Fixed confirmation menu bug | Beta Release 1.0.16
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389710778a
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7d15ea3684
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@ -113,7 +113,7 @@ namespace stardew_access.Patches
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try
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{
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#region Skip narrating hover text for certain menus
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if (Game1.activeClickableMenu is TitleMenuPatches && !((Game1.activeClickableMenu as TitleMenu).GetChildMenu() is CharacterCustomization))
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if (Game1.activeClickableMenu is TitleMenu && !((Game1.activeClickableMenu as TitleMenu).GetChildMenu() is CharacterCustomization))
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return;
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if (Game1.activeClickableMenu is LetterViewerMenu || Game1.activeClickableMenu is QuestLog)
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@ -142,6 +142,9 @@ namespace stardew_access.Patches
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if (Game1.activeClickableMenu is ShopMenu)
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return;
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if (Game1.activeClickableMenu is ConfirmationDialog)
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return;
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#endregion
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StringBuilder toSpeak = new StringBuilder(" ");
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@ -1,7 +1,7 @@
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{
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Version": "1.0.15-beta",
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"Version": "1.0.16-beta",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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