macOS port groundwork — core, server, tools, and tests now build and run on macOS 26.5 / Apple Silicon. ctest --preset dev green 21/21 (2 consecutive runs). apple-dev produces valid arm64 libvoicecat.a + XCFramework for the Swift Package. Three real cross-platform bugs found and fixed (all latent on Windows/Linux): 1. test_m2_voice.cpp POSIX branch missing <netdb.h> — Linux glibc transitively includes it, macOS doesn't. Would fail on any strict POSIX system. 2. SIGPIPE killing processes on macOS — writing to a closed TCP socket raises SIGPIPE by default (doesn't exist on Windows, benign on Linux). Fixed by ignoring SIGPIPE in both core client init and server startup (POSIX-only, #ifndef _WIN32). Production fix, not just tests. 3. Use-after-free of Asio's kqueue reactor on server shutdown — the deterministic test_tofu_flow segfault. TcpServerConn's tls_read_loop runs on a blocking-I/O thread; when Server::run() returned, io_context was destroyed while those threads were still running. On macOS kqueue the reactor pointer is null'd immediately -> segfault in socket.close(). Latent on Windows IOCP and Linux epoll. Fix: TcpAcceptor now tracks connections; new shutdown() closes all + joins threads before io is destroyed; Server::stop() now closes acceptor + media_relay too (was just io.stop()). Verified: dev + apple-dev presets build green, 21/21 tests pass, server starts + two vccli text chat over TLS (M1 on Mac), vccli --voice starts MIC stream via CoreAudio (M2 protocol-level), vccli --list-devices enumerates CoreAudio devices, xcodebuild -create-xcframework produces valid VoiceCatCore.xcframework. No ABI or proto changes. Docs updated: building.md, clients/apple/README.md, PROGRESS.md, CLAUDE.md status line.
3.3 KiB
Apple client (macOS + iOS) — placeholder
Built in M4 (see docs/roadmap.md). Swift + SwiftUI, consuming
libvoicecat through the C ABI (core/include/voicecat.h).
Planned shape (see docs/architecture.md §4 and
docs/tech-stack.md §2):
- A Swift Package wrapping the core as an XCFramework (macOS + iOS device + simulator).
- A module map exposing
voicecat.hto Swift (Swift can also use C++ interop directly, but the C ABI is the stable contract). - SwiftUI app target for macOS and iOS.
- iOS audio: app owns
AVAudioSession(.playAndRecord/.voiceChat), mic permission, interruption/route handling, callingvc_audio_*hooks on the core. - iOS screen/system audio (
SCREEN_AUDIO): a ReplayKit Broadcast Upload Extension capturingRPSampleBufferType.audioApp, linking a minimal core slice, sharing session state via an App Group (docs/voice.md§9).
Nothing here yet — the core must reach M2 (working voice) before the GUI is worth building.
Building the core for Apple platforms
The CMake presets apple-dev, apple-ios, and apple-ios-sim produce static libvoicecat.a
slices for the Swift Package / XCFramework.
apple-dev (macOS slice) is validated — builds green on macOS 26.5 / Apple Silicon
(Apple clang 21, vcpkg arm64-osx triplet) and produces a valid 1.9 MB arm64 static library
with 167 exported C ABI symbols (correct visibility). The XCFramework creation path is also
verified — xcodebuild -create-xcframework produces a valid VoiceCatCore.xcframework
with the .a + voicecat.h headers, ready for a Swift Package binary target.
apple-ios and apple-ios-sim (iOS slices) are scaffolding — not yet CI-validated.
The vcpkg arm64-ios / arm64-ios-sim triplets for all 8 deps need verification.
Prerequisites: VCPKG_ROOT set, Xcode + iOS SDK installed, and Homebrew autoconf-archive
(needed by vcpkg's libsodium port — brew install autoconf-archive).
# Prerequisites: VCPKG_ROOT set, Xcode + iOS SDK installed
export VCPKG_ROOT=/path/to/vcpkg
# macOS slice (arm64-osx on Apple Silicon, x64-osx on Intel)
cmake --preset apple-dev && cmake --build --preset apple-dev
# → build/apple-dev/lib/libvoicecat.a
# iOS device slice
cmake --preset apple-ios && cmake --build --preset apple-ios
# → build/apple-ios/lib/libvoicecat.a
# iOS simulator slice
cmake --preset apple-ios-sim && cmake --build --preset apple-ios-sim
# → build/apple-ios-sim/lib/libvoicecat.a
The three .a files are then stitched into an XCFramework:
xcodebuild -create-xcframework \
-library build/apple-dev/lib/libvoicecat.a -headers core/include \
-library build/apple-ios/lib/libvoicecat.a -headers core/include \
-library build/apple-ios-sim/lib/libvoicecat.a -headers core/include \
-output build/VoiceCatCore.xcframework
The XCFramework is then consumed by the Swift Package as a binary target. The macOS-only
XCFramework (single apple-dev slice) is verified to build now; the full 3-slice XCFramework
(macOS + iOS device + iOS simulator) waits for the iOS presets to be validated. Actual
AVAudioSession integration, Info.plist mic permission, ReplayKit extension, and SwiftUI
UI work are tracked as follow-up tasks.