Some fixes
parent
51dd77d9fc
commit
63eecb797e
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@ -14,8 +14,6 @@ namespace stardew_access.Patches
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private static bool isRunning = false;
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private static bool isRunning = false;
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private static string currentLetterText = " ";
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private static string currentLetterText = " ";
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private static string currentDailyQuestText = " ";
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private static string currentDailyQuestText = " ";
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public static bool isJoinTabSelected = false;
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public static bool isHostTabSelected = false;
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internal static void CoopMenuPatch(CoopMenu __instance, CoopMenu.Tab ___currentTab)
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internal static void CoopMenuPatch(CoopMenu __instance, CoopMenu.Tab ___currentTab)
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{
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{
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@ -56,8 +54,7 @@ namespace stardew_access.Patches
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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throw;
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}
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}
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}
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}
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@ -105,8 +102,7 @@ namespace stardew_access.Patches
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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throw;
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}
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}
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}
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}
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@ -135,73 +131,79 @@ namespace stardew_access.Patches
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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throw;
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}
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}
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}
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}
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internal static void BillboardPatch(Billboard __instance, bool ___dailyQuestBoard)
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internal static void BillboardPatch(Billboard __instance, bool ___dailyQuestBoard)
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{
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{
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if (!___dailyQuestBoard)
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try
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{
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{
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#region Callender
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if (!___dailyQuestBoard)
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for (int i = 0; i < __instance.calendarDays.Count; i++)
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{
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{
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if (__instance.calendarDays[i].containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
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#region Callender
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for (int i = 0; i < __instance.calendarDays.Count; i++)
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{
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{
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string toSpeak = $"Day {i + 1}";
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if (__instance.calendarDays[i].containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
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if (__instance.calendarDays[i].name.Length > 0)
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{
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{
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toSpeak += $", {__instance.calendarDays[i].name}";
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string toSpeak = $"Day {i + 1}";
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}
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if (__instance.calendarDays[i].hoverText.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].hoverText}";
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}
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if (Game1.dayOfMonth == i + 1)
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if (__instance.calendarDays[i].name.Length > 0)
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toSpeak += $", Current";
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{
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toSpeak += $", {__instance.calendarDays[i].name}";
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}
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if (__instance.calendarDays[i].hoverText.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].hoverText}";
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}
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ScreenReader.sayWithChecker(toSpeak, true);
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if (Game1.dayOfMonth == i + 1)
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}
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toSpeak += $", Current";
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}
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#endregion
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ScreenReader.sayWithChecker(toSpeak, true);
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}
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}
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else
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{
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#region Daily Quest Board
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if (Game1.questOfTheDay == null || Game1.questOfTheDay.currentObjective == null || Game1.questOfTheDay.currentObjective.Length == 0)
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{
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// No quests
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string toSpeak = "No quests for today!";
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if(currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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ScreenReader.say(toSpeak, true);
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}
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}
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#endregion
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}
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}
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else
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else
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{
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{
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SpriteFont font = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.ko) ? Game1.smallFont : Game1.dialogueFont);
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#region Daily Quest Board
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string description = Game1.parseText(Game1.questOfTheDay.questDescription, font, 640);
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if (Game1.questOfTheDay == null || Game1.questOfTheDay.currentObjective == null || Game1.questOfTheDay.currentObjective.Length == 0)
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string toSpeak = description;
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if (currentDailyQuestText != toSpeak)
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{
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{
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currentDailyQuestText = toSpeak;
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// No quests
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string toSpeak = "No quests for today!";
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// Snap to accept quest button
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if (currentDailyQuestText != toSpeak)
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if (__instance.acceptQuestButton.visible)
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{
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{
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toSpeak += "\t\n Left click to accept quest.";
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currentDailyQuestText = toSpeak;
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__instance.acceptQuestButton.snapMouseCursorToCenter();
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ScreenReader.say(toSpeak, true);
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}
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}
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ScreenReader.say(toSpeak, true);
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}
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}
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}
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else
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#endregion
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{
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SpriteFont font = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.ko) ? Game1.smallFont : Game1.dialogueFont);
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string description = Game1.parseText(Game1.questOfTheDay.questDescription, font, 640);
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string toSpeak = description;
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if (currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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// Snap to accept quest button
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if (__instance.acceptQuestButton.visible)
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{
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toSpeak += "\t\n Left click to accept quest.";
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__instance.acceptQuestButton.snapMouseCursorToCenter();
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}
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ScreenReader.say(toSpeak, true);
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}
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}
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#endregion
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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}
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}
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@ -292,7 +294,6 @@ namespace stardew_access.Patches
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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}
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}
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@ -1,7 +1,7 @@
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{
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{
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"Name": "Stardew Access",
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Author": "Mohammad Shoaib",
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"Version": "1.0.9-beta",
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"Version": "1.0.10-beta",
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"Description": "An accessibility mod with screen reader support!",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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"EntryDll": "stardew-access.dll",
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