Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS):
1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane.
Previously the button only toggled the local mic — receiving was always on
(gated by channel membership alone). Added a protocol-level voice subscription
concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult
proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI
functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked
by the SFU relay recipient filter, and core-client gating of remote-stream
decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe
on Leave. Text chat works regardless of voice subscription.
2. Channel edit dialog now shows the channel's actual current settings. The read
struct vc_channel was missing sort_order and audio fields — only the write
struct vc_channel_info had them. Extended vc_channel with both (additive, no
ABI break), updated the session model and list_channels marshaling to populate
them, and updated all three clients' edit callers to use actual channel info
instead of hardcoded defaults.
3. Channel parameter updates now automatically restart everyone's streams.
Previously editing a channel's audio config persisted and broadcast a
ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are
frozen at announce time. handle_channel_event now detects audio-config changes
on the user's current channel and stop->starts each active local stream. The
server reads the updated config on re-announce; peers wire up fresh decoders
at the new ssrc.
All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not
yet compile-verified (Windows environment).
Both desktop mics were hard-mono: the core defaults capture_channels=1 and
neither client ever called vc_set_capture_channels (only iOS did). Add a
persisted "Stereo microphone" toggle to each client's Audio settings, applied
when the mic stream starts and live via vc_set_capture_channels + vc_audio_restart.
Expose both ABI calls in the Windows interop; the macOS wrapper already had them.
Core fix: encode_and_send_frame now folds a stereo mic frame to mono on a mono
channel - previously the channels==2 branch encoded interleaved L/R directly even
on a mono channel, feeding a mono opus_encode 2x its samples (wrong pitch/garbage).
Real stereo still only reaches the wire on a stereo channel; on a mono channel the
mic is cleanly downmixed.
Test: test_stereo_mic_mono_channel. ctest --preset dev green (28/28). Docs: voice.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Expose the existing send-side vc_set_input_noise_reduction C ABI (MIC-only,
mono, LOCAL — denoises captured mic PCM before input gain and VAD/PTT gate)
as a persisted global toggle in each client's audio settings, applied live
and re-applied on Join Voice. Mirrors the existing mic-gain wiring pattern.
- Shared Swift (VoiceCatCore): add setInputNoiseReduction(_:) wrapper
- Windows: P/Invoke + SetInputNoiseReduction wrapper, MicNoiseReduction in
VoiceSettings, new checkbox in AudioSettingsForm (layout shifted +28px),
apply on Join Voice; also fix stale 'planned - currently passthrough'
label on the receive-side per-user NR checkbox (RNNoise now backs it)
- macOS: inputNoiseReduction state + UserDefaults in MainWindowController,
NR checkbox + nrChanged action in SettingsWindowController
- iOS: inputNoiseReduction in VoiceState + setter + restore in SessionState,
NR Toggle in SettingsView Voice section
Aux/screen are out of scope by design (core's NR guards kind == MIC). Apple
builds require a rebuilt VoiceCatCore.xcframework with VOICECAT_HAS_NS.
Input mode (VAD/PTT/Always-On), VAD threshold, and the new mic gain were
applied to the core + UI but never saved, so every relaunch reset to VAD
defaults. Each client now persists them and re-applies on connect:
- iOS: UserDefaults (SessionState.loadAndApplyVoiceSettings + setter writes)
- macOS: UserDefaults via MainWindowController didSet + loadPersistedAudioSettings
(settings window also restores the VAD slider from the stored threshold)
- Windows: new Models/VoiceSettings.cs (JSON at %AppData%\VoiceCat\voice.json,
mirrors FeedbackSettings) loaded/applied in MainForm
Add global send-side mic gain API vc_set_input_gain (applied to MIC PCM in
on_capture_frame before the VAD gate, clamped to int16) + Swift/C# bindings,
and a 0-300% (default 100%) mic-volume slider on all three clients.
Fix iOS chat: ChatView called sendText(scope:.channel) with no targetId (0),
so channel messages went nowhere; now passes session.currentChannelId.
Fix iOS per-user tuning for VoiceOver: the tuning sheet was long-press
.contextMenu only (invisible to VoiceOver); UserRow now also exposes the same
buttons via .accessibilityActions (no visual change).
Verified: core builds clean; ctest 24/27 (3 pre-existing teardown crashes,
reproduced with changes stashed); VoiceCatMac + VoiceCatiOS (arm64 sim) build
SUCCEEDED; VoiceCat.Interop dotnet build succeeded. Windows App not built
(WinForms can't build on macOS) — follows existing patterns.
- Voice actions (Join Voice, Share Screen Audio) moved to a ToolStrip toolbar and
a new Voice menu in the menu bar; removed from the bottom voice panel
- Activity log and chat log collapsed into a single RichTextBox (rtbLog); activity
events appear in gray, chat messages in default color
- Private messaging reworked: each conversation opens in its own modeless
PrivateMessageForm instead of sharing the main chat log via a scope dropdown;
cboScope removed; main compose bar always sends to the current channel
- New "Messages -> New Private Message..." menu item (Ctrl+P) opens a UserPickerDialog
listing all connected server users (not just the current channel) so you can PM
anyone on the server
- Channel tree now shows live user counts, e.g. "General (3)" -- counts sourced from
the existing _users dictionary which already tracks all server users with channel IDs
- Global output volume slider (TrackBar, 0-100, default 80) added to the right panel;
wired to new vc_set_output_volume C ABI function that applies a master gain multiplier
in the audio engine playback callback after mixing all streams
- vc_set_output_volume added end-to-end: voicecat.h, audio_engine.h/.cpp,
client.h/.cpp, voicecat.cpp, NativeMethods.cs, VoiceCatClient.cs
- Documented Windows PowerShell ctest requirement in AGENTS.md and CLAUDE.md:
MinGW binaries exit 0xc0000139 in Git Bash; always run ctest/.exe via PowerShell
22/22 ctest green (PowerShell); dotnet build 0 warnings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a
user's streams, even though the core mixer (AudioEngine::RemoteStream) and
the C ABI (vc_set_remote_stream) were already per-stream. The UI had no
per-mix controls anywhere.
Reworks the dialog to enumerate ListUserStreams on open and render one row
per stream (kind + label + Gain + Mute + NR), each wiring only to its own
stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the
dialog opens at the listener's actual current per-stream settings (defaults
1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no
existing symbols touched.
Tests: test_m3_multistream extended with getter round-trip assertions; new
C# smoke test exercises the full P/Invoke marshaling path with two clients.
Docs: voice.md §10 notes the getter. NR checkbox keeps its honest
'passthrough' label (NS DSP still unbuilt per §8).