Added npc to read tile
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504624cd7c
commit
eb0e3c162c
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@ -264,7 +264,12 @@ namespace stardew_access
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string toSpeak = " ";
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#region Get objects, crops, resource clumps, etc.
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if (!Game1.currentLocation.isTilePassable(Game1.player.nextPosition(Game1.player.getDirection()), Game1.viewport))
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if (Game1.currentLocation.isCharacterAtTile(gt) != null)
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{
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NPC npc = Game1.currentLocation.isCharacterAtTile(gt);
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toSpeak = npc.displayName;
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}
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else if (!Game1.currentLocation.isTilePassable(Game1.player.nextPosition(Game1.player.getDirection()), Game1.viewport))
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{
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toSpeak = "Colliding";
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}
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@ -1,7 +1,7 @@
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{
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Version": "1.0.7-beta",
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"Version": "1.0.8-beta",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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