Moved geode menu patch

master
Mohammad Shoaib Khan 2023-02-24 14:29:51 +05:30
parent 7d505d2dd7
commit 6730fcceff
No known key found for this signature in database
GPG Key ID: D8040D966320B620
4 changed files with 101 additions and 88 deletions

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@ -95,7 +95,7 @@ namespace stardew_access
harmony.Patch(
original: AccessTools.Method(typeof(GeodeMenu), nameof(GeodeMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.GeodeMenuPatch))
postfix: new HarmonyMethod(typeof(GeodeMenuPatch), nameof(GeodeMenuPatch.DrawPatch))
);
harmony.Patch(

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@ -8,7 +8,6 @@ namespace stardew_access.Patches
internal class GameMenuPatches
{
internal static string hoveredItemQueryKey = "";
internal static string geodeMenuQueryKey = "";
internal static string gameMenuQueryKey = "";
internal static string craftingPageQueryKey = "";
internal static string inventoryPageQueryKey = "";
@ -214,91 +213,6 @@ namespace stardew_access.Patches
}
}
internal static void GeodeMenuPatch(GeodeMenu __instance)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
#region Narrate the treasure recieved on breaking the geode
if (__instance.geodeTreasure != null)
{
string name = __instance.geodeTreasure.DisplayName;
int stack = __instance.geodeTreasure.Stack;
string toSpeak = $"Recieved {stack} {name}";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
#endregion
#region Narrate hovered buttons in the menu
if (__instance.geodeSpot != null && __instance.geodeSpot.containsPoint(x, y))
{
string toSpeak = "Place geode here";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
if (__instance.dropItemInvisibleButton != null && __instance.dropItemInvisibleButton.containsPoint(x, y))
{
string toSpeak = "Drop item here";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
Game1.playSound("drop_item");
}
return;
}
if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
{
string toSpeak = "Trash can";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
{
string toSpeak = "Ok button";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
#endregion
#region Narrate hovered item
if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y))
geodeMenuQueryKey = "";
#endregion
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void CraftingPagePatch(CraftingPage __instance, CraftingRecipe ___hoverRecipe, int ___currentCraftingPage)
{
try

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@ -0,0 +1,99 @@
using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class GeodeMenuPatch
{
internal static string geodeMenuQueryKey = "";
internal static void DrawPatch(GeodeMenu __instance)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
#region Narrate the treasure recieved on breaking the geode
if (__instance.geodeTreasure != null)
{
string name = __instance.geodeTreasure.DisplayName;
int stack = __instance.geodeTreasure.Stack;
string toSpeak = $"Recieved {stack} {name}";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
#endregion
#region Narrate hovered buttons in the menu
if (__instance.geodeSpot != null && __instance.geodeSpot.containsPoint(x, y))
{
string toSpeak = "Place geode here";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
if (__instance.dropItemInvisibleButton != null && __instance.dropItemInvisibleButton.containsPoint(x, y))
{
string toSpeak = "Drop item here";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
Game1.playSound("drop_item");
}
return;
}
if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
{
string toSpeak = "Trash can";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
{
string toSpeak = "Ok button";
if (geodeMenuQueryKey != toSpeak)
{
geodeMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
#endregion
#region Narrate hovered item
if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y))
geodeMenuQueryKey = "";
#endregion
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void Cleanup()
{
geodeMenuQueryKey = "";
}
}
}

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@ -59,7 +59,7 @@ namespace stardew_access.Patches
}
else if (menu is GeodeMenu)
{
GameMenuPatches.geodeMenuQueryKey = "";
GeodeMenuPatch.Cleanup();
}
else if (menu is CarpenterMenu)
{