Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Apple client (macOS + iOS) — placeholder
Built in M4 (see docs/roadmap.md). Swift + SwiftUI, consuming
libvoicecat through the C ABI (core/include/voicecat.h).
Planned shape (see docs/architecture.md §4 and
docs/tech-stack.md §2):
- A Swift Package wrapping the core as an XCFramework (macOS + iOS device + simulator).
- A module map exposing
voicecat.hto Swift (Swift can also use C++ interop directly, but the C ABI is the stable contract). - SwiftUI app target for macOS and iOS.
- iOS audio: app owns
AVAudioSession(.playAndRecord/.voiceChat), mic permission, interruption/route handling, callingvc_audio_*hooks on the core. - iOS screen/system audio (
SCREEN_AUDIO): a ReplayKit Broadcast Upload Extension capturingRPSampleBufferType.audioApp, linking a minimal core slice, sharing session state via an App Group (docs/voice.md§9).
Nothing here yet — the core must reach M2 (working voice) before the GUI is worth building.