Commit Graph
159 Commits
Author SHA1 Message Date
Talon 0dad40c9d7 Reconnect on a real handover instead of waiting for a dead path
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A Wi-Fi to cellular switch left the session visibly dropping: the media transport rebound
itself within a few seconds, but nothing noticed the blackholed control connection until an
unanswered keepalive proved it, and the teardown that followed announced a lost connection and
waited another second before dialling again.

Watch the system path on iOS and fail the control connection the moment the carrying interface
changes, which is the only path change TCP cannot survive. Roaming between access points and a
link that is merely unusable for a while keep the same interface and the same source address,
so ControlPathWatcher reports neither; an unsatisfied path holds the last signature rather than
reporting, so a reconnect is never started into a route that cannot carry it. Tighten the
keepalive window on the phone as the backstop for what the monitor cannot see, run the first
reconnect attempt immediately, and defer the lost-connection announcement until an attempt has
actually failed, so a sub-second handover is silent and only a real outage is announced.

A control reconnect still re-authenticates and rejoins: the media keys come from the TLS
exporter of the connection that was lost, so seamless handover needs control-plane session
resumption rather than a faster reconnect.
2026-09-25 17:20:52 +02:00
Talon 0b81b81c0c fix(ios): rebuild audio only when needed and stop VoiceOver list churn
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Two iOS bugs with the same shape: unconditional rebuilds where a
conditional check belongs.

The audio graph was torn down on every unintentional disconnect and every
foreground transition. A lost connection ran the same teardown as an
explicit disconnect, deactivating the AVAudioSession and so dropping the
Bluetooth HFP link for a transport blip, and foregrounding always called
Reconfigure even though the `audio` background mode keeps the graph live.
Both cost seconds of dead audio on a headset.

Split "session ended" from "transport blipped". Detach unbinds the client
but keeps the session, graph, and route, so a reconnect rebinds to a live
HFP link; the route is parked on stream id 0 so capture cannot feed the
next connection a stream it never announced. StartListening reuses a
running graph, StartMicrophone reuses a running tap of the same width, and
Reconfigure gained a non-forcing mode that no-ops when tap presence,
channel width, and voice processing all still match. Foregrounding now
ensures the graph is running and only reconfigures if it actually stopped.
Route changes, media-services resets, and the stall watchdog still force a
full rebuild.

Every list also reloaded on a model event raised 20 times a second by the
microphone level timer. ReloadData recreates the accessibility element
tree, so VoiceOver explore mode re-announced the row under a dragging
finger and a double tap landed on an element that no longer existed. No
controller ever unsubscribed, so popped controllers kept reloading too.

Move the level to its own LevelChanged event, and reload lists through
ListRefresher, which subscribes only while on screen and only reloads when
the rendered content signature changed. The voice bar publishes its
accessibility value on 5% steps, MoveUserController reloads just its two
checkmark rows, and the chat transcripts skip reassigning identical text.

The changed logic sits on UIKit and AVFoundation types the net10.0 test
project cannot reference, so this carries no tests; the Bluetooth
reconnect and foreground paths need device verification.
2026-09-25 17:00:25 +02:00
Talon 724f7e912d fix(ios): keep voice chat on Bluetooth headset
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2026-09-25 12:27:27 +02:00
Talon f3ac779bf4 Survive changing networks and deepen the receive buffer
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Media died silently whenever a client's source address changed. The relay bound a
peer's endpoint once and refused to move it, and the client stopped offering its
binding token after the first bind, so a Wi-Fi/cellular handover stranded the
session in both directions. Add an authenticated Rebind media frame: the binding
token travels in the clear for peer lookup only, and the AEAD tag over header and
token plus the peer's existing replay window are what authorize the move, so a
captured rebind cannot be replayed to redirect someone else's downlink. The client
rebuilds its UDP socket instead of retrying on one still pinned to a vanished
interface.

Nothing judged the control connection live: pings were sent and pongs ignored, so a
blackholed TCP path went unnoticed for minutes while the UI showed a live session.
Treat any server traffic as liveness and fail the connection when it stops, which
drives the existing reconnect.

