Added buttons narrations in crafting page

master
shoaib11120 2022-01-03 21:53:29 +05:30
parent 43a94b7f72
commit 51c5656fad
3 changed files with 123 additions and 72 deletions

View File

@ -84,7 +84,7 @@ namespace stardew_access
harmony.Patch(
original: AccessTools.Method(typeof(ExitPage), nameof(ExitPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.ExitPagePatch))
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.ExitPagePatch))
);
harmony.Patch(
@ -114,7 +114,7 @@ namespace stardew_access
harmony.Patch(
original: AccessTools.Method(typeof(OptionsPage), nameof(OptionsPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.OptionsPagePatch))
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.OptionsPagePatch))
);
harmony.Patch(
@ -152,6 +152,11 @@ namespace stardew_access
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LanguageSelectionMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(CraftingPage), nameof(CraftingPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.CraftingPagePatch))
);
#endregion
#region Custom Commands

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@ -0,0 +1,116 @@

using StardewModdingAPI;
using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class GameMenuPatches
{
internal static void CraftingPagePatch(CraftingPage __instance)
{
try
{
int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y; // Mouse x and y position
if(__instance.upButton != null && __instance.upButton.containsPoint(x, y))
{
ScreenReader.sayWithMenuChecker("Previous Recipe List", true);
return;
}
if (__instance.downButton != null && __instance.downButton.containsPoint(x, y))
{
ScreenReader.sayWithMenuChecker("Next Recipe List", true);
return;
}
if(__instance.trashCan.containsPoint(x, y))
{
ScreenReader.sayWithMenuChecker("Trash Can", true);
return;
}
if(__instance.dropItemInvisibleButton.containsPoint(x, y))
{
ScreenReader.sayWithMenuChecker("Drop Item", true);
return;
}
}
catch (Exception e)
{
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
internal static void OptionsPagePatch(OptionsPage __instance)
{
try
{
int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y;
for (int i = 0; i < __instance.optionSlots.Count; i++)
{
if (__instance.optionSlots[i].bounds.Contains(x, y) && currentItemIndex + i < __instance.options.Count && __instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
{
OptionsElement optionsElement = __instance.options[currentItemIndex + i];
string toSpeak = optionsElement.label;
if (optionsElement is OptionsButton)
toSpeak = $" {toSpeak} Button";
else if (optionsElement is OptionsCheckbox)
toSpeak = ((optionsElement as OptionsCheckbox).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
else if (optionsElement is OptionsDropDown)
toSpeak = $"{toSpeak} Dropdown, option {(optionsElement as OptionsDropDown).dropDownDisplayOptions[(optionsElement as OptionsDropDown).selectedOption]} selected";
else if (optionsElement is OptionsSlider)
toSpeak = $"{(optionsElement as OptionsSlider).value}% {toSpeak} Slider";
else if (optionsElement is OptionsPlusMinus)
toSpeak = $"{(optionsElement as OptionsPlusMinus).displayOptions[(optionsElement as OptionsPlusMinus).selected]} selected of {toSpeak}";
else if (optionsElement is OptionsInputListener)
{
string buttons = "";
(optionsElement as OptionsInputListener).buttonNames.ForEach(name => { buttons += $", {name}"; });
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
}
else
{
if (toSpeak.Contains(":"))
toSpeak = toSpeak.Replace(":", "");
toSpeak = $"{toSpeak} Options:";
}
ScreenReader.sayWithChecker(toSpeak, true);
break;
}
}
}
catch (Exception e)
{
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
internal static void ExitPagePatch(ExitPage __instance)
{
try
{
if (__instance.exitToTitle.visible &&
__instance.exitToTitle.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Title Button", true);
}
if (__instance.exitToDesktop.visible &&
__instance.exitToDesktop.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Desktop Button", true);
}
}
catch (Exception e)
{
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
}
}

View File

@ -102,54 +102,6 @@ namespace stardew_access.Patches
}
}
internal static void OptionsPagePatch(OptionsPage __instance)
{
try
{
int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y;
for (int i = 0; i < __instance.optionSlots.Count; i++)
{
if (__instance.optionSlots[i].bounds.Contains(x, y) && currentItemIndex + i < __instance.options.Count && __instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
{
OptionsElement optionsElement = __instance.options[currentItemIndex + i];
string toSpeak = optionsElement.label;
if (optionsElement is OptionsButton)
toSpeak = $" {toSpeak} Button";
else if (optionsElement is OptionsCheckbox)
toSpeak = ((optionsElement as OptionsCheckbox).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
else if (optionsElement is OptionsDropDown)
toSpeak = $"{toSpeak} Dropdown, option {(optionsElement as OptionsDropDown).dropDownDisplayOptions[(optionsElement as OptionsDropDown).selectedOption]} selected";
else if (optionsElement is OptionsSlider)
toSpeak = $"{(optionsElement as OptionsSlider).value}% {toSpeak} Slider";
else if (optionsElement is OptionsPlusMinus)
toSpeak = $"{(optionsElement as OptionsPlusMinus).displayOptions[(optionsElement as OptionsPlusMinus).selected]} selected of {toSpeak}";
else if (optionsElement is OptionsInputListener)
{
string buttons = "";
(optionsElement as OptionsInputListener).buttonNames.ForEach(name => { buttons += $", {name}"; });
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
}
else
{
if (toSpeak.Contains(":"))
toSpeak = toSpeak.Replace(":", "");
toSpeak = $"{toSpeak} Options:";
}
ScreenReader.sayWithChecker(toSpeak, true);
break;
}
}
}
catch (Exception e)
{
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
internal static void LevelUpMenuPatch(LevelUpMenu __instance, List<int> ___professionsToChoose, List<string> ___leftProfessionDescription, List<string> ___rightProfessionDescription, List<string> ___extraInfoForLevel, List<CraftingRecipe> ___newCraftingRecipes, string ___title)
{
try
@ -470,28 +422,6 @@ namespace stardew_access.Patches
}
}
internal static void ExitPagePatch(ExitPage __instance)
{
try
{
if (__instance.exitToTitle.visible &&
__instance.exitToTitle.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Title Button", true);
}
if (__instance.exitToDesktop.visible &&
__instance.exitToDesktop.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Desktop Button", true);
}
}
catch (Exception e)
{
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
internal static void resetGlobalVars()
{
currentLetterText = " ";