Moved inventory page patch

master
Mohammad Shoaib Khan 2023-02-24 19:33:14 +05:30
parent f851806947
commit 7c1e600790
No known key found for this signature in database
GPG Key ID: D8040D966320B620
4 changed files with 219 additions and 209 deletions

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@ -85,7 +85,7 @@ namespace stardew_access
harmony.Patch( harmony.Patch(
original: AccessTools.Method(typeof(InventoryPage), nameof(InventoryPage.draw), new Type[] { typeof(SpriteBatch) }), original: AccessTools.Method(typeof(InventoryPage), nameof(InventoryPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.InventoryPagePatch)) postfix: new HarmonyMethod(typeof(InventoryPagePatch), nameof(InventoryPagePatch.DrawPatch))
); );
harmony.Patch( harmony.Patch(

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@ -9,7 +9,6 @@ namespace stardew_access.Patches
{ {
internal static string hoveredItemQueryKey = ""; internal static string hoveredItemQueryKey = "";
internal static string gameMenuQueryKey = ""; internal static string gameMenuQueryKey = "";
internal static string inventoryPageQueryKey = "";
internal static string exitPageQueryKey = ""; internal static string exitPageQueryKey = "";
internal static string optionsPageQueryKey = ""; internal static string optionsPageQueryKey = "";
internal static string profilePageQuery = ""; internal static string profilePageQuery = "";
@ -45,212 +44,6 @@ namespace stardew_access.Patches
} }
} }
internal static void InventoryPagePatch(InventoryPage __instance)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
#region Narrate buttons in the menu
if (__instance.inventory.dropItemInvisibleButton != null && __instance.inventory.dropItemInvisibleButton.containsPoint(x, y))
{
string toSpeak = "Drop Item";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
Game1.playSound("drop_item");
}
}
if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
{
string toSpeak = "Organize Inventory Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
{
string toSpeak = "Trash Can";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
{
string toSpeak = "Organize Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.junimoNoteIcon != null && __instance.junimoNoteIcon.containsPoint(x, y))
{
string toSpeak = "Community Center Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
#endregion
#region Narrate equipment slots
for (int i = 0; i < __instance.equipmentIcons.Count; i++)
{
if (__instance.equipmentIcons[i].containsPoint(x, y))
{
string toSpeak = "";
#region Get name and description of the item
switch (__instance.equipmentIcons[i].name)
{
case "Hat":
{
if (Game1.player.hat.Value != null)
{
toSpeak = $"{Game1.player.hat.Value.DisplayName}, {Game1.player.hat.Value.getDescription()}";
}
else
{
toSpeak = "Hat slot";
}
}
break;
case "Left Ring":
{
if (Game1.player.leftRing.Value != null)
{
toSpeak = $"{Game1.player.leftRing.Value.DisplayName}, {Game1.player.leftRing.Value.getDescription()}";
}
else
{
toSpeak = "Left Ring slot";
}
}
break;
case "Right Ring":
{
if (Game1.player.rightRing.Value != null)
{
toSpeak = $"{Game1.player.rightRing.Value.DisplayName}, {Game1.player.rightRing.Value.getDescription()}";
}
else
{
toSpeak = "Right ring slot";
}
}
break;
case "Boots":
{
if (Game1.player.boots.Value != null)
{
toSpeak = $"{Game1.player.boots.Value.DisplayName}, {Game1.player.boots.Value.getDescription()}";
}
else
{
toSpeak = "Boots slot";
}
}
break;
case "Shirt":
{
if (Game1.player.shirtItem.Value != null)
{
toSpeak = $"{Game1.player.shirtItem.Value.DisplayName}, {Game1.player.shirtItem.Value.getDescription()}";
}
else
{
toSpeak = "Shirt slot";
}
}
break;
case "Pants":
{
if (Game1.player.pantsItem.Value != null)
{
toSpeak = $"{Game1.player.pantsItem.Value.DisplayName}, {Game1.player.pantsItem.Value.getDescription()}";
}
else
{
toSpeak = "Pants slot";
}
}
break;
}
#endregion
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
gameMenuQueryKey = "";
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
}
#endregion
#region Narrate hovered item
if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y, true))
{
gameMenuQueryKey = "";
inventoryPageQueryKey = "";
}
#endregion
if (MainClass.Config.MoneyKey.JustPressed())
{
string farmName = Game1.content.LoadString("Strings\\UI:Inventory_FarmName", Game1.player.farmName.Value);
string currentFunds = Game1.content.LoadString("Strings\\UI:Inventory_CurrentFunds" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas(Game1.player.Money));
string totalEarnings = Game1.content.LoadString("Strings\\UI:Inventory_TotalEarnings" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas((int)Game1.player.totalMoneyEarned));
int festivalScore = Game1.player.festivalScore;
int walnut = Game1.netWorldState.Value.GoldenWalnuts.Value;
int qiGems = Game1.player.QiGems;
int qiCoins = Game1.player.clubCoins;
string toSpeak = $"{farmName}\n{currentFunds}\n{totalEarnings}";
if (festivalScore > 0)
toSpeak = $"{toSpeak}\nFestival Score: {festivalScore}";
if (walnut > 0)
toSpeak = $"{toSpeak}\nGolden Walnut: {walnut}";
if (qiGems > 0)
toSpeak = $"{toSpeak}\nQi Gems: {qiGems}";
if (qiCoins > 0)
toSpeak = $"{toSpeak}\nQi Club Coins: {qiCoins}";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void OptionsPagePatch(OptionsPage __instance) internal static void OptionsPagePatch(OptionsPage __instance)
{ {

