vc_stream_feed_pcm` + `vc_set_pcm_sink`) shipped.
> **Screen-audio sharing shipped on macOS (ScreenCaptureKit) and iOS (ReplayKit Broadcast
> Upload Extension → host App Group ring → `vc_stream_feed_pcm`).**
> **Noise suppression shipped (RNNoise, vendored at `third_party/rnnoise/`)** — both send-side
> mic NR (`vc_set_input_noise_reduction`) and per-listener receive NR; client on/off toggles ship
on all three clients (receive NR now denoises stereo mic streams too — fixed 2026-06-23).
> See [`PROGRESS.md`](PROGRESS.md).
VoiceCat = self-hosted native voice & text chat (TeamSpeak/Mumble-style). Plain TCP (control)
+ UDP (media), no WebRTC, encrypted by default. A shared C++ core (`libvoicecat`) drives
native clients (Swift on macOS/iOS, C# on Windows) and the server.
---
## Build & test commands
The default development preset is **`dev`** — it builds everything (server + tools + tests)
with real vcpkg deps. The `skeleton` preset (no deps, stubs only) is a fast smoke check; see
[`docs/building.md`](docs/building.md) for the full preset matrix.
```bash
# Configure + build (default development preset; needs VCPKG_ROOT)
cmake --preset dev
cmake --build --preset dev
# Run the tests (21 behavior tests — grows per milestone)
# NOTE on Windows: run ctest via PowerShell, NOT Git Bash — MinGW binaries fail in Git Bash
# with exit 0xc0000139 (STATUS_ENTRYPOINT_NOT_FOUND). PowerShell runs them correctly.
ctest --preset dev # or: ctest --test-dir build/dev --output-on-failure
# Run the binaries — same Windows rule: use PowerShell, not Git Bash
./build/dev/bin/vccli # headless test client
./build/dev/bin/voicecat-server --help
./build/dev/bin/voicecat-server --name "My Server"
# Build a single target / be verbose
cmake --build --preset dev --target vccli
cmake --build --preset dev --verbose
# Clean
rm -rf build/dev # nuke; or:
cmake --build --preset dev --target clean
```
Other presets (see [`docs/building.md`](docs/building.md) for full detail):
```bash
cmake --preset skeleton # no-deps stub smoke (no VCPKG_ROOT needed) — 2 tests
cmake --preset release # optimized + tests on, symbols kept (profile/debug-friendly)
cmake --preset server-release # optimized + stripped, no tests (deployment-shaped)
cmake --preset windows-client # voicecat.dll for the C# WinForms client (Windows only)
cmake --preset apple-dev # libvoicecat.a for macOS Swift Package (scaffolding, macOS only)
```
Vcpkg triplet is auto-resolved from the host platform by
[`cmake/voicecat-toolchain.cmake`](cmake/voicecat-toolchain.cmake) — `x64-mingw-static` on
Windows, `x64-linux` on Linux, `arm64-osx` on Apple Silicon. See docs/building.md §1
"Platform matrix" for details.
One-time vcpkg setup:
```bash
# one-time: git clone https://github.com/microsoft/vcpkg && ./vcpkg/bootstrap-vcpkg.sh (.bat on Windows)
export VCPKG_ROOT=/path/to/vcpkg # works on Linux / macOS / Windows
```
Other useful toggles (pass with `-D` at configure time):
```bash
cmake --preset dev -DVOICECAT_BUILD_SHARED=ON # build libvoicecat as a .dll/.so/.dylib (for the C# client)
cmake --preset dev -DVOICECAT_BUILD_SERVER=OFF # core + tools only
cmake --preset dev -DVOICECAT_BUILD_TESTS=OFF
```
Formatting: `clang-format` config is `.clang-format` (Google base, 100 cols, 4-space).
```bash
git ls-files '*.cpp' '*.h' | xargs clang-format -i
```
---
## Architecture at a glance
Full detail: [`docs/architecture.md`](docs/architecture.md). The short version:
```
Swift (macOS/iOS) ─┐ ┌─ C# (Windows)
├──▶ libvoicecat (C ABI: voicecat.h) ◀──┤
voicecat-server ───┘ net · crypto · codec · protocol · └─ all UIs are thin
(links core) session · audio the core owns audio
```
- **One core, many faces.** Protocol, Opus, crypto, networking, jitter buffer, and mixing
live once in C++. Clients call the **C ABI** (`core/include/voicecat.h`); the server links
the same core, so framing/crypto never drift between ends.
