18 KiB
Control Protocol
The control plane runs over TCP, wrapped in TLS 1.3. It carries everything that is not real-time media: handshake, authentication, channel/user/presence state, text chat, and voice signaling (announcing that a media stream is starting/stopping). Real-time voice travels separately over UDP — see voice.md.
1. Framing
Inside the TLS stream, messages are length-prefixed:
┌──────────────┬───────────────────────────────────────────────┐
│ u32 length │ protobuf-encoded Envelope (length bytes) │
│ (big-endian)│ │
└──────────────┴───────────────────────────────────────────────┘
lengthis the byte count of the payload that follows (not including the 4 length bytes). Hard cap (e.g. 16 MiB) to bound memory; oversized frame → protocol error + disconnect.- The payload is a single
Envelopeprotobuf message. We do not add our own type byte; the type is theoneofdiscriminator inside the Envelope, which keeps the framing trivial and lets protobuf own all forward/backward compatibility.
TLS already provides record framing, integrity, and ordering; we only add message boundaries on top of the TLS byte stream.
2. Why Protocol Buffers for control
- Schema-driven codegen for C++, C#, and Swift (all first-class) → no hand-rolled parsers, no drift between client and server.
- Forward/backward compatible by construction: unknown fields are preserved/ignored,
new fields and new
oneofarms are additive. This is exactly the "extensible protocol" requirement. - Compact enough for a control plane (text/state, not media). We use
oneofenvelopes rather thanAnyso the wire stays tight and the switch is exhaustive.
Media frames do not use protobuf — they use a fixed binary header (see voice.md), because per-packet protobuf overhead and allocation are unacceptable on the RT path.
3. The Envelope
syntax = "proto3";
package voicecat.v1;
message Envelope {
// Monotonic per-connection id set by the sender of a request; echoed in the
// matching response so async callers can correlate. 0 for unsolicited events.
uint64 request_id = 1;
oneof body {
// ── Session / handshake ───────────────────────────────
ClientHello client_hello = 10;
ServerHello server_hello = 11;
AuthRequest auth_request = 12;
AuthResult auth_result = 13;
Disconnect disconnect = 14;
Ping ping = 15;
Pong pong = 16;
// ── State sync ────────────────────────────────────────
ServerStateSnapshot server_state = 20;
ChannelEvent channel_event = 21; // created/updated/deleted
UserEvent user_event = 22; // joined/left/updated
SubscribeRequest subscribe = 23;
// ── Channel operations ────────────────────────────────
JoinChannelRequest join_channel = 30;
JoinChannelResult join_channel_result= 31;
LeaveChannelRequest leave_channel = 32;
CreateChannelRequest create_channel = 33;
EditChannelRequest edit_channel = 34;
DeleteChannelRequest delete_channel = 35;
MoveUserRequest move_user = 36;
GenericResult generic_result = 37; // ack/err for the above
// ── Voice signaling (media is on UDP) ─────────────────
StreamAnnounce stream_announce = 40;
StreamAnnounceResult stream_announce_result = 41;
StreamStop stream_stop = 42;
StreamStateUpdate stream_state = 43; // talking/muted indicator
UdpBinding udp_binding = 44; // token to bind the UDP 5-tuple
SubscribeVoiceRequest subscribe_voice = 45; // join the voice plane
UnsubscribeVoiceRequest unsubscribe_voice = 46; // leave the voice plane
VoiceSubscriptionResult voice_subscription_result = 47; // ack with subscribed flag
// ── Text ──────────────────────────────────────────────
TextMessage text_message = 50;
TextMessageAck text_message_ack = 51;
TypingIndicator typing = 52;
// ── Moderation / permissions ──────────────────────────
KickRequest kick = 60;
BanRequest ban = 61;
SetPermissionRequest set_permission = 62;
ServerMuteRequest server_mute = 63;
// ── Admin account management (privileged) ─────────────
// Accounts are admin-provisioned (no self-serve registration in v1).
// These ride the same TLS control channel and require an admin permission.
CreateAccountRequest create_account = 70;
ResetPasswordRequest reset_password = 71;
DeleteAccountRequest delete_account = 72;
ListAccountsRequest list_accounts = 73;
ListAccountsResult list_accounts_result = 74;
// ── Extension escape hatch ────────────────────────────
Extension extension = 200; // {string ns; bytes payload;}
}
}
Reserved tag ranges keep future families from colliding: 10–19 session, 20–29 state, 30–39 channels, 40–49 voice signaling, 50–59 text, 60–99 moderation, 100–199 future (e.g. file transfer = 100–109), 200+ extensions.
