Fix Windows channel tree ordering
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@@ -150,8 +150,8 @@ public sealed class ChannelEditDialog : Form
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{
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Location = new Point(inputX, y - 2),
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Size = new Size(120, 23),
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Minimum = 0,
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Maximum = uint.MaxValue,
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Minimum = int.MinValue,
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Maximum = int.MaxValue,
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Value = existing?.SortOrder ?? 0,
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TabIndex = 5,
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};
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@@ -385,7 +385,7 @@ public sealed class ChannelEditDialog : Form
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PasswordProtected: _chkPassword.Checked,
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Password: _chkPassword.Checked ? _txtPassword.Text : null,
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MaxUsers: (uint)_numMaxUsers.Value,
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SortOrder: (uint)_numSortOrder.Value,
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SortOrder: (int)_numSortOrder.Value,
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Audio: audio);
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}
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@@ -575,25 +575,21 @@ public partial class MainForm : Form
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tvChannels.BeginUpdate();
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tvChannels.Nodes.Clear();
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var byParent = _channels
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.GroupBy(c => c.ParentId)
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.ToDictionary(g => g.Key, g => g.ToList());
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void AddChildren(TreeNodeCollection nodes, uint parentId)
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void AddChildren(TreeNodeCollection nodes, IReadOnlyList<ChannelHierarchyItem> children)
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{
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if (!byParent.TryGetValue(parentId, out var kids)) return;
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foreach (var ch in kids.OrderBy(c => c.Name))
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foreach (ChannelHierarchyItem item in children)
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{
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ChannelInfo ch = item.Channel;
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int count = _users.Values.Count(u => u.ChannelId == ch.Id);
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var label = $"{ch.Name} ({count})";
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if (ch.PasswordProtected) label += " [password]";
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if (ch.Id == _currentChannelId) label += " ►";
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var node = new TreeNode(label) { Tag = ch.Id };
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nodes.Add(node);
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AddChildren(node.Nodes, ch.Id);
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AddChildren(node.Nodes, item.Children);
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}
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}
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AddChildren(tvChannels.Nodes, 0);
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AddChildren(tvChannels.Nodes, ChannelHierarchy.Build(_channels));
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tvChannels.ExpandAll();
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SeekAndSelect(tvChannels.Nodes, toSelect);
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tvChannels.EndUpdate();
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@@ -24,7 +24,7 @@ public sealed partial class VoiceCatClient
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}
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private static Voicecat.V1.Channel Channel(ChannelEditInfo info) => new()
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{
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Id = info.Id, ParentId = info.ParentId, Name = info.Name, Topic = info.Topic, MaxUsers = info.MaxUsers, Order = unchecked((int)info.SortOrder),
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Id = info.Id, ParentId = info.ParentId, Name = info.Name, Topic = info.Topic, MaxUsers = info.MaxUsers, Order = info.SortOrder,
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Audio = new() { Codec = info.Audio.Codec, Mode = info.Audio.Stereo ? ChannelMode.ModeStereo : ChannelMode.ModeMono, SampleRate = info.Audio.SampleRate,
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BitrateBps = info.Audio.BitrateBps, FrameMs = info.Audio.FrameMs, Application = (OpusApplication)info.Audio.Application, Complexity = info.Audio.Complexity,
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Fec = info.Audio.Fec, ExpectedPacketLoss = info.Audio.ExpectedPacketLoss, Dtx = info.Audio.Dtx, Dred = info.Audio.Dred }
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@@ -0,0 +1,32 @@
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namespace VoiceCat.Windows;
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/// <summary>A channel and its ordered children as displayed by the Windows client.</summary>
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public sealed record ChannelHierarchyItem(
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ChannelInfo Channel,
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IReadOnlyList<ChannelHierarchyItem> Children);
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public static class ChannelHierarchy
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{
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/// <summary>
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/// Builds the server-defined channel hierarchy. SortOrder orders siblings; LINQ's stable
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/// ordering preserves the server's sequence when siblings have the same value.
