Commit Graph

463 Commits (1a8b971a91dbaf8f568275c7e9455275b757cfde)
 

Author SHA1 Message Date
erion 1a8b971a91 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-02-22 16:49:04 +01:00
Mohammad Shoaib d12ecf0fae
Merge pull request #88 from khanshoaib3/Issue79
TextBox QOL update
2023-02-22 18:11:39 +05:30
Mohammad Shoaib Khan ac190f5939
Bug fix 2023-02-22 18:09:43 +05:30
Mohammad Shoaib Khan 8b0350497b
Refactored code 2023-02-22 17:59:11 +05:30
Mohammad Shoaib Khan 8059e09089
Used a different method to detect if any text box is active or not
This fixes the issue when more than one text boxes are present in a menu
2023-02-22 17:45:59 +05:30
Mohammad Shoaib Khan cf0e46ecdd
Refactored code 2023-02-22 17:03:33 +05:30
Mohammad Shoaib Khan 31f3144bfd
Bug fix 2023-02-22 16:55:54 +05:30
Mohammad Shoaib Khan ecb256ad57
Removed unnecessary code 2023-02-21 21:51:55 +05:30
Mohammad Shoaib Khan c9c62d4fa9
Removed previous text box code from other places 2023-02-21 21:49:22 +05:30
Mohammad Shoaib Khan e595a03be6
Fixed bug for more than 1 text boxes in a menu
In this bug, if there were amore than 1 text boxes, then the textBoxQuery was resets to ' '
even if a text box is selected because of the other unselected text boxes
2023-02-21 21:42:46 +05:30
Mohammad Shoaib Khan 5296c4cabe
Added patch to disable left mouse sim key when a tex box is active
Also speak the content of the text box when active
2023-02-21 21:28:38 +05:30
erion b6e8129b78 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-02-21 09:18:46 +01:00
Mohammad Shoaib 07bd1bf1ef
Merge pull request #87 from khanshoaib3/Issue59
Inventory sound cue and verbosity
2023-02-20 13:55:51 +05:30
Mohammad Shoaib Khan 0a244649ee
Removed unnecessary comment 2023-02-20 13:54:39 +05:30
Mohammad Shoaib Khan b8f77384b2
Added config to disable inventory verbosity
If set to true, disables speaking of 'not usable here' and 'donatable' in inventories
2023-02-20 13:46:06 +05:30
Mohammad Shoaib Khan 2d061e220b
Organized code 2023-02-20 13:35:17 +05:30
Mohammad Shoaib Khan 80637af471
Moved narrateHoveredItemInInventory to separate class 2023-02-20 12:59:55 +05:30
Mohammad Shoaib Khan 042afa4d90
Organized code 2023-02-20 12:43:25 +05:30
Mohammad Shoaib Khan d2c34451b3
Added sound cue when the slot item is not usable 2023-02-20 11:48:24 +05:30
erion a29eb512a8 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-02-19 18:13:23 +01:00
Mohammad Shoaib Khan 34d773204c
Expanded the detection of shipping bin in island 2023-02-19 22:35:57 +05:30
Mohammad Shoaib Khan 9af30890bc
Added dynamic detection of sink in farm house
Replace the name of kitchen with stove
2023-02-19 22:26:10 +05:30
Mohammad Shoaib Khan b6b8ad8c8a
Entries for town map can be distinguished for joja run
use 'town_joja' as location name in static-tiles.json or custom-tiles.json
2023-02-19 21:50:57 +05:30
Mohammad Shoaib Khan feff266d7c
Possibly also added mod loaded farm layout support to it.
(not tested)
2023-02-19 17:36:57 +05:30
Mohammad Shoaib Khan 434921a668
Added ability to add entries specific to a certain farm type.
The entries with 'farm' name will be applied to all farm types and
if we want to add an entry specific to a farm type, like to beach farm layout,
we can use 'farm_beach' name for this.
