Added building human and animal doors to read tile

master
Mohammad Shoaib 2022-04-30 20:16:51 +05:30
parent e1e75ab449
commit 97fabf7638
1 changed files with 8 additions and 1 deletions

View File

@ -299,8 +299,15 @@ namespace stardew_access.Features
{
Building building = farm.getBuildingAt(new Vector2(x, y));
if (building != null)
{
if ((building.humanDoor.Value.X + building.tileX.Value) == x && (building.humanDoor.Value.Y + building.tileY.Value) == y)
return (CATEGORY.Doors, building.buildingType.Value + " Door");
else if ((building.animalDoor.Value.X + building.tileX.Value) == x && (building.animalDoor.Value.Y + building.tileY.Value) == y)
return (CATEGORY.Doors, building.buildingType.Value + " Animal Door " + ((building.animalDoorOpen.Value) ? "Opened" : "Closed"));
else
return (CATEGORY.Buildings, building.buildingType.Value);
}
}
else if (Game1.currentLocation is Town)
{
if (SpecialOrder.IsSpecialOrdersBoardUnlocked() && x == 62 && y == 93)