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/// </summary>
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public static IReadOnlyList<ChannelHierarchyItem> Build(IReadOnlyList<ChannelInfo> channels)
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{
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var byParent = channels
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.GroupBy(channel => channel.ParentId)
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.ToDictionary(group => group.Key, group => group.OrderBy(channel => channel.SortOrder).ToArray());
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IReadOnlyList<ChannelHierarchyItem> AddChildren(uint parentId)
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{
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if (!byParent.TryGetValue(parentId, out ChannelInfo[]? children))
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return [];
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return children
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.Select(channel => new ChannelHierarchyItem(channel, AddChildren(channel.Id)))
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.ToArray();
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}
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return AddChildren(0);
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}
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}
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@@ -8,7 +8,7 @@ public sealed record ChannelInfo(
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string Topic,
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bool PasswordProtected,
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uint MaxUsers,
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uint SortOrder,
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int SortOrder,
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AudioConfigInfo Audio);
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public sealed record ChannelEditInfo(
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@@ -19,7 +19,7 @@ public sealed record ChannelEditInfo(
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bool PasswordProtected,
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string? Password,
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uint MaxUsers,
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uint SortOrder,
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int SortOrder,
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AudioConfigInfo Audio);
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public sealed record UserInfo(
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@@ -172,7 +172,7 @@ public sealed partial class VoiceCatClient : IDisposable
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}
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public VcResult LeaveVoice() { StopDevices(); local.Clear(); return Request(new() { UnsubscribeVoice = new() }); }
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public List<ChannelInfo> ListChannels() => core.Channels.Select(c => new ChannelInfo(c.Id, c.ParentId, c.Name, c.Topic, c.PasswordProtected, c.MaxUsers, unchecked((uint)c.Order), Audio(c.Audio))).ToList();
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public List<ChannelInfo> ListChannels() => core.Channels.Select(c => new ChannelInfo(c.Id, c.ParentId, c.Name, c.Topic, c.PasswordProtected, c.MaxUsers, c.Order, Audio(c.Audio))).ToList();
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public List<UserInfo> ListUsers() => core.Users.Select(u => new UserInfo(u.Id, u.Nickname, u.IsGuest, u.ChannelId, u.SelfMicMuted, u.SelfDeafened, u.ServerMuted, u.ServerDeafened, u.VoiceSubscribed)).ToList();
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public List<StreamSummary> ListUserStreams(uint id) => id == core.Authentication?.Self.Id
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? local.Values.Select(s => new StreamSummary(s.Alias, (VcStreamKind)s.Info.Kind, s.Info.Label)).ToList()
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@@ -8,6 +8,28 @@ namespace VoiceCat.Tests;
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public class WindowsManagedClientTests
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{
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private static readonly AudioConfigInfo DefaultAudio = new(0, false, 48_000, 64_000, 20, 0, true, 10, false, 10, false);
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[Fact]
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public void ChannelHierarchyUsesServerSortOrderAndKeepsIdsWithDisplayedChannels()
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{
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ChannelInfo[] channels =
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[
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new(10, 0, "Zulu", "", false, 0, -10, DefaultAudio),
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new(20, 0, "Alpha", "", false, 0, 20, DefaultAudio),
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new(11, 10, "Zulu child", "", false, 0, 10, DefaultAudio),
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new(12, 10, "Alpha child", "", false, 0, 0, DefaultAudio),
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new(30, 0, "Beta", "", false, 0, 20, DefaultAudio),
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];
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IReadOnlyList<ChannelHierarchyItem> roots = ChannelHierarchy.Build(channels);
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Assert.Equal([(10U, "Zulu"), (20U, "Alpha"), (30U, "Beta")],
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roots.Select(item => (item.Channel.Id, item.Channel.Name)));
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Assert.Equal([(12U, "Alpha child"), (11U, "Zulu child")],
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roots[0].Children.Select(item => (item.Channel.Id, item.Channel.Name)));
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}
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private static async Task Until(Client client, Func<bool> predicate)
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{
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using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(10));
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