9a20953c08d0f0608bbc6dc3a4f773f201f91844
25
Commits
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b44a200b95 |
fix(audio): apply receive-side NR to stereo mic streams
The per-listener noise-reduction toggle (vc_set_remote_stream) did nothing on Windows/macOS/iOS. The decode loop gated the RNNoise pass on dec_channels == 1 as a proxy for "this stream is voice" (assuming stereo => screen-share). The stereo-mic capture commit broke that: a stereo mic with send-side NR off transmits stereo Opus, so the receiver decoded two channels and skipped NR entirely. gain/mute have no channel guard, which is why only NR appeared broken. Thread the stream kind through init_recv_stream into RemoteStream::is_voice (set from si.kind() == STREAM_MIC), gate receive NR on is_voice instead of channel count, and fold a stereo voice frame to mono -> denoise -> duplicate back across both channels in place (symmetric with the send-side downmix; RNNoise is mono-only). Screen-audio shares are never denoised. New test test_recv_noise_reduction drives AudioEngine and asserts a stereo voice stream's noise floor collapses with NR on (RMS 1046 -> 0.1) while a screen-audio share stays unchanged. ctest --preset dev green 29/29. Docs: voice.md section 10. Shared-core fix; clients need only a rebuild. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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bad9c7533a |
feat(audio): real noise suppression via vendored RNNoise (send + receive)
The two-sided NR plumbing (RemoteStream::recv_ns + the per-listener vc_set_remote_stream noise_reduction toggle) was wired but inert: ApmProcessor::create() returned a no-op passthrough, because the originally-planned webrtc-audio-processing has no working Windows/macOS build. Drop in RNNoise as the real backend behind the same ApmProcessor interface, lighting up both NR paths. - Vendor RNNoise (BSD-3 + CC0) at third_party/rnnoise/ — the vcpkg port is !windows !arm, so it can't cover our primary targets. Shrunk int8 model (78MB -> 11.7MB via upstream scripts/shrink_model.sh), built as a standalone C static lib with no RTCD (portable scalar path on x86, auto-NEON on arm64) under -DDISABLE_DEBUG_FLOAT. Model is baked in (rnnoise_create(NULL)); no runtime file. - New RnnoiseProcessor (core/src/audio/apm_processor.cpp) selected by ApmProcessor::create() when VOICECAT_HAS_NS. Mono/48kHz/480-sample; our clock is fixed 48kHz and Opus frame sizes are multiples of 480, so no resampling. RT-safe: allocates at construction, lock-free in the capture/playback callbacks. - Receive-side: lit up via the factory; gated to mono streams (a stereo stream is a screen-audio share, not voice). - Send-side (new): vc_set_input_noise_reduction(client, enable) ABI + vc_client::mic_ns_, run before input gain/VAD in on_capture_frame. A stereo mic is downmixed to mono ONLY when NR is on — with NR off a stereo mic keeps full stereo (never collapse mic quality unasked). - Enable C as a project language for the vendored lib. - New noise_suppression test: white noise through ApmProcessor::create() drops ~99.9% RMS. ctest --preset dev green, 28/28. windows-client DLL builds clean with vc_set_input_noise_reduction exported, system-only deps. - Docs synced: voice.md §10, tech-stack.md §1/§5, third_party/README.md, vcpkg.json note, PROGRESS.md, CLAUDE.md. Client on/off UI toggles (Windows/macOS/iOS) are the remaining follow-up. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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7547b8e140 |
fix(audio): wire in-band FEC into the decoder loss path
The encoder set OPUS_SET_INBAND_FEC, but the decoder never invoked FEC -- the loss path went DRED -> PLC, so FEC redundancy was emitted (and paid for in bitrate) yet never consumed. Wire FEC recovery into AudioEngine::on_playback between DRED and PLC: copy the next buffered packet once, try DRED, else (if the stream negotiated FEC) decode(next_pkt, ..., fec=true), else PLC. Recovery priority is now DRED -> FEC -> PLC. Add per-stream RemoteStream::fec_enabled_, captured from OpusParams in init_recv_stream. Docs (voice.md) updated to match. ctest --preset dev: 27/27 green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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ce2035f271 |
fix(audio): bound playout depth to stop voice latency ratcheting up
