Added junimo/community center menu to accessibility
parent
d3d7e1c2aa
commit
5c8b254103
|
@ -191,7 +191,7 @@ namespace stardew_access.Game
|
||||||
_ => null,
|
_ => null,
|
||||||
};
|
};
|
||||||
|
|
||||||
if (communityCenter.shouldNoteAppearInArea(CommunityCenter.getAreaNumberFromName(name)))
|
if (name != null && communityCenter.shouldNoteAppearInArea(CommunityCenter.getAreaNumberFromName(name)))
|
||||||
return $"{name} bundle";
|
return $"{name} bundle";
|
||||||
else
|
else
|
||||||
return null;
|
return null;
|
||||||
|
|
|
@ -95,6 +95,11 @@ namespace stardew_access
|
||||||
original: AccessTools.Method(typeof(SocialPage), nameof(SocialPage.draw), new Type[] { typeof(SpriteBatch) }),
|
original: AccessTools.Method(typeof(SocialPage), nameof(SocialPage.draw), new Type[] { typeof(SpriteBatch) }),
|
||||||
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.SocialPagePatch))
|
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.SocialPagePatch))
|
||||||
);
|
);
|
||||||
|
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.Method(typeof(JunimoNoteMenu), nameof(JunimoNoteMenu.draw), new Type[] { typeof(SpriteBatch) }),
|
||||||
|
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.JunimoNoteMenuPatch))
|
||||||
|
);
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Menu Patches
|
#region Menu Patches
|
||||||
|
|
|
@ -137,6 +137,9 @@ namespace stardew_access.Patches
|
||||||
if (Game1.activeClickableMenu is GameMenu && (Game1.activeClickableMenu as GameMenu).GetCurrentPage() is ExitPage)
|
if (Game1.activeClickableMenu is GameMenu && (Game1.activeClickableMenu as GameMenu).GetCurrentPage() is ExitPage)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (Game1.activeClickableMenu is GameMenu && (Game1.activeClickableMenu as GameMenu).GetCurrentPage() is SocialPage)
|
||||||
|
return;
|
||||||
|
|
||||||
if (Game1.activeClickableMenu is ItemGrabMenu)
|
if (Game1.activeClickableMenu is ItemGrabMenu)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -145,6 +148,9 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
if (Game1.activeClickableMenu is ConfirmationDialog)
|
if (Game1.activeClickableMenu is ConfirmationDialog)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (Game1.activeClickableMenu is JunimoNoteMenu)
|
||||||
|
return;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
StringBuilder toSpeak = new StringBuilder(" ");
|
StringBuilder toSpeak = new StringBuilder(" ");
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
|
|
||||||
using StardewModdingAPI;
|
using StardewModdingAPI;
|
||||||
using StardewValley;
|
using StardewValley;
|
||||||
|
using StardewValley.Locations;
|
||||||
using StardewValley.Menus;
|
using StardewValley.Menus;
|
||||||
using StardewValley.Objects;
|
using StardewValley.Objects;
|
||||||
|
|
||||||
|
@ -18,8 +19,283 @@ namespace stardew_access.Patches
|
||||||
internal static string optionsPageQueryKey = "";
|
internal static string optionsPageQueryKey = "";
|
||||||
internal static string shopMenuQueryKey = "";
|
internal static string shopMenuQueryKey = "";
|
||||||
internal static string socialPageQuery = "";
|
internal static string socialPageQuery = "";
|
||||||
|
internal static string profilePageQuery = "";
|
||||||
|
internal static string junimoNoteMenuQuery = "";
|
||||||
internal static int currentSelectedCraftingRecipe = -1;
|
internal static int currentSelectedCraftingRecipe = -1;
|
||||||
internal static bool isSelectingRecipe = false;
|
internal static bool isSelectingRecipe = false;
|
||||||
|
internal static bool isUsingCustomButtons = false;
|
||||||
|
internal static int currentIngredientListItem = -1, currentIngredientInputSlot = -1, currentInventorySlot = -1;
|
||||||
|
|
||||||
|
internal static void JunimoNoteMenuPatch(JunimoNoteMenu __instance, bool ___specificBundlePage, int ___whichArea, Bundle ___currentPageBundle)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
