Patched advanced options menu

master
Mohammad Shoaib 2022-06-06 22:38:51 +05:30
parent 157bdd0150
commit 617251c3de
3 changed files with 65 additions and 1 deletions

View File

@ -50,6 +50,11 @@ namespace stardew_access
original: AccessTools.Method(typeof(CoopMenu), nameof(CoopMenu.update), new Type[] { typeof(GameTime) }), original: AccessTools.Method(typeof(CoopMenu), nameof(CoopMenu.update), new Type[] { typeof(GameTime) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.CoopMenuPatch)) postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.CoopMenuPatch))
); );
harmony.Patch(
original: AccessTools.Method(typeof(AdvancedGameOptions), nameof(AdvancedGameOptions.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.AdvancedGameOptionsPatch))
);
#endregion #endregion
#region Game Menu Patches #region Game Menu Patches

View File

@ -11,8 +11,64 @@ namespace stardew_access.Patches
private static int saveGameIndex = -1; private static int saveGameIndex = -1;
private static bool isRunning = false; private static bool isRunning = false;
public static string characterCreationMenuQueryKey = " "; public static string characterCreationMenuQueryKey = " ";
public static string advancedGameOptionsQueryKey = " ";
public static string prevPetName = " "; public static string prevPetName = " ";
internal static void AdvancedGameOptionsPatch(AdvancedGameOptions __instance)
{
try
{
int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
for (int i = 0; i < __instance.optionSlots.Count; i++)
{
if (__instance.optionSlots[i].bounds.Contains(x, y) && currentItemIndex + i < __instance.options.Count && __instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
{
OptionsElement optionsElement = __instance.options[currentItemIndex + i];
string toSpeak = optionsElement.label;
if (optionsElement is OptionsButton)
toSpeak = $" {toSpeak} Button";
else if (optionsElement is OptionsCheckbox)
toSpeak = (((OptionsCheckbox)optionsElement).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
else if (optionsElement is OptionsDropDown)
toSpeak = $"{toSpeak} Dropdown, option {((OptionsDropDown)optionsElement).dropDownDisplayOptions[((OptionsDropDown)optionsElement).selectedOption]} selected";
else if (optionsElement is OptionsSlider)
toSpeak = $"{((OptionsSlider)optionsElement).value}% {toSpeak} Slider";
else if (optionsElement is OptionsPlusMinus)
toSpeak = $"{((OptionsPlusMinus)optionsElement).displayOptions[((OptionsPlusMinus)optionsElement).selected]} selected of {toSpeak}";
else if (optionsElement is OptionsInputListener)
{
string buttons = "";
((OptionsInputListener)optionsElement).buttonNames.ForEach(name => { buttons += $", {name}"; });
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
}
else if (optionsElement is OptionsTextEntry)
{
toSpeak = $"Seed text box";
}
else
{
if (toSpeak.Contains(":"))
toSpeak = toSpeak.Replace(":", "");
toSpeak = $"{toSpeak} Options:";
}
if (advancedGameOptionsQueryKey != toSpeak)
{
advancedGameOptionsQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void CoopMenuPatch(CoopMenu __instance, CoopMenu.Tab ___currentTab) internal static void CoopMenuPatch(CoopMenu __instance, CoopMenu.Tab ___currentTab)
{ {
@ -327,6 +383,9 @@ namespace stardew_access.Patches
if (__instance.skipIntroButton != null && __instance.skipIntroButton.visible) if (__instance.skipIntroButton != null && __instance.skipIntroButton.visible)
buttons.Add(__instance.skipIntroButton, (___skipIntro ? "Enabled" : "Disabled") + " Skip Intro Button"); buttons.Add(__instance.skipIntroButton, (___skipIntro ? "Enabled" : "Disabled") + " Skip Intro Button");
if (__instance.advancedOptionsButton != null && __instance.advancedOptionsButton.visible)
buttons.Add(__instance.advancedOptionsButton, "Advanced Options Button");
if (__instance.okButton != null && __instance.okButton.visible) if (__instance.okButton != null && __instance.okButton.visible)
buttons.Add(__instance.okButton, "OK Button"); buttons.Add(__instance.okButton, "OK Button");

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@ -1,7 +1,7 @@
{ {
"Name": "Stardew Access", "Name": "Stardew Access",
"Author": "Mohammad Shoaib", "Author": "Mohammad Shoaib",
"Version": "1.2.4", "Version": "1.2.5",
"Description": "An accessibility mod with screen reader support!", "Description": "An accessibility mod with screen reader support!",
"UniqueID": "shoaib.stardewaccess", "UniqueID": "shoaib.stardewaccess",
"EntryDll": "stardew-access.dll", "EntryDll": "stardew-access.dll",