Latency between speakers grew to multiple seconds and only reset on rejoining voice. Root cause was the receiver playout logic, not the codec settings: the playout clock free-ran in real time while the sender omitted silence from its timestamps (and set no header flags), and the only correction snapped the clock to the *oldest* buffered frame — which could only ever add standing latency. target_depth_ms_ was computed but never enforced, so latency could only grow or reset. Fix: bound playout against the stream's leading edge (newest frame). (Re)seed to the leading edge on start/marker/starve (no prebuffer, so latency stays low), and frame-skip catch-up trims any backlog beyond target+hysteresis — the missing downward force. Hardening: sender now stamps kFlagMarker (talkspurt start) and kFlagDtx, consumed on recv for clean resync; adaptive late-drop window; EWMA outlier rejection so silence gaps/stragglers don't poison the estimate; duplicate counting and ring-underrun diagnostics. New test_jitter_depth asserts depth stays bounded (<200ms) while arrivals outrun playback. ctest --preset dev green (27/27). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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6c17881cc0 |
feat(ios): real echo cancellation/NR via native Voice-Processing engine
iOS "voice chat" had echo and no noise suppression: real iOS AEC/NS/AGC come only from Apple's Voice-Processing I/O unit (VPIO), but the core plays/captures via miniaudio's plain RemoteIO units, so .voiceChat mode alone never engaged AEC. Core (ABI PATCH 1->2): - vc_set_mixed_output_sink + vc_set_external_playback. In external mode the AudioEngine opens no hardware playback device; a mixer-timer thread drives on_playback (decode+mix) on a ~20ms cadence and ships the final mix to the sink. start() also skips the hardware capture device when the MIC stream is external_feed (AudioParams.external_capture). - New white-box test test_external_playback (drives the timer with no hw). iOS/Swift: - StreamDescriptor.externalFeed; VoiceCatClient.setMixedOutputSink / setExternalPlayback wrappers. - IOSVoiceProcessingEngine: AVAudioEngine + setVoiceProcessingEnabled; mic tap -> feedPcm, mixed-sink lock-free ring -> AVAudioSourceNode (both share the VPIO unit so AEC has its reference signal). - IOSAudioRouter.currentConfigUsesVoiceProcessing scopes VPIO to the AEC presets; SessionState join/leave + reconcileVoicePath() switch paths; Voice Chat defaults to speaker; Settings surfaces AEC/NS state. Known: pending on-device verification; a few bugs to fix afterward. |
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6071c8e238 |
fix(media): stop permanent voice loss after bad-network blip (protocol v2)
A bad UDP packet on a flaky link could permanently wedge the voice path, unrecoverable even across app restarts. Three defects: 1. Anti-replay window was advanced from the UNAUTHENTICATED header seq before the AEAD tag was checked, and not rolled back on failure. One corrupted/forged frame shoved recv_highest_ far ahead, after which every legitimate frame was rejected as "too old" forever. Reorder to replay-check -> authenticate -> update (RFC 3711 3.3); the window now moves only after a successful tag check. 2. The wire seq was only the low 16 bits of the nonce counter (zero-extended on receive). After 65,536 frames the nonce desynced and all frames failed auth. Widen the voice frame seq u16 -> u64 (header 14 -> 20 bytes). The core owns all UDP framing, so Swift/C# clients need only a rebuild. This is a versioned wire change: VOICECAT_PROTOCOL_VERSION 1 -> 2, handshake rejects on mismatch. 3. Server leaked per-session UDP state on disconnect; unregister_session now frees udp_endpoints_/udp_tokens_/ssrc_to_session_. Also add rate-limited dropped-frame logging to MediaRelay so a wedged media path is observable. New regression tests in test_media_aead.cpp cover the poison (fails on old code) and the 16-bit wrap. ctest --preset dev -E external_pcm: 22/22 pass (external_pcm aborts on a pre-existing CoreAudio shutdown race, unrelated). |
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615d2a8e5f |
feat: external PCM feed/tap API (vc_stream_feed_pcm + vc_set_pcm_sink)
Promotes vc_test_inject_capture (mono-only, TEST-ONLY) to a public, stereo-capable production API and adds a symmetric PCM tap on the receive side. Enables ReplayKit (iOS), ScreenCaptureKit (macOS), bots, soundboards, and custom clients — all without a hardware audio device. Core C++: - voicecat.h: new vc_stream_feed_pcm, vc_pcm_sink_cb typedef, vc_set_pcm_sink; vc_test_inject_capture kept as deprecated alias - audio_engine: stereo-aware inject_capture (channels param + ring reset on channel-count change); atomic pcm_sink_ fired per decoded frame in on_playback; RemoteStream carries user_id/stream_id for RT-safe sink metadata; init_recv_stream takes user_id+stream_id - client.cpp: stream_feed_pcm / set_pcm_sink implementations; sync_remote_streams passes user_id/stream_id to init_recv_stream - voicecat.cpp: trampolines + channels=1/2 validation Tests: test_external_pcm (headless, 3 sub-tests: mono round-trip, stereo feed L≠R, sink metadata+disable). ctest 23/23. Swift: feedPcm / setPcmSink in VoiceCatClient.swift + 4 XCTest smoke tests (ExternalPcmTests.swift). C#: StreamFeedPcm / SetPcmSink in VoiceCatClient.cs + NativeMethods.cs (vc_stream_feed_pcm unsafe P/Invoke, VcPcmSinkCallback delegate, vc_set_pcm_sink via nint) + 4 xUnit smoke tests (ExternalPcmTests.cs). Docs: architecture.md §4 new subsection, voice.md §9 updated (macOS/iOS now reference vc_stream_feed_pcm), protocol.md §8 explicit no-protocol-change note, roadmap.md M5 entry. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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97fa659422 |
feat(windows): UI overhaul -- toolbar, unified log, PM windows, channel counts, output volume
- Voice actions (Join Voice, Share Screen Audio) moved to a ToolStrip toolbar and a new Voice menu in the menu bar; removed from the bottom voice panel - Activity log and chat log collapsed into a single RichTextBox (rtbLog); activity events appear in gray, chat messages in default color - Private messaging reworked: each conversation opens in its own modeless PrivateMessageForm instead of sharing the main chat log via a scope dropdown; cboScope removed; main compose bar always sends to the current channel - New "Messages -> New Private Message..." menu item (Ctrl+P) opens a UserPickerDialog listing all connected server users (not just the current channel) so you can PM anyone on the server - Channel tree now shows live user counts, e.g. "General (3)" -- counts sourced from the existing _users dictionary which already tracks all server users with channel IDs - Global output volume slider (TrackBar, 0-100, default 80) added to the right panel; wired to new vc_set_output_volume C ABI function that applies a master gain multiplier in the audio engine playback callback after mixing all streams - vc_set_output_volume added end-to-end: voicecat.h, audio_engine.h/.cpp, client.h/.cpp, voicecat.cpp, NativeMethods.cs, VoiceCatClient.cs - Documented Windows PowerShell ctest requirement in AGENTS.md and CLAUDE.md: MinGW binaries exit 0xc0000139 in Git Bash; always run ctest/.exe via PowerShell 22/22 ctest green (PowerShell); dotnet build 0 warnings. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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fdcd8d1427 |
feat: DRED (Deep REDundancy) per-channel toggle
Adds Opus 1.6 DRED support end-to-end: encoder embeds 20 ms of ML redundancy in every packet when enabled; decoder recovers lost frames from the next buffered packet's DRED extension rather than falling back to PLC comfort noise. Protocol: bool dred = 11 added to AudioConfig (backward-compatible, defaults false). C ABI: int dred added to vc_audio_config. Encoder: OPUS_SET_DRED_DURATION(2) when dred=true. Decoder: OpusDREDDecoder + per-stream OpusDRED scratch pre-allocated off the RT thread; JitterBuffer::try_copy_front_payload peeks at the next packet without popping on every PLC step; opus_decoder_dred_decode reconstructs the lost frame if DRED data is present, otherwise falls back to PLC. New test: test_dred_toggle (22/22 ctest green). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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f3c1172a3e |
docs(ios): drop stale debug comments + TeamTalk refs from audio router
After the stereo-mic/A2DP debugging settled, the iOS audio code carried leftover TeamTalk5 comparison notes, source-line citations, TEMP DIAGNOSTIC markers, and "this was the bug" narratives that no longer help. Reworded those to state the current rules; kept the comments that document real constraints (the setPreferredInputNumberOfChannels(2) trap, the re-entrancy guard, the ma_context no-session-management config). Comment-only — no behavior change. core builds, ctest --preset dev 21/21. |
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f1e1ef59ed |
fix(ios): stop miniaudio from clobbering AVAudioSession (stereo->A2DP output death)