2023-02-18 12:36:39 +05:30
Mohammad Shoaib Khan 016eb87f7d
Added licenses of tolk and nvda 2023-02-18 11:17:23 +05:30
erion 915273bf78 Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-02-11 11:13:21 +01:00
Mohammad Shoaib Khan 871c0b47cb
Added offset to bulletin board junimo bundle
this will potentially fix the issue of the tile not being accessible by the path finder
2023-02-11 15:01:23 +05:30
erion 96d9e8c12f Merge branch 'master' of https://github.com/stardew-access/stardew-access 2023-02-11 09:08:48 +01:00
Mohammad Shoaib Khan 36ce36cfe0
Changed the custom-tiles.json not found error message to info message 2023-02-11 13:19:12 +05:30
erion 04555fe363 Update from upstream. 2023-02-10 13:00:19 +01:00
Mohammad Shoaib Khan 7409959c99
Moved character customization patch to separate file 2023-02-10 11:17:50 +05:30
Katie Durden baedf69d80 Character creation text boxes announce content if set.
Causes text boxes to report their content instead of " text box" when text was already entered.
E.G. after entering a name, "Farmer's Name Text Box" becomes "Farmer's Name: <name>"
2023-02-09 20:50:36 -08:00
Katie Durden 4c336c36ed Enable access to the character appearance controls.
Added accessible buttons to rotate the farmer, change skin tone, hair style, shirt, pants style, and accessory choice.
Added new accessible slider controls to adjust hue, saturation and value for eye, hair and pants color.
    Up/Down to adjust 1%; PageUp/PageDown to adjust by 10%.
Changed spoken modifiable fields (such as current pet, current shirt) to only announce when relevant controls have focus.
    This includes Random Skin Button for appearance controls.
Added toggle key (LeftControl + Space) to show / hide the appearance controls; hidden by default.
Added announcement when entering customization menu to inform of toggle key.
2023-02-09 07:50:54 -08:00
Katie Durden fcf81004d3 Typo: `isCustomizingChrachter` should be `isCustomizingCharacter`. Updated all occurrences. 2023-02-09 07:42:27 -08:00
Katie Durden 5996fa09f2 Update harmony and Stardew.ModConfig; add newtonsoft.json as dependency. 2023-02-09 07:41:32 -08:00
erion e5a421a4e3 * Swap out TDSR speech server with libspeak.
* Add a SpeechRate parameter in ModConfig.
2023-02-05 12:15:55 +01:00
erion 44f31419b0 Update to upstream 6e5f9365f0
Remove windows screen reader (probably not a good idea to have separate access forks, but this works for now.)
Send rate when initialising speech (TODO: expose this via a config parameter)
2023-01-20 18:33:52 +01:00
erion 4af19aeb7a Merge remote-tracking branch 'sda/master' into update 2023-01-20 14:26:52 +01:00
Mohammad Shoaib Khan 6e5f9365f0
Adding missing entries 2022-11-26 15:43:17 +05:30
Mohammad Shoaib Khan 4751af8fec
Fixed sapi 2022-11-26 15:31:31 +05:30
Bartholomue d66fd0afb0 IslandWestCave1 Definitions
Added definitions to IslandWestCave1 for the lion statue and note crystals so players can resolve that puzzle.Reverted the removal of the skull cavern door in 1.3.4, since that's an interaction tile used to enter the actual dungeon.
2022-11-26 15:29:52 +05:30
Mohammad Shoaib Khan 771ebb07e4
Added exception for warp points when checking if a tile is on map 2022-11-07 20:51:53 +05:30
Mohammad Shoaib Khan fe03dfb46e
Removed exit and entrance entries 2022-11-07 20:27:11 +05:30
Mohammad Shoaib Khan ec7148e613
Added warp point detection 2022-11-07 20:07:25 +05:30
Mohammad Shoaib Khan c4ce0a5280
Added config option to toggle detecting dropped items \n Fixed bug 2022-11-07 19:51:35 +05:30
Bartholomue dd0d052f64 Static Tiles Container Migration
Changed categorization of multiple objects to fit the new container category for ease of access to important items.
2022-10-29 17:57:04 +05:30
Mohammad Shoaib Khan 0f0824a422
Prioritised custom-tiles.json over static-tiles
- Bug fix in LibraryMuseum
2022-10-29 16:52:37 +05:30
Mohammad Shoaib Khan f5db6eb655
Renamed chest category to container 2022-10-29 14:48:13 +05:30
Mohammad Shoaib Khan 8aac4499fc
Added dropped item detection 2022-10-29 14:41:41 +05:30