Bug fix
This commit is contained in:
@@ -29,7 +29,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
||||||
bool isPrimaryInfoKeyPressed = MainClass.Config.PrimaryInfoKey.JustPressed(); // For narrating animal details
|
bool isPrimaryInfoKeyPressed = MainClass.Config.PrimaryInfoKey.JustPressed(); // For narrating animal details
|
||||||
bool isEnterPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Enter); // For escaping/unselecting from the animal name text box
|
bool isEscPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Escape); // For escaping/unselecting from the animal name text box
|
||||||
string toSpeak = " ", details = " ";
|
string toSpeak = " ", details = " ";
|
||||||
|
|
||||||
isOnFarm = ___movingAnimal;
|
isOnFarm = ___movingAnimal;
|
||||||
@@ -40,7 +40,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
toSpeak = ___textBox.Text;
|
toSpeak = ___textBox.Text;
|
||||||
|
|
||||||
if (isEnterPressed)
|
if (isEscPressed)
|
||||||
{
|
{
|
||||||
___textBox.Selected = false;
|
___textBox.Selected = false;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user