int x = Game1.getMouseX(), y = Game1.getMouseY(); // Mouse x and y position
|
||||||
|
if (!___specificBundlePage)
|
||||||
|
{
|
||||||
|
currentIngredientListItem = -1;
|
||||||
|
isUsingCustomButtons = false;
|
||||||
|
|
||||||
|
string areaName = __instance.scrambledText ? CommunityCenter.getAreaEnglishDisplayNameFromNumber(___whichArea) : CommunityCenter.getAreaDisplayNameFromNumber(___whichArea);
|
||||||
|
if (__instance.scrambledText)
|
||||||
|
{
|
||||||
|
string toSpeak = "Scrambled Text";
|
||||||
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
|
{
|
||||||
|
junimoNoteMenuQuery = toSpeak;
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < __instance.bundles.Count; i++)
|
||||||
|
{
|
||||||
|
if (__instance.bundles[i].containsPoint(x, y))
|
||||||
|
{
|
||||||
|
string toSpeak = $"{__instance.bundles[i].name} bundle";
|
||||||
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
|
{
|
||||||
|
junimoNoteMenuQuery = toSpeak;
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (__instance.presentButton != null && __instance.presentButton.containsPoint(x, y))
|
||||||
|
{
|
||||||
|
string toSpeak = "Present Button";
|
||||||
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
|
{
|
||||||
|
junimoNoteMenuQuery = toSpeak;
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (__instance.fromGameMenu)
|
||||||
|
{
|
||||||
|
if (__instance.areaNextButton.visible && __instance.areaNextButton.containsPoint(x, y))
|
||||||
|
{
|
||||||
|
string toSpeak = "Next Area Button";
|
||||||
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
|
{
|
||||||
|
junimoNoteMenuQuery = toSpeak;
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (__instance.areaBackButton.visible && __instance.areaBackButton.containsPoint(x, y))
|
||||||
|
{
|
||||||
|
string toSpeak = "Previous Area Button";
|
||||||
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
|
{
|
||||||
|
junimoNoteMenuQuery = toSpeak;
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bool isIPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.I); // For the ingredients
|
||||||
|
bool isCPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.C); // For the items in inventory
|
||||||
|
bool isPPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.P); // For the Purchase Button
|
||||||
|
bool isVPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.V); // For the ingredient input slots
|
||||||
|
bool isBackPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Back); // For the back button
|
||||||
|
bool isLeftShiftPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.LeftShift);
|
||||||
|
|
||||||
|
if (isIPressed && !isUsingCustomButtons)
|
||||||
|
{
|
||||||
|
JunimoNoteCustomButtons(__instance, ___currentPageBundle, 0, isLeftShiftPressed);
|
||||||
|
}
|
||||||
|
else if (isVPressed && !isUsingCustomButtons)
|
||||||
|
{
|
||||||
|
JunimoNoteCustomButtons(__instance, ___currentPageBundle, 1, isLeftShiftPressed);
|
||||||
|
}
|
||||||
|
else if (isCPressed && !isUsingCustomButtons)
|
||||||
|
{
|
||||||
|
JunimoNoteCustomButtons(__instance, ___currentPageBundle, 2, isLeftShiftPressed);
|
||||||
|
}
|
||||||
|
else if (isBackPressed && __instance.backButton != null && !__instance.backButton.containsPoint(x, y))
|
||||||
|
{
|
||||||
|
__instance.backButton.snapMouseCursorToCenter();
|
||||||
|
MainClass.screenReader.Say("Back Button", true);
|
||||||
|
}
|
||||||
|
else if (isPPressed && __instance.purchaseButton != null && !__instance.purchaseButton.containsPoint(x, y))
|
||||||
|
{
|
||||||
|
__instance.purchaseButton.snapMouseCursorToCenter();
|
||||||
|
MainClass.screenReader.Say("Purchase Button", true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
string reward = __instance.getRewardNameForArea(___whichArea);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async void JunimoNoteCustomButtons(JunimoNoteMenu __instance, Bundle ___currentPageBundle, int signal, bool isLeftShiftPressed = false)
