Fixed footsteps sounds when colliding to mine rocks
parent
4bce675697
commit
389710778a
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@ -308,7 +308,7 @@ namespace stardew_access.Game
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return seedName;
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}
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public static string getObjectNameAtTile(int x, int y)
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public static string? getObjectNameAtTile(int x, int y)
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{
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string? toReturn = null;
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@ -475,9 +475,8 @@ namespace stardew_access.Game
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return false;
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}
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public static string getResourceClumpAtTile(int x, int y)
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public static string? getResourceClumpAtTile(int x, int y)
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{
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string? toReturn = null;
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for(int i = 0; i < Game1.currentLocation.resourceClumps.Count; i++)
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{
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@ -488,33 +487,25 @@ namespace stardew_access.Game
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switch (index)
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{
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case 600:
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toReturn = "Large Stump";
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break;
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return "Large Stump";
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case 602:
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toReturn = "Hollow Log";
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break;
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return "Hollow Log";
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case 622:
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toReturn = "Meteorite";
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break;
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return "Meteorite";
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case 752:
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case 754:
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case 756:
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case 758:
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toReturn = "Mine Rock";
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break;
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return "Mine Rock";
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case 672:
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toReturn = "Boulder";
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break;
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return "Boulder";
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default:
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toReturn = "Unknown";
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break;
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return "Unknown";
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}
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return toReturn;
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}
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}
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return toReturn;
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return null;
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}
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}
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}
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@ -47,6 +47,11 @@ namespace stardew_access.Patches
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return false;
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}
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#endregion
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#region Check for resource clumps
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if(ReadTile.getResourceClumpAtTile((int)gt.X, (int) gt.Y)!=null)
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return false;
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#endregion
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}
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}
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catch (Exception e)
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@ -1,7 +1,7 @@
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{
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Version": "1.0.14-beta",
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"Version": "1.0.15-beta",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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