4. Connection lifecycle
Client Server
│ TCP connect ───────────────────────────────────▶│
│ ◀──────────────── TLS 1.3 handshake ────────────▶│ server cert (TOFU/PKI, see security.md)
│ │
│ ClientHello (proto_version, features[], info) ──▶│
│ ◀── ServerHello (proto_version, features[], │ feature intersection negotiated here
│ server_info, auth_methods, udp_port) │
│ │
│ AuthRequest (guest{nick} | user{name,pass}) ────▶│ password verified w/ Argon2id
│ ◀── AuthResult (ok, session_id, self, perms, │
│ udp_token) │
│ │
│ ◀── ServerStateSnapshot (channel tree, users) ───│ initial sync
│ │
│ UdpBinding(udp_token) [TCP/TLS] ─────────────────▶│ confirms token, no-ops if mismatched
│ ◀── UdpBinding(ack=true) [TCP/TLS] ───────────────│
│ │
│ ===== UDP side (parallel) ===================== │
│ (media keys derived from TLS exporter — no 2nd │
│ handshake; see security.md §2) │
│ UDP_BINDING frame(udp_token) [plaintext] ───────▶│ binds 5-tuple → session_id
│ ── voice frames (AEAD, exported keys) ──────────▶│
│ │
│ JoinChannelRequest(id, password?) ──────────────▶│
│ ◀── JoinChannelResult(ok, members, audio_cfg) ───│
│ StreamAnnounce(kind=mic, opus_params) ──────────▶│
│ ◀── StreamAnnounceResult(ok, ssrc) │
│ ── voice frames flow over UDP ──────────────────▶│
│ │
│ Ping / Pong (TCP keepalive) ◀──────────────────▶│
Notes:
- Version negotiation. Each side sends
proto_version(integer) and afeaturesstring list. The effective version ismin(client, server); the effective feature set is the intersection. A client that doesn't understand a feature simply never uses it. The currentproto_versionis 2. v2 widened the UDP voice frameseqfield from u16 to u64 (voice.md §2) — a wire-format change with no backward compatibility on the media path, so the server rejects any peer not on v2 rather than min-negotiating down. - Auth over TLS. Passwords cross the wire only inside TLS 1.3 and are verified against
an Argon2id hash at rest (see security.md).
auth_methodsinServerHelloadvertises whetherguestis enabled. - UDP token.
AuthResult.udp_tokenis a short-lived opaque token. The client confirms it over TCP/TLS (UdpBindingrequest/ack) and also sends it as the payload of a plaintextUDP_BINDING-type media frame so the server can bind the UDP 5-tuple to the authenticated session without trusting the source address. This bootstrap frame is the only UDP message that carries identity material in the clear; everything after (voice frames) is AEAD-sealed and routed purely by the bound tuple + media-AEAD session. - Snapshot then deltas. After auth the server pushes a
ServerStateSnapshot(full channel tree + visible users), then streams incrementalChannelEvent/UserEventdeltas. Clients reconcile by id.
5. Message catalog (selected definitions)
Representative messages; the full .proto is the source of truth in core/proto/.
message ClientHello {
uint32 proto_version = 1;
repeated string features = 2; // e.g. "opus", "fec", "screen-audio"
string client_name = 3; // "VoiceCat-macOS"
string client_version = 4;
string preferred_locale = 5;
}
message ServerHello {
uint32 proto_version = 1;
repeated string features = 2;
string server_name = 3;
string server_version = 4;
repeated string auth_methods = 5; // "guest", "password"
uint32 udp_port = 6;
bytes server_identity_fingerprint = 7; // Ed25519 key fp for TOFU display
}
message AuthRequest {
oneof method {
GuestAuth guest = 1; // { string nickname; }
PasswordAuth password = 2; // { string username; string password; }
}
}
message AuthResult {
bool ok = 1;
string error = 2;
uint64 session_id = 3;
User self = 4;
Permissions permissions = 5;
bytes udp_token = 6; // bind UDP 5-tuple with this
}
message Channel {
uint32 id = 1;
uint32 parent_id = 2; // 0 = root
string name = 3;
string topic = 4;
bool password_protected = 5;
uint32 max_users = 6;
ChannelType type = 7; // PERMANENT / TEMPORARY
AudioConfig audio = 8; // per-channel Opus settings (see voice.md)
int32 order = 9;
}
message User {
uint32 id = 1;
string nickname = 2;
bool is_guest = 3;
uint32 channel_id = 4;
bool self_mic_muted = 5;
bool self_deafened = 6;
bool server_muted = 7;
repeated StreamInfo streams = 8; // active media streams this user publishes
bool server_deafened = 9; // M5: server-imposed deafen
}
message StreamInfo {
uint32 stream_id = 1; // unique within the user
uint32 ssrc = 2; // media-plane id assigned by server
StreamKind kind = 3; // MIC / SCREEN_AUDIO / AUX_DEVICE
AudioConfig audio = 4;
string label = 5; // "Microphone", "Desktop audio"
}
message StreamAnnounce { // client → server: "I'm about to publish media"
StreamKind kind = 1;
AudioConfig requested_audio = 2; // server may clamp to channel policy
string label = 3;
}
message StreamAnnounceResult {
bool ok = 1; string error = 2;
uint32 stream_id = 3; uint32 ssrc = 4;
AudioConfig effective_audio = 5; // authoritative params to encode with
}
message TextMessage {
TextScope scope = 1; // CHANNEL / PRIVATE / SERVER
uint32 target_id = 2; // channel_id or user_id depending on scope
uint32 sender_id = 3; // set by server on relay
string body = 4; // UTF-8, server-bounded length
uint64 sent_at_unix_ms = 5; // server timestamp on relay
string client_msg_id = 6; // client-chosen, echoed in ack (dedup)
}
Text is ephemeral (v1). The server relays messages live to currently-connected, subscribed recipients and does not persist history — there is no store and no backfill on join. Clients may keep their own local scrollback for the session. Server-side history is a deliberate non-feature for now (it can be added later behind a capability flag without changing
TextMessage).