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@ -0,0 +1,217 @@
using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class InventoryPagePatch
{
internal static string inventoryPageQueryKey = "";
internal static string hoveredItemQueryKey = "";
internal static void DrawPatch(InventoryPage __instance)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
#region Narrate buttons in the menu
if (__instance.inventory.dropItemInvisibleButton != null && __instance.inventory.dropItemInvisibleButton.containsPoint(x, y))
{
string toSpeak = "Drop Item";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
Game1.playSound("drop_item");
}
}
if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
{
string toSpeak = "Organize Inventory Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
{
string toSpeak = "Trash Can";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
{
string toSpeak = "Organize Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
if (__instance.junimoNoteIcon != null && __instance.junimoNoteIcon.containsPoint(x, y))
{
string toSpeak = "Community Center Button";
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
#endregion
#region Narrate equipment slots
for (int i = 0; i < __instance.equipmentIcons.Count; i++)
{
if (__instance.equipmentIcons[i].containsPoint(x, y))
{
string toSpeak = "";
#region Get name and description of the item
switch (__instance.equipmentIcons[i].name)
{
case "Hat":
{
if (Game1.player.hat.Value != null)
{
toSpeak = $"{Game1.player.hat.Value.DisplayName}, {Game1.player.hat.Value.getDescription()}";
}
else
{
toSpeak = "Hat slot";
}
}
break;
case "Left Ring":
{
if (Game1.player.leftRing.Value != null)
{
toSpeak = $"{Game1.player.leftRing.Value.DisplayName}, {Game1.player.leftRing.Value.getDescription()}";
}
else
{
toSpeak = "Left Ring slot";
}
}
break;
case "Right Ring":
{
if (Game1.player.rightRing.Value != null)
{
toSpeak = $"{Game1.player.rightRing.Value.DisplayName}, {Game1.player.rightRing.Value.getDescription()}";
}
else
{
toSpeak = "Right ring slot";
}
}
break;
case "Boots":
{
if (Game1.player.boots.Value != null)
{
toSpeak = $"{Game1.player.boots.Value.DisplayName}, {Game1.player.boots.Value.getDescription()}";
}
else
{
toSpeak = "Boots slot";
}
}
break;
case "Shirt":
{
if (Game1.player.shirtItem.Value != null)
{
toSpeak = $"{Game1.player.shirtItem.Value.DisplayName}, {Game1.player.shirtItem.Value.getDescription()}";
}
else
{
toSpeak = "Shirt slot";
}
}
break;
case "Pants":
{
if (Game1.player.pantsItem.Value != null)
{
toSpeak = $"{Game1.player.pantsItem.Value.DisplayName}, {Game1.player.pantsItem.Value.getDescription()}";
}
else
{
toSpeak = "Pants slot";
}
}
break;
}
#endregion
if (inventoryPageQueryKey != toSpeak)
{
inventoryPageQueryKey = toSpeak;
hoveredItemQueryKey = "";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
}
#endregion
#region Narrate hovered item
if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y, true))
{
inventoryPageQueryKey = "";
}
#endregion
if (MainClass.Config.MoneyKey.JustPressed())
{
string farmName = Game1.content.LoadString("Strings\\UI:Inventory_FarmName", Game1.player.farmName.Value);
string currentFunds = Game1.content.LoadString("Strings\\UI:Inventory_CurrentFunds" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas(Game1.player.Money));
string totalEarnings = Game1.content.LoadString("Strings\\UI:Inventory_TotalEarnings" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas((int)Game1.player.totalMoneyEarned));
int festivalScore = Game1.player.festivalScore;
int walnut = Game1.netWorldState.Value.GoldenWalnuts.Value;
int qiGems = Game1.player.QiGems;
int qiCoins = Game1.player.clubCoins;
string toSpeak = $"{farmName}\n{currentFunds}\n{totalEarnings}";
if (festivalScore > 0)
toSpeak = $"{toSpeak}\nFestival Score: {festivalScore}";
if (walnut > 0)
toSpeak = $"{toSpeak}\nGolden Walnut: {walnut}";
if (qiGems > 0)
toSpeak = $"{toSpeak}\nQi Gems: {qiGems}";
if (qiCoins > 0)
toSpeak = $"{toSpeak}\nQi Club Coins: {qiCoins}";
MainClass.ScreenReader.Say(toSpeak, true);
}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void Cleanup()
{
inventoryPageQueryKey = "";
hoveredItemQueryKey = "";
}
}
}

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@ -34,10 +34,10 @@ namespace stardew_access.Patches
else if (menu is GameMenu) else if (menu is GameMenu)
{ {
GameMenuPatches.gameMenuQueryKey = ""; GameMenuPatches.gameMenuQueryKey = "";
GameMenuPatches.inventoryPageQueryKey = "";
GameMenuPatches.exitPageQueryKey = ""; GameMenuPatches.exitPageQueryKey = "";
GameMenuPatches.optionsPageQueryKey = ""; GameMenuPatches.optionsPageQueryKey = "";
SocialPagePatch.Cleanup(); SocialPagePatch.Cleanup();
InventoryPagePatch.Cleanup();
CraftingPagePatch.Cleanup(); CraftingPagePatch.Cleanup();
} }
else if (menu is JunimoNoteMenu) else if (menu is JunimoNoteMenu)