Moved item list menu patch to its own class

master
Mohammad Shoaib Khan 2023-03-10 14:41:30 +05:30
parent a250cbd98d
commit 64300c58eb
No known key found for this signature in database
GPG Key ID: D8040D966320B620
4 changed files with 57 additions and 48 deletions

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@ -189,7 +189,7 @@ namespace stardew_access
harmony.Patch(
original: AccessTools.Method(typeof(ItemListMenu), nameof(ItemListMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.ItemListMenuPatch))
postfix: new HarmonyMethod(typeof(ItemListMenuPatch), nameof(ItemListMenuPatch.DrawPatch))
);
#endregion

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@ -296,7 +296,7 @@ namespace stardew_access.Patches
}
else if (menu is ItemListMenu)
{
MenuPatches.itemListMenuQuery = " ";
ItemListMenuPatch.Cleanup();
}
else if (menu is FieldOfficeMenu)
{

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@ -0,0 +1,55 @@
using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class ItemListMenuPatch
{
private static string itemListMenuQuery = "";
internal static void DrawPatch(ItemListMenu __instance, string ___title, int ___currentTab, int ___totalValueOfItems, List<Item> ___itemsToList)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
string toSpeak = "", currentList = "";
for (int i = ___currentTab * __instance.itemsPerCategoryPage; i < ___currentTab * __instance.itemsPerCategoryPage + __instance.itemsPerCategoryPage; i++)
{
if (i == 0) currentList = ___title;
if (___itemsToList.Count <= i) continue;
if (___itemsToList[i] == null)
{
currentList = $"{currentList}, \n" + Game1.content.LoadString("Strings\\UI:ItemList_ItemsLostValue", ___totalValueOfItems);
continue;
}
currentList = $"{currentList}, \n {___itemsToList[i].Stack} {___itemsToList[i].DisplayName}";
}
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
toSpeak = $"Page {___currentTab + 1} of {((int)___itemsToList.Count / __instance.itemsPerCategoryPage) + 1} \n {currentList} \n ok button";
else if (__instance.forwardButton != null && __instance.forwardButton.containsPoint(x, y))
toSpeak = "Next page button";
else if (__instance.backButton != null && __instance.backButton.containsPoint(x, y))
toSpeak = "Previous page button";
if (itemListMenuQuery != toSpeak)
{
itemListMenuQuery = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
}
catch (System.Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void Cleanup()
{
itemListMenuQuery = "";
}
}
}

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@ -15,52 +15,8 @@ namespace stardew_access.Patches
internal static string tailoringMenuQuery = " ";
internal static string pondQueryMenuQuery = " ";
internal static string forgeMenuQuery = " ";
internal static string itemListMenuQuery = " ";
internal static int prevSlotIndex = -999;
internal static void ItemListMenuPatch(ItemListMenu __instance, string ___title, int ___currentTab, int ___totalValueOfItems, List<Item> ___itemsToList)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
string toSpeak = " ", currentList = " ";
for (int i = ___currentTab * __instance.itemsPerCategoryPage; i < ___currentTab * __instance.itemsPerCategoryPage + __instance.itemsPerCategoryPage; i++)
{
if (i == 0)
currentList = ___title;
if (___itemsToList.Count > i)
{
if (___itemsToList[i] == null)
{
currentList = $"{currentList}, \n" + Game1.content.LoadString("Strings\\UI:ItemList_ItemsLostValue", ___totalValueOfItems);
continue;
}
currentList = $"{currentList}, \n {___itemsToList[i].Stack} {___itemsToList[i].DisplayName}";
}
}
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
toSpeak = $"Page {___currentTab + 1} of {((int)___itemsToList.Count / __instance.itemsPerCategoryPage) + 1} \n {currentList} \n ok button";
else if (__instance.forwardButton != null && __instance.forwardButton.containsPoint(x, y))
toSpeak = "Next page button";
else if (__instance.backButton != null && __instance.backButton.containsPoint(x, y))
toSpeak = "Previous page button";
if (itemListMenuQuery != toSpeak)
{
itemListMenuQuery = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
}
catch (System.Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void ForgeMenuPatch(ForgeMenu __instance)
{
try
@ -570,7 +526,5 @@ namespace stardew_access.Patches
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
}
}