Removed exit and entrance entries

master
Mohammad Shoaib Khan 2022-11-07 20:27:11 +05:30
parent ec7148e613
commit fe03dfb46e
No known key found for this signature in database
GPG Key ID: 3EE32C9DFF520699
3 changed files with 3 additions and 639 deletions

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@ -432,9 +432,7 @@ namespace stardew_access.Features
}
else if (Game1.currentLocation is FarmHouse farmHouse)
{
if (farmHouse.getEntryLocation().X == x && farmHouse.getEntryLocation().Y == y)
return (CATEGORY.Doors, "Exit");
else if (farmHouse.upgradeLevel >= 1)
if (farmHouse.upgradeLevel >= 1)
if (farmHouse.getKitchenStandingSpot().X == x && (farmHouse.getKitchenStandingSpot().Y - 1) == y) // Standing spot is where the player will stand
return (CATEGORY.Interactables, "Kitchen");
else if (farmHouse.fridgePosition.X == x && farmHouse.fridgePosition.Y == y)
@ -442,9 +440,7 @@ namespace stardew_access.Features
}
else if (Game1.currentLocation is IslandFarmHouse islandFarmHouse)
{
if (x == 14 && y == 17)
return (CATEGORY.Doors, "Exit");
else if ((islandFarmHouse.fridgePosition.X - 1) == x && islandFarmHouse.fridgePosition.Y == y)
if ((islandFarmHouse.fridgePosition.X - 1) == x && islandFarmHouse.fridgePosition.Y == y)
return (CATEGORY.Interactables, "Kitchen");
else if (islandFarmHouse.fridgePosition.X == x && islandFarmHouse.fridgePosition.Y == y)
return (CATEGORY.Interactables, "Fridge");

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