The receive jitter buffer had lost its depth floor, so a channel without FEC or
DRED played out with no buffer at all and ordinary reordering became concealment.
Restore a one-frame floor, observe every arrival rather than only accepted ones —
a shallow buffer was rejecting the late arrivals that should have deepened it —
and allow playout to hold a frame so depth can follow a degrading link. A stalled
consumer now sheds the oldest queued packet instead of refusing the live talkspurt.

Add a deterministic network-impairment simulation covering bursty loss, jitter,
reordering, duplication, outages and a stalled consumer, a handover test against a
real relay, a replay test for the rebind path, and a blackholed control connection
driven through a freezable TCP proxy.
2026-09-24 19:15:16 +02:00
Talon fb740bcfb2 Try to fix background glitching over long periods of time
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2026-09-24 13:31:16 +02:00
Talon 186fe6dbb6 Fix iOS broadcast pump mapping churn
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The screen-audio pump opened and disposed a memory mapping plus its container
lookup and path strings on every 5 ms tick - about 200 mapping pairs per
second of steady allocation that churned the GC under long calls. The producer
opens the ring with O_CREAT and never replaces it, so the pump now keeps one
mapping across ticks and rebuilds it only when the ring file disappears or a
drain fails.
2026-09-23 21:47:42 +02:00
Talon f348574bc1 Fix iOS background audio pacing
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Sleep-paced threads stall for hundreds of milliseconds when iOS coalesces a
backgrounded app's wakeups, and the deadline resets that discarded the deficit
left the capture backlog queued until its ring overflowed: regular dropouts
that worsen the longer the app stays backgrounded. Pace both 20 ms hands-offs
from the AVAudioSourceNode render callback instead (mix via Audio.RunCycle
with deviceClockedAudio, capture handoff from the ring), wake the UDP sender
on a queue signal instead of a 1 ms poll, and let stalled consumers drop their
backlog to the buffer target instead of ratcheting it.
2026-09-23 21:37:24 +02:00
Talon 1487f2673b Fix iOS app icon and extension bundle version validation
Declare XSAppIconAssets in the app manifest so actool receives --app-icon
and the bundle carries CFBundleIconName, and always pass both Xcode version
placeholders to the ReplayKit extension so an empty build number cannot
drop CFBundleVersion and fail installd.
2026-09-23 21:36:34 +02:00
Talon ea76d5157a Improve iOS voice stability and user audio controls
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2026-09-22 22:07:00 +02:00
Talon 7b0c003ad4 Add adaptive packet loss handling
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2026-09-22 16:54:49 +02:00
Talon 7c4708c3de Persist channel DRED settings
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2026-09-22 14:11:36 +02:00
Talon 8471eac363 Fix Windows channel tree ordering
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2026-09-21 19:47:14 +02:00
Talon 4aa0aa4fbd Fix iOS stereo microphone capture
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2026-09-21 18:04:00 +02:00
Talon 0372baf589 Fix iOS voice capture and screen sharing
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2026-09-21 14:14:15 +02:00
Talon 35617e9708 Add signed iOS release workflow
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2026-09-21 04:05:40 +02:00
Talon cf808483e0 Fix physical iOS device deployment
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2026-09-21 03:10:25 +02:00
Talon 4fac7af140 Fix macOS publish bundle signing
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2026-09-21 02:53:27 +02:00
Talon 239e8e9013 Fix ad-hoc macOS publishing
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2026-09-21 02:14:24 +02:00
Talon 6de95ddaa1 Regenerate runtime publish locks
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2026-09-21 02:12:03 +02:00
Talon 9be33f357d Fix stereo capture paths 2026-09-21 02:11:33 +02:00
Talon 08e6c5930a Retire legacy implementations and flatten managed layout
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2026-09-21 00:11:32 +02:00
Talon dd811a0bb8 Fix audio clock drift and adaptive jitter buffering
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2026-09-20 16:26:03 +02:00
Talon 3ee0df11a9 Fix managed iOS native media linking
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2026-09-20 03:04:12 +02:00
Talon 57a63cc1cd Publish Windows and Linux servers together
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2026-09-20 01:15:52 +02:00
