Fixed bug
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		| @@ -858,14 +858,16 @@ namespace stardew_access.Features | ||||
|  | ||||
|                 string toSpeak = $"Parrot required nuts {perch.requiredNuts.Value}"; | ||||
|  | ||||
|                 if (perch.currentState == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Complete) | ||||
|                     return $"Request Completed"; | ||||
|                 else if (perch.currentState == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Idle) | ||||
|                 if (!perch.IsAvailable()) | ||||
|                     return "Empty parrot perch"; | ||||
|                 else if (perch.currentState.Value == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Idle) | ||||
|                     return toSpeak; | ||||
|                 else if (perch.currentState == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.StartBuilding) | ||||
|                 else if (perch.currentState.Value == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.StartBuilding) | ||||
|                     return "Parrots started building request"; | ||||
|                 else if (perch.currentState == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Building) | ||||
|                 else if (perch.currentState.Value == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Building) | ||||
|                     return "Parrots building request"; | ||||
|                 else if (perch.currentState.Value == StardewValley.BellsAndWhistles.ParrotUpgradePerch.UpgradeState.Complete) | ||||
|                     return $"Request Completed"; | ||||
|                 else | ||||
|                     return toSpeak; | ||||
|             } | ||||
|   | ||||
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