The real root cause of "selecting Stereo Mic kills headphone/A2DP output on Join Voice." Every prior fix worked on the Swift IOSAudioRouter under the false premise that "miniaudio does NOT touch AVAudioSession on iOS." It does: the core opened devices via ma_device_init(nullptr, ...), and with a NULL context miniaudio 0.11.25 runs an iOS "hack" that sets the session category by device type, then ma_context_init__coreaudio calls setCategory()+setActive() on every device open -- capture -> AVAudioSessionCategoryRecord with zero options. That wipes the .playAndRecord category, the mode, and .allowBluetoothA2DP / .mixWithOthers / .allowAirPlay that IOSAudioRouter had just configured, killing headphone/A2DP (and even wired) output. Stereo presets break worst because they rely on the A2DP output route the wipe removes. TeamTalk avoids this by opening RemoteIO/VPIO AudioUnits directly and leaving the session entirely to the app. Fix (core, cross-platform safe): AudioEngine now owns a ma_context built by make_context_config() with coreaudio.sessionCategory = ma_ios_session_category_none and noAudioSessionActivate/Deactivate = MA_TRUE, and routes all ma_device_init calls (playback, capture, loopback) plus enumerate_devices through it. miniaudio no longer touches AVAudioSession; IOSAudioRouter is the sole owner (the session is already activated on connect in AppState before any device opens). Context is lazily inited in start(), reused across restarts, uninited in ~AudioEngine. Adds TEMP AudioSessionManager.logSessionState() diagnostics (after activate, on route change, on .streamStarted) to verify on-device that the category stays PlayAndRecord+allowBluetoothA2DP instead of flipping to Record. Remove once confirmed. Windows: cmake --build --preset dev clean; ctest --preset dev 21/21. iOS build + on-device verification pending on Mac. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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dcb7e6eeca |
fix(ios): fix stereo mic + A2DP output silence
Three coordinated fixes for the bug where enabling stereo mic capture
caused all audio output (A2DP, speaker, wired) to go silent:
1. audio_engine.cpp — open playback before capture
On iOS, starting the stereo capture AudioUnit can trigger an audio
route reconfiguration that drops A2DP before the playback device has
a chance to claim the route. Opening and starting the playback device
first commits the output route (A2DP), so iOS is less likely to drop
it when stereo capture activates afterward.
2. client.cpp — decouple set_capture_channels from engine restart
Previously vc_set_capture_channels() stopped and restarted the engine
immediately, which opened capture first (old ordering) and raced
against the settling AVAudioSession route. Now it only stores the
channel count; the caller (Swift via vc_audio_restart) controls when
the engine restarts, after the route has settled.
3. IOSAudioRouter.swift — call audioRestart() after channel config
selectCaptureChannels() and applyPreset() now call audioRestart()
after applyConfiguration() + setCaptureChannels(). This is the
vc_audio_restart() path that was added to the ABI in
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9fc51cffc4 |
feat(ios): audio overhaul, Join/Leave Voice, channel-id sync fix, stereo mic capture
Three iOS client problems fixed plus a new core stereo-mic capture ABI: 1. Channel-id sync bug (mic button permanently dimmed): SessionState never synced currentChannelId from the self user's channelId on connect, so the mic button (gated on currentChannelId == 0) stayed dimmed. Added syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522); called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult. Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState. 2. Join/Leave Voice button: replaced icon-only mic toggle with explicit text button (parity with macOS). Mute/deafen disable when not in voice. 3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input port selection, built-in mic orientation/polar patterns, Bluetooth HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay, UserDefaults persistence. AudioSessionManager delegates to it. 4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels() lets the core open the mic device in stereo (2-ch interleaved). LocalStream gains capture_channels; ensure_audio_running reads it; audio_engine.cpp capture_accum_ + on_capture updated to channel-aware accumulation. Test test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper VoiceCatClient.setCaptureChannels. 5. Settings UI rework: AVAudioSession-derived input/output tree replaces miniaudio device picker. 6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj). swift-tools-version 6.0 with swiftLanguageModes .v5. Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md updated; stale 'vc_audio_suspend/resume deferred' claims corrected. Verified: ctest --preset dev 21/21 green; swift test 6/6 green; xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED. |
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e26e7db5b1 |
feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
AudioSessionManager (AVAudioSession owner + interruption/route handling),
ServerListStore/SavedServer (App Group container + Keychain sharing),
and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)
C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.
XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.
Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
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d397731db9 |
feat(audio): per-stream mix controls in Windows client + vc_get_remote_stream getter
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a user's streams, even though the core mixer (AudioEngine::RemoteStream) and the C ABI (vc_set_remote_stream) were already per-stream. The UI had no per-mix controls anywhere. Reworks the dialog to enumerate ListUserStreams on open and render one row per stream (kind + label + Gain + Mute + NR), each wiring only to its own stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the dialog opens at the listener's actual current per-stream settings (defaults 1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no existing symbols touched. Tests: test_m3_multistream extended with getter round-trip assertions; new C# smoke test exercises the full P/Invoke marshaling path with two clients. Docs: voice.md §10 notes the getter. NR checkbox keeps its honest 'passthrough' label (NS DSP still unbuilt per §8). |
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487a561963 |
fix(net): broadcast LEFT on disconnect, add keepalive/reaper, cap PLC hiss
Three reported bugs traced to one root cause plus two missing designed features:
1. Stale users + eternal PLC hiss (root cause): ConnSession::close() silently
erased dropped users without broadcasting UserEvent::LEFT, so peers never
learned the user left and their audio engines never called remove_stream —
Opus PLC synthesized comfort noise forever. Fix: broadcast_left() helper
+ close() broadcasts LEFT before erasing.
2. PLC cap (defense-in-depth): on_playback now caps pure PLC at ~2s, then
emits digital silence so a stale stream can never hiss forever even if
remove_stream is skipped. Resets automatically on fresh packets.
3. No timeout / no ping: client never sent Ping, server had no last_seen /
reaper, so half-open connections (NAT timeout, wifi loss, sleep) left
ghost users forever. Fix: client Ping every 15s with RTT measurement,
ConnSession::last_seen bumped on every inbound TCP/UDP frame, steady_timer
reaper sweeps every 15s and drops sessions older than 45s (configurable
via server::Config).
4. UDP KEEPALIVE: client sends plaintext kFrameKeepalive every 5s; server
bumps last_seen + echoes back. Keeps NAT bindings alive and lets media
activity defer the reaper independently of TCP.
5. Graceful client disconnect: vc_disconnect() sends Disconnect{code=0} via
a flag-based io-thread exit (no double-close race); server handles
client-sent Disconnect with immediate close() + LEFT broadcast.
3 new tests: disconnect_left, plc_cap, reaper_timeout. 21/21 ctest green.
Docs: protocol.md §6/§7, voice.md §6, architecture.md §5, PROGRESS.md.
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cccf085a87 |
fix(audio): stereo screen-audio loopback capture on Windows
start_loopback_capture hardcoded channels=1, forcing miniaudio to downmix the system's stereo mix to mono before the encoder saw it -- on_capture_frame then upmixed L=R to produce fake stereo. Now the loopback device opens in the channel's mode (stereo when the channel is stereo), CaptureCallback carries an explicit channels param so the encoder gets real interleaved L/R, and a mono fallback covers unusual render endpoints. New test_loopback_stereo_capture asserts L!=R end-to-end; 18/18 ctest green. |
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a2f159e971 |
fix(audio): seed/re-sync playout clock so VAD/PTT gaps don't silence playback
RemoteStream::playout_ts was seeded to 0 and only advanced inside the decode loop (including on every PLC iteration), so it free-ran at ~1x wall-clock regardless of whether the sender was transmitting. The sender's frame timestamps only advance while it actually sends (the VAD/PTT gate returns before ls.timestamp += samples). Across a late join or any VAD/PTT silence gap the two clocks diverged without bound; once past the jitter buffer's 500 ms late-drop window every real frame was dropped-as-late (clock ahead) or never-due (clock behind) -> permanent silence, while the talk indicator (driven by push_recv_frame, independent of the jitter buffer) stayed lit. Add JitterBuffer::peek_front_ts() (try-lock, RT-safe) and seed/re-sync playout_ts to the earliest buffered frame on the first frame and whenever it has drifted past +/-200/500 ms. This seeds startup and recovers after every silence gap. New regression test test_playout_resync free-runs the clock ~2 s past the drop window, pushes a ts=0 frame, and asserts audible output: fails (energy=0) without the fix, passes with it. ctest --preset m1-dev: 14/14. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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7da0a02b3a |
fix(audio): buffer capture frames to Opus encoder's fixed frame size