Talon b79cbeff44 Fix managed package lock isolation
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2026-09-19 22:55:48 +02:00
Talon c9ed832459 Retire legacy sources and verify managed iOS deployment
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2026-09-19 22:40:48 +02:00
Talon 42e3bbe14c Keep managed iOS audio active in background
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2026-09-19 20:09:00 +02:00
Talon 9fc5598e8e Bring managed iOS client to feature parity
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2026-09-19 19:33:10 +02:00
Talon c6715028c1 Add managed UIKit iOS client
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2026-09-19 15:43:37 +02:00
Talon d0a72176ba Extend managed macOS client toward feature parity
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2026-09-19 00:39:04 +02:00
Talon 310c0f09dd Complete managed macOS platform bring-up
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2026-09-18 18:51:53 +02:00
Talon ab460ae12b Add private messaging to managed macOS client
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2026-09-16 22:24:52 +02:00
Talon 28f1dbb991 Store macOS account passwords in Keychain
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2026-09-16 22:22:03 +02:00
Talon 5a30018aeb Prompt for protected macOS channels
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2026-09-16 22:16:18 +02:00
Talon 52f7f51e59 Add managed server profiles and account login
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2026-09-16 22:13:34 +02:00
Talon edd7783a5c Add managed macOS Core Audio voice path
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2026-09-16 22:05:40 +02:00
Talon e5ff484cac Start managed macOS AppKit client
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2026-09-16 17:34:16 +02:00
Talon 7be93e81a1 Package managed server for Linux production
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2026-09-16 17:08:17 +02:00
Talon 48c754aed9 Add managed console client and interop scenarios
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2026-09-16 16:55:17 +02:00
Talon 82ad4c2811 Port managed client audio and Windows application
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2026-09-16 16:48:06 +02:00
Talon 5a226ba543 Harden managed server deployment and authentication 2026-09-15 23:24:11 +02:00
Talon 653131b876 Add managed channel administration and moderation
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2026-09-15 23:11:09 +02:00
Talon 274b85025c Add configurable media-aware managed session reaping 2026-09-15 22:58:16 +02:00
Talon 05eacb3092 Add encrypted managed UDP relay and native voice conformance 2026-09-15 22:53:54 +02:00
Talon 4067bab7c2 Add managed codec DSP and initial control server 2026-09-15 22:51:33 +02:00
Talon 2df79cdd4c Add managed TLS interoperability and persisted credentials
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2026-09-15 18:04:20 +02:00
Talon b76181d9fb Start .NET rewrite with wire and media crypto conformance
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2026-09-15 17:54:16 +02:00
TalonandClaude Opus 5 c6c003b8a7 docs: add the .NET/C# porting plan
Proposal for replacing the C++ core, C++ server, and Swift macOS/iOS
clients with a single .NET 10 / C# codebase.

Covers the dependency map (8 vcpkg deps + 1 vendored -> 3 native libs),
the real-time-audio design, per-client strategy, a test-porting plan for
all 29 ctest cases, doc-sync work, an 11-phase migration, and a risk
register.

Two findings drive the shape of the plan:

- SslStream has no RFC 5705 keying-material exporter, which the media
  AEAD key derivation depends on (docs/security.md 2). The API is an
  unapproved proposal and SChannel structurally cannot export secrets.
  Recommends BouncyCastle's managed TLS 1.3 stack, which does implement
  the exporter and keeps the wire format byte-compatible with the C++
  implementation -- so the existing tree stays usable as a conformance
  oracle throughout the port. Protocol-v3 in-band media keys documented
  as the fallback.

- The iOS ReplayKit broadcast upload extension stays in Swift: 50 MB
  jetsam cap plus an unsupported extension type in .NET for iOS, and it
  already doesn't link the core. Leaves one Swift file plus the shared
  App Group ring.

Indexed in docs/README.md. Nothing here is implemented yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 03:19:59 +02:00
Talon 4f71b784fe docs: condense implementation comments
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2026-07-23 13:37:05 +02:00
Talon 575e2907d0 Cleanup root cmakelists
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2026-07-03 15:59:12 +01:00