|
||||||
|
{
|
||||||
|
isUsingCustomButtons = true;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
|
||||||
|
switch (signal)
|
||||||
|
{
|
||||||
|
case 0: // For ingredient list
|
||||||
|
{
|
||||||
|
if (___currentPageBundle.ingredients.Count >= 0)
|
||||||
|
{
|
||||||
|
currentIngredientListItem = currentIngredientListItem + (isLeftShiftPressed ? -1 : 1);
|
||||||
|
if (currentIngredientListItem >= ___currentPageBundle.ingredients.Count)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentIngredientListItem = ___currentPageBundle.ingredients.Count - 1;
|
||||||
|
else
|
||||||
|
currentIngredientListItem = 0;
|
||||||
|
|
||||||
|
if (currentIngredientListItem < 0)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentIngredientListItem = ___currentPageBundle.ingredients.Count - 1;
|
||||||
|
else
|
||||||
|
currentIngredientListItem = 0;
|
||||||
|
|
||||||
|
ClickableTextureComponent c = __instance.ingredientList[currentIngredientListItem];
|
||||||
|
BundleIngredientDescription ingredient = ___currentPageBundle.ingredients[currentIngredientListItem];
|
||||||
|
|
||||||
|
Item item = new StardewValley.Object(ingredient.index, ingredient.stack, isRecipe: false, -1, ingredient.quality);
|
||||||
|
bool completed = false;
|
||||||
|
if (___currentPageBundle != null && ___currentPageBundle.ingredients != null && currentIngredientListItem < ___currentPageBundle.ingredients.Count && ___currentPageBundle.ingredients[currentIngredientListItem].completed)
|
||||||
|
{
|
||||||
|
completed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
string toSpeak = item.DisplayName;
|
||||||
|
|
||||||
|
if (!completed)
|
||||||
|
{
|
||||||
|
int quality = ingredient.quality;
|
||||||
|
if (quality == 1)
|
||||||
|
{
|
||||||
|
toSpeak = $"Silver quality {toSpeak}";
|
||||||
|
}
|
||||||
|
else if (quality == 2 || quality == 3)
|
||||||
|
{
|
||||||
|
toSpeak = $"Gold quality {toSpeak}";
|
||||||
|
}
|
||||||
|
else if (quality >= 4)
|
||||||
|
{
|
||||||
|
toSpeak = $"Iridium quality {toSpeak}";
|
||||||
|
}
|
||||||
|
|
||||||
|
toSpeak = $"{ingredient.stack} {toSpeak}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (completed)
|
||||||
|
toSpeak = $"Completed {toSpeak}";
|
||||||
|
|
||||||
|
c.snapMouseCursorToCenter();
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 1: // For input slot list
|
||||||
|
{
|
||||||
|
if (__instance.ingredientSlots.Count >= 0)
|
||||||
|
{
|
||||||
|
currentIngredientInputSlot = currentIngredientInputSlot + (isLeftShiftPressed ? -1 : 1);
|
||||||
|
if (currentIngredientInputSlot >= __instance.ingredientSlots.Count)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentIngredientInputSlot = __instance.ingredientSlots.Count - 1;
|
||||||
|
else
|
||||||
|
currentIngredientInputSlot = 0;
|
||||||
|
|
||||||
|
if (currentIngredientInputSlot < 0)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentIngredientInputSlot = __instance.ingredientSlots.Count - 1;
|
||||||
|
else
|
||||||
|
currentIngredientInputSlot = 0;
|
||||||
|
|
||||||
|
ClickableTextureComponent c = __instance.ingredientSlots[currentIngredientInputSlot];
|
||||||
|
Item item = c.item;
|
||||||
|
string toSpeak;
|
||||||
|
|
||||||
|
if (item == null)
|
||||||
|
{
|
||||||
|
toSpeak = $"Input Slot {currentIngredientInputSlot + 1}";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
toSpeak = item.DisplayName;
|
||||||
|
}
|
||||||
|
|
||||||
|
c.snapMouseCursorToCenter();
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 2: // For inventory slots
|
||||||
|
{
|
||||||
|
if (__instance.inventory != null && __instance.inventory.inventory.Count >= 0)
|
||||||
|
{
|
||||||
|
int prevSlotIndex = currentInventorySlot;
|
||||||
|
currentInventorySlot = currentInventorySlot + (isLeftShiftPressed ? -1 : 1);
|
||||||
|
if (currentInventorySlot >= __instance.inventory.inventory.Count)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentInventorySlot = __instance.inventory.inventory.Count - 1;