6. Request / response & errors
- Any message a client expects a direct answer to sets a nonzero
request_id; the server echoes it in the response (*ResultorGenericResult). Unsolicited server→client events userequest_id = 0. GenericResult { bool ok; uint32 code; string message; }is the default acknowledgement for operations without a richer reply (create/edit/delete channel, move user, kick, ban, server-mute, set-permission, create/reset/delete account). Errorcodes are an enumerated, stable list.- Fatal conditions send
Disconnect { code; reason }then close the TLS connection.code ≥ 1is server-sent (1 = protocol error, 2 = kicked).code = 0is client-sent graceful disconnect (§7): the server broadcastsUserEvent::LEFTand closes immediately. - The response is for the request; the broadcast is for the state. A
*Resultonly acknowledges the actor's request (correlation viarequest_id, error text, and any actor-private payload — e.g. the channelAudioConfiginJoinChannelResult). The resulting state change is delivered to every connected client including the actor via the normalUserEvent/ChannelEvent/ relayedTextMessagepath. Clients apply those events to their local model and never re-derive their own state from a*Result(doing so drifts: the actor would miss its own change and a later event for another user would surface the stale value).
7. Keepalive & timeouts
- TCP:
Ping/Pongevery ~15 s; missing 3 consecutive pongs (45 s) → the server's reaper drops the session.Pongechoes thePingnonce so RTT is measurable. The client sendsPingautomatically from its io thread; the server answers withPongin any state. last_seenreaper. EveryConnSessiontrackslast_seen— bumped on any inbound TCP frame (not justPing) and on any inbound UDP voice/keepalive frame. A periodic sweep (asio::steady_timer, every 15 s) drops sessions whoselast_seenis older than 45 s. Each drop callsclose(), which broadcastsUserEvent::LEFTto remaining clients — so half-open connections (NAT timeout, wifi loss without RST, laptop sleep) that never produce a TCP EOF are cleaned up, and peers' audio enginesremove_streamand stop PLC. The timeout and sweep interval are configurable viaserver::Config::reaper_timeout_ms/reaper_sweep_ms(set to 0 to disable).- UDP: a separate lightweight keepalive on the media channel (voice.md §6) keeps NAT bindings alive and detects media-path failure independently of the control channel.
- Graceful disconnect. A client ending its session sends
Disconnect { code = 0; reason }before closing the socket. The server callsclose()on receipt — broadcastingUserEvent::LEFTimmediately, without waiting for TCP EOF or the reaper. The client'svc_disconnect()queues this message and waits for the io thread to flush it before closing the socket.code = 0is reserved for client-initiated graceful disconnect; server-sent fatalDisconnectusescode ≥ 1(1 = protocol error, 2 = kicked). - Client reconnection is local policy. The core reports transport loss but does not reconnect.
The iOS client snapshots the server, channel, voice subscription, mute, and deafen state, then
reconnects with exponential backoff capped at 30 seconds.
NWPathMonitorproactively replaces a live session when the active interface changes or becomes unavailable, avoiding the TCP keepalive delay; same-interface refreshes are ignored. A user-initiated disconnect cancels the retry task and path monitor. After authentication, the client rejoins the prior channel before restoring voice and local mute/deafen state.
8. Client-local features (no protocol changes)
Some features are entirely client-side and involve no changes to the wire format:
- External PCM feed (
vc_stream_feed_pcm) — the caller supplies interleaved int16 PCM that the core frames, encodes, and sends over the existing UDP media path. From the server and peers' perspective the stream is indistinguishable from a hardware-captured stream. No new messages, fields, or tags are needed. - PCM tap (
vc_set_pcm_sink) — receives decoded per-stream audio before hardware mixing. Entirely local to the listener; no protocol traffic of any kind.
These are noted here to prevent future contributors from looking for corresponding protocol changes: there are none.
9. Extensibility checklist
When adding a feature later (e.g. file transfer), the rules are:
- Add new
oneofarms in the reserved tag range (file transfer = 100–109) — never reuse or renumber existing tags. - Advertise a feature string in
ClientHello/ServerHello; only use the feature if both peers list it. - Prefer extending an existing message with new fields (additive) over inventing a new message where it fits.
- For experimental/out-of-tree features, ride inside
Extension { ns; payload }until it is promoted to a first-classoneofarm.
This guarantees a v1 client and a v3 server interoperate at the negotiated lowest common denominator.