AudioEngine::on_capture() was passing miniaudio's hardware callback period (commonly 480 samples / 10 ms on WASAPI shared mode) directly to opus_encode(), which requires exactly frame_samples_ (960 for 20 ms @ 48 kHz). The mismatch returned OPUS_BAD_ARG and silently dropped every real mic frame, while screen share and injected test frames happened to be correctly sized and worked fine. Fix: accumulate PCM in a pre-allocated CaptureAccum buffer (mirroring the existing RemoteStream::ring fix on the playback side) and only call capture_cb_ when a full frame_samples_ chunk is ready. Same pattern applied to on_loopback(). Add test_capture_frame_accumulation() to verify the accumulator fires exactly the right number of callbacks for misaligned chunk sizes (480, 240+720, 1920 samples). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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63b241cc2e |
feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h): - vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads - VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password - VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_ until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519) - vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only - VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate - vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores it atomically so the audio RT path reads without a lock C++ implementation: - SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id, password_protected, and max_users (were permanently zeroed) - TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS - TofuStore split into peek (read-only) + pin (write) so first-connect only persists after user approval; tofu_store_path in vc_config for per-user pin file location - TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows) - windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests - New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green) Windows client (clients/windows/ — .NET 10 WinForms): - VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks, Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer - VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity- Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode, per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar) - PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation) - PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams - Accessibility: explicit AccessibleName/Description on every control, & mnemonics, Activity log ListBox as durable screen-reader record, AutomationNotification for curated live announcements Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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5be869c61a |
fix(audio): decouple Opus decode cadence from playback callback period
on_playback() was passing miniaudio's hardware playback-callback frame count to opus_decode()'s max_samples, instead of the decoder's fixed frame size (960 samples @ 20ms/48kHz). Since real packets decode to more samples than the (often smaller, e.g. ~480 on default low-latency WASAPI) hardware period, opus_decode returned OPUS_BUFFER_TOO_SMALL on nearly every callback -- packets were received/decrypted/jitter-buffered correctly but never decoded into audible PCM. Result: control-plane events and VAD worked, but zero audio in headphones. mix_for_test()'s white-box test masked this since it always called on_playback with frames == frame_samples, the one case where the bug is invisible. Fix: RemoteStream gained a small ring buffer (init_ring/push_ring/ pop_ring) that decouples decode cadence from playback-callback cadence. on_playback now tops the ring up by decoding whole Opus frames (always decoder.frame_samples(), never the hardware frame count) and drains exactly what the callback asks for, silence-padding (PLC) on underrun. Side effect: also fixes playout_ts, which was advancing by the wrong unit (hardware frames instead of decoded samples) -- it now tracks correctly against jitter-buffer timestamps. ctest --test-dir build/m1-dev: 12/12 green. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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5f6c223526 |
feat: device enumeration, VAD/PTT input gate, stereo playback, WASAPI loopback
Closes the three items PROGRESS.md's M3 section explicitly carried forward as out of scope: - Device enumeration (vc_list_devices) + input device selection (vc_set_input_device), backed by AudioEngine::enumerate_devices() via miniaudio's ma_context_get_devices. Device ids are opaque hex-encoded ma_device_id strings. - VAD/PTT send-side input gate (vc_set_input_mode, vc_set_push_to_talk). webrtc-audio-processing (the originally-planned APM) has no working Windows/MSVC build upstream (GCC-only Meson, unfinished MinGW support, hard abseil-cpp dependency), so VAD is a new lightweight, dependency-free energy/RMS processor (EnergyVadProcessor) behind the existing ApmProcessor interface. Gating is MIC-only; SCREEN_AUDIO/AUX_DEVICE always bypass it. - True stereo playback: AudioEngine's mixer and output device now carry stereo end-to-end (mono streams upmix L=R) instead of downmixing decoded stereo streams to mono before mixing. - Real WASAPI loopback capture for SCREEN_AUDIO (Windows-only, via miniaudio's loopback device type), replacing test-only injection as the production capture path. Also: vccli gains --list-devices, --input-device, --input-mode, and --share-screen-audio flags, plus a stdin command loop (ptt on/off, mode vad/ptt) for manual verification. New test_vad_ptt_devices.cpp covers all four items (ABI-level + a white-box AudioEngine stereo-mix check). Docs updated to match: voice.md, roadmap.md (decision-log entry superseding the original webrtc-audio-processing choice), tech-stack.md, README.md, architecture.md, CLAUDE.md, PROGRESS.md. Still explicitly out of scope, documented not silently dropped: real webrtc-audio-processing/AEC (no AEC/NS/AGC exists at all yet), macOS/iOS SCREEN_AUDIO capture, process-specific loopback, and a pre-existing RT-thread rule violation in the capture path that predates this work. Verified: ctest 12/12 green across 3 consecutive full-suite runs (both dev and m1-dev presets build clean); test_vad_ptt_devices passed 5 consecutive standalone runs; manually verified live (vccli --list-devices against real hardware, vccli --voice --input-mode vad streaming without incident). