Files
voice-cat/clients/apple/iOS/VoiceCatiOS/Views/ServerIdentityView.swift
Talon e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00

76 lines
3.4 KiB
Swift

import SwiftUI
import VoiceCatCore
struct ServerIdentityView: View {
@Environment(AppState.self) private var appState
@Environment(\.dismiss) private var dismiss
let identity: PendingIdentity
var body: some View {
NavigationStack {
ScrollView {
VStack(alignment: .leading, spacing: 16) {
if identity.tofuStatus == .mismatch {
Label("Server Identity Mismatch", systemImage: "exclamationmark.triangle.fill")
.font(.headline)
.foregroundStyle(.red)
.accessibilityLabel("Warning: server identity mismatch")
Text("The server's identity has changed since your last connection. This may indicate a man-in-the-middle attack, or that the server was reinstalled. Do NOT accept unless you know why the identity changed.")
.foregroundStyle(.primary)
} else {
Label("New Server Identity", systemImage: "lock.badge.questionmark")
.font(.headline)
.accessibilityLabel("New server identity")
Text("This is the first time you are connecting to this server. Verify the fingerprint below with the server administrator before accepting.")
.foregroundStyle(.primary)
}
Divider()
VStack(alignment: .leading, spacing: 4) {
Text("Server fingerprint")
.font(.caption)
.foregroundStyle(.secondary)
Text(identity.displayText.isEmpty ? "(not available)" : identity.displayText)
.font(.system(.caption, design: .monospaced))
.textSelection(.enabled)
.accessibilityLabel("Server fingerprint: \(identity.displayText)")
}
.padding()
.background(Color(.secondarySystemBackground), in: RoundedRectangle(cornerRadius: 8))
Spacer(minLength: 24)
VStack(spacing: 12) {
Button {
dismiss()
appState.confirmServerIdentity(accept: true)
} label: {
Text("Accept")
.frame(maxWidth: .infinity)
}
.buttonStyle(.borderedProminent)
.tint(identity.tofuStatus == .mismatch ? .orange : .blue)
.accessibilityLabel("Accept server identity and continue")
Button(role: .destructive) {
dismiss()
appState.confirmServerIdentity(accept: false)
} label: {
Text("Reject — Disconnect")
.frame(maxWidth: .infinity)
}
.buttonStyle(.bordered)
.accessibilityLabel("Reject server identity and disconnect")
}
}
.padding()
}
.navigationTitle("Server Identity")
.navigationBarTitleDisplayMode(.inline)
}
.interactiveDismissDisabled()
}
}