Moved static-tiles.json to assets folder
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@@ -12,7 +12,7 @@ namespace stardew_access.Features
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if (MainClass.ModHelper == null)
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return;
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using (StreamReader file = new StreamReader(Path.Combine(MainClass.ModHelper.DirectoryPath, "static-tiles.json")))
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using (StreamReader file = new StreamReader(Path.Combine(MainClass.ModHelper.DirectoryPath, "assets", "static-tiles.json")))
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{
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string json = file.ReadToEnd();
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data = JObject.Parse(json);
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@@ -1,7 +1,7 @@
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{
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Version": "1.1.8",
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"Version": "1.2.0",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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