- **Two transports.** TCP + **TLS 1.3** (control, protobuf `Envelope`) and UDP + **exported-key
ChaCha20-Poly1305 AEAD** (media, fixed binary voice frame). Encryption is mandatory.
- **Threading.** Real-time audio threads never allocate/lock/block; they exchange data with
the net thread via lock-free ring buffers; a worker pool absorbs blocking work.
### Subsystem map (code ↔ design doc)
| Path | Subsystem | Design |
|------|-----------|--------|
| `core/include/voicecat.h` | The C ABI (client/server contract) | architecture.md §4 |
| `core/proto/voicecat.proto` | Control-plane wire format (source of truth) | protocol.md |
| `core/src/net/` | Asio TCP/UDP transport, `[u32 len][payload]` framing | protocol.md §1, voice.md §2 |
| `core/src/crypto/` | TLS 1.3 (mbedTLS), media AEAD (libsodium), anti-replay | security.md |
| `core/src/codec/` | Opus encode/decode, FEC/DTX | voice.md §34 |
| `core/src/protocol/` | Envelope (de)serialize, request/response, dispatch | protocol.md |
| `core/src/session/` | Channels, users, streams, permissions, ephemeral text | protocol.md §5 |
| `core/src/audio/` | miniaudio I/O, APM DSP, jitter buffer, mixer | voice.md §811 |
| `core/src/core/` | `vc_client` — the handle behind the C ABI | architecture.md §4 |
| `server/` | Connection mgr, session registry, SFU relay, SQLite | architecture.md §5 |
| `tools/vccli/` | Headless client that drives/verifies the protocol | — |
| `clients/apple/`, `clients/windows/` | Native GUIs (M4) | architecture.md §4 |
---
## Documentation index (source of truth)
Read [`docs/`](docs/) before changing behavior. Order:
1. [docs/README.md](docs/README.md) — overview, locked decisions, glossary
2. [docs/architecture.md](docs/architecture.md) — core, C ABI, threading, server
3. [docs/protocol.md](docs/protocol.md) — control plane, Envelope, message catalog
4. [docs/voice.md](docs/voice.md) — UDP media, Opus, multi-stream, two-sided NR, VAD/PTT
5. [docs/security.md](docs/security.md) — mandatory encryption, TLS+AEAD, accounts, threat model
6. [docs/tech-stack.md](docs/tech-stack.md) — libraries, permissive-license rule, tooling
7. [docs/deployment.md](docs/deployment.md) — zero-config self-host (Docker / binary / source)
8. [docs/roadmap.md](docs/roadmap.md) — milestones + resolved decisions
9. [docs/building.md](docs/building.md) — what each CMake preset is for + manual server/`vccli` testing
---
## Keeping track of progress
**[`PROGRESS.md`](PROGRESS.md) is the living status file.** When you finish a task, check it
off there and note the next step, so the next agent can pick up instantly. Treat it as part of
the work, not an afterthought — update it in the same commit as the code.
---
## House rules (hard constraints)
- **A clean compile is the floor, not the goal.** "Done" = the milestone's observable exit
criterion in [`docs/roadmap.md`](docs/roadmap.md) passes (e.g. M1 = two `vccli` actually chat
over TLS). Encode it as a test. See [`AGENTS.md`](AGENTS.md).
- **No GPL/LGPL dependencies, ever** (closed-source redistribution is a goal). docs/tech-stack.md §5.
- **Encryption is mandatory** — never add a plaintext transport path. docs/security.md.
- **Real-time audio threads** never allocate, lock, or block. docs/architecture.md §3.
- **Keep docs + code in sync.** Changing a wire format (`voicecat.proto`) or the C ABI
(`voicecat.h`) is a deliberate, versioned act — update the doc in the same commit (protocol.md §8).
- Every commit must build (`cmake --build --preset dev`) and pass `ctest --preset dev`.