Cleaned the code a bit
parent
7f81d72771
commit
af50fd114c
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@ -13,14 +13,18 @@ namespace stardew_access.Patches
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{
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{
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try
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try
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{
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{
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if (MainClass.ModHelper == null)
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return;
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string toSpeak = " ";
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string toSpeak = " ";
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if (___currentState == 3)
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if (___currentState == 3)
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{
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{
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toSpeak = "Travelling to Stardew Valley bus stop";
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toSpeak = MainClass.ModHelper.Translation.Get("intro.scene3");
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}
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}
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if (___currentState == 4)
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else if (___currentState == 4)
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{
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{
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toSpeak = "Stardew valley 0.5 miles away";
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toSpeak = MainClass.ModHelper.Translation.Get("intro.scene4");
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}
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}
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if (toSpeak != " " && introQuery != toSpeak)
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if (toSpeak != " " && introQuery != toSpeak)
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@ -56,29 +60,26 @@ namespace stardew_access.Patches
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{
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{
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene0");
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene0");
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}
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}
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else if (___drawGrandpa)
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if (___drawGrandpa)
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{
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{
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if (___grandpaSpeech.Count > 0 && ___grandpaSpeechTimer > 3000)
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if (___grandpaSpeech.Count > 0 && ___grandpaSpeechTimer > 3000)
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{
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{
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toSpeak = ___grandpaSpeech.Peek();
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toSpeak = ___grandpaSpeech.Peek();
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}
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}
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}
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}
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if (___scene == 3)
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else if (___scene == 3)
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{
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{
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toSpeak = Game1.content.LoadString("Strings\\StringsFromCSFiles:GrandpaStory.cs.12059");
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toSpeak = Game1.content.LoadString("Strings\\StringsFromCSFiles:GrandpaStory.cs.12059");
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}
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}
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else if (___scene == 4)
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if (___scene == 4)
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{
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{
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene4");
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene4");
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}
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}
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if (___scene == 5)
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else if (___scene == 5)
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{
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{
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene5");
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toSpeak = MainClass.ModHelper.Translation.Get("grandpastory.scene5");
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}
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}
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else if (___scene == 6)
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if (___scene == 6)
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{
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{
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if (___grandpaSpeechTimer > 3000)
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if (___grandpaSpeechTimer > 3000)
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{
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{
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@ -6,5 +6,7 @@
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"grandpastory.scene4":"Employees working in JoJa corp.",
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"grandpastory.scene4":"Employees working in JoJa corp.",
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"grandpastory.scene5":"Employees in their cubicals, some of them look exhausted including yourself.",
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"grandpastory.scene5":"Employees in their cubicals, some of them look exhausted including yourself.",
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"grandpastory.scene6":"You reach your desk finding grandpa's letter.",
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"grandpastory.scene6":"You reach your desk finding grandpa's letter.",
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"grandpastory.letteropen":"Left click to open grandpa's letter"
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"grandpastory.letteropen":"Left click to open grandpa's letter",
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"intro.scene3":"Travelling to Stardew Valley bus stop",
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"intro.scene4":"Stardew valley 0.5 miles away"
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}
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}
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