The entries with 'farm' name will be applied to all farm types and
if we want to add an entry specific to a farm type, like to beach farm layout,
we can use 'farm_beach' name for this.
Causes text boxes to report their content instead of " text box" when text was already entered.
E.G. after entering a name, "Farmer's Name Text Box" becomes "Farmer's Name: <name>"
Added accessible buttons to rotate the farmer, change skin tone, hair style, shirt, pants style, and accessory choice.
Added new accessible slider controls to adjust hue, saturation and value for eye, hair and pants color.
Up/Down to adjust 1%; PageUp/PageDown to adjust by 10%.
Changed spoken modifiable fields (such as current pet, current shirt) to only announce when relevant controls have focus.
This includes Random Skin Button for appearance controls.
Added toggle key (LeftControl + Space) to show / hide the appearance controls; hidden by default.
Added announcement when entering customization menu to inform of toggle key.
Added definitions to IslandWestCave1 for the lion statue and note crystals so players can resolve that puzzle.Reverted the removal of the skull cavern door in 1.3.4, since that's an interaction tile used to enter the actual dungeon.
Defined the location of the Dwarf shop on Volcano Dungeon 5.
Defined two signs in town as decorations.
Removed the top and bottom tiles of the Joja Mart shop counter so that Accessible Tiles auto pathing won't navigate to the south / north end of the counter, as those tiles will only let you interact with them from the right.
Expanded some tile definitions to cover the full breadth of the objects, in cases where they only listed as one tile but actually spanned a few tiles (such as the exit in the secret woods).
Renamed the feeding benches to have an alphabet suffix, rather than number. The name sort is by string rather than integer value. Renaming to "Feeding Bench "J" (for example) makes sure that the tenth bench actually comes after the ninth bench, rather than after the first.
Re-added the redundancy entries for big barn/coop and deluxe barn/coop to cover Stardew inconsistent behavior.
Removed the static tile definitions for the lost books in preparation for them being made dynamic.
Recommend adding the lost books to the "Other" category so that they'll be easily navigable without cluttering up the other categories which contain important objects.