|
||||||
|
else
|
||||||
|
currentInventorySlot = 0;
|
||||||
|
|
||||||
|
if (currentInventorySlot < 0)
|
||||||
|
if (isLeftShiftPressed)
|
||||||
|
currentInventorySlot = __instance.inventory.inventory.Count - 1;
|
||||||
|
else
|
||||||
|
currentInventorySlot = 0;
|
||||||
|
|
||||||
|
Item item = __instance.inventory.actualInventory[currentInventorySlot];
|
||||||
|
ClickableComponent c = __instance.inventory.inventory[currentInventorySlot];
|
||||||
|
string toSpeak;
|
||||||
|
if (item != null)
|
||||||
|
{
|
||||||
|
toSpeak = item.DisplayName;
|
||||||
|
|
||||||
|
if ((item as StardewValley.Object) != null)
|
||||||
|
{
|
||||||
|
int quality = (item as StardewValley.Object).quality;
|
||||||
|
if (quality == 1)
|
||||||
|
{
|
||||||
|
toSpeak = $"Silver quality {toSpeak}";
|
||||||
|
}
|
||||||
|
else if (quality == 2 || quality == 3)
|
||||||
|
{
|
||||||
|
toSpeak = $"Gold quality {toSpeak}";
|
||||||
|
}
|
||||||
|
else if (quality >= 4)
|
||||||
|
{
|
||||||
|
toSpeak = $"Iridium quality {toSpeak}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
toSpeak = $"{item.Stack} {toSpeak}";
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
toSpeak = "Empty Slot";
|
||||||
|
}
|
||||||
|
c.snapMouseCursorToCenter();
|
||||||
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
|
||||||
|
await Task.Delay(200);
|
||||||
|
isUsingCustomButtons = false;
|
||||||
|
}
|
||||||
|
|
||||||
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
||||||
{
|
{
|
||||||
|
@ -99,6 +375,7 @@ namespace stardew_access.Patches
|
||||||
socialPageQuery = toSpeak;
|
socialPageQuery = toSpeak;
|
||||||
MainClass.screenReader.Say(toSpeak, true);
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
@ -143,6 +420,7 @@ namespace stardew_access.Patches
|
||||||
socialPageQuery = toSpeak;
|
socialPageQuery = toSpeak;
|
||||||
MainClass.screenReader.Say(toSpeak, true);
|
MainClass.screenReader.Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -302,9 +302,30 @@ namespace stardew_access.Patches
|
||||||
GameMenuPatches.inventoryPageQueryKey = "";
|
GameMenuPatches.inventoryPageQueryKey = "";
|
||||||
GameMenuPatches.exitPageQueryKey = "";
|
GameMenuPatches.exitPageQueryKey = "";
|
||||||
GameMenuPatches.optionsPageQueryKey = "";
|
GameMenuPatches.optionsPageQueryKey = "";
|
||||||
|
GameMenuPatches.socialPageQuery = "";
|
||||||
GameMenuPatches.currentSelectedCraftingRecipe = -1;
|
GameMenuPatches.currentSelectedCraftingRecipe = -1;
|
||||||
GameMenuPatches.isSelectingRecipe = false;
|
GameMenuPatches.isSelectingRecipe = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Game1.activeClickableMenu is JunimoNoteMenu)
|
||||||
|
{
|
||||||
|
GameMenuPatches.currentIngredientListItem = -1;
|
||||||
|
GameMenuPatches.currentIngredientInputSlot = -1;
|
||||||
|
GameMenuPatches.currentInventorySlot = -1;
|
||||||
|
GameMenuPatches.junimoNoteMenuQuery = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game1.activeClickableMenu is ShopMenu)
|
||||||
|
{
|
||||||
|
GameMenuPatches.shopMenuQueryKey = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Game1.activeClickableMenu is ItemGrabMenu)
|
||||||
|
{
|
||||||
|
GameMenuPatches.itemGrabMenuQueryKey = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
GameMenuPatches.hoveredItemQueryKey = "";
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
{
|
{
|
||||||
"Name": "Stardew Access",
|
"Name": "Stardew Access",
|
||||||
"Author": "Mohammad Shoaib",
|
"Author": "Mohammad Shoaib",
|
||||||
"Version": "1.0.19-beta",
|
"Version": "1.0.20-beta",
|
||||||
"Description": "An accessibility mod with screen reader support!",
|
"Description": "An accessibility mod with screen reader support!",
|
||||||
"UniqueID": "shoaib.stardewaccess",
|
"UniqueID": "shoaib.stardewaccess",
|
||||||
"EntryDll": "stardew-access.dll",
|
"EntryDll": "stardew-access.dll",
|
||||||
|
|
Loading…
Reference in New Issue