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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867557eda1 |
feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC + SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise- reduction, talk indicators, and enforced per-channel Opus configurability (mono/stereo, bitrate, frame size, FEC/DTX, application). Bugs fixed along the way (found while implementing, not pre-existing scope): - Server hard-coded stream_id=1 for every announce, so a second stream from the same user silently overwrote the first in SessionRegistry::set_user_stream. Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop validates against announced_stream_ids_ before clearing. - Client dropped mode/dtx/complexity/application from effective_audio even for the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever applied to OpusParams. Fixed on both the send (handle_stream_announce_result) and receive (sync_remote_streams) paths via a shared opus_params_from_audio_config() helper. - OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application and wired it through. - on_playback's per-stream decode passed the wrong frame_size to opus_decode (total samples instead of samples-per-channel), which would have overflowed the decode buffer for any stereo stream. - teardown_voice() raced when called concurrently from run_io()'s own cleanup and from disconnect() on a different thread -- both could see udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the same std::thread (intermittent std::system_error under ctest). Fixed with a teardown_mu_ guard instead of carrying the flake forward. New: - Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/ FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX); handle_stream_announce enforces the channel's config, clamping (not overriding) bitrate_bps to its ceiling. - core/src/core/client.h/.cpp: local-stream state is now a std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with request_id-correlated announce/result handling (request_id already round-tripped on the wire; just wasn't read before). on_capture_frame is kind-aware and upmixes mono capture to stereo when a stream's config calls for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired through set_remote_stream. New run_talk_timer() thread emits VC_EVENT_TALK_STATE from both remote and local edge detection. - core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps (inject_capture), stereo-to-mono downmix at the decode/mix boundary, RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled and last_voice_ms/talking; new set_stream_noise_reduction() and poll_talk_transitions(). - core/src/session/session.h/.cpp: Stream now carries the full AudioConfig, not just sample_rate/frame_ms. - New additive C ABI (core/include/voicecat.h): vc_audio_config + vc_get_stream_audio_config (effective Opus config for any stream you own or a peer's); vc_test_inject_capture (test-only synthetic PCM injection, clearly marked, mirrors AudioEngine::inject_capture). - tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI (mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two concurrent local streams, independent gain/mute/NS control, per-channel config divergence via vc_get_stream_audio_config, talk indicators. Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback capture for SCREEN_AUDIO (synthetic injection only); true stereo playback output (AudioEngine's mixer/output device stays mono -- Opus itself is fully stereo-correct on the wire). ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive full-suite runs plus 8 standalone runs of the new test. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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694494a5be |
feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305 AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX, an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain wired through ConnSession/SessionRegistry into a new server-side SFU (MediaRelay) that decrypts and re-encrypts frames per channel member. Exit criterion verified: test_m2_voice — two headless clients relay 50 encrypted Opus frames through the server; ctest --preset m1-dev is 9/9 green. Also corrects protocol.md's UdpBinding diagram, which described the UDP-side binding packet as AEAD-sealed when it is in fact a plaintext bootstrap frame (separate from the TCP/TLS UdpBinding ack). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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b332b0972b |
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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