Adding linux speech support
parent
7771175ef9
commit
4628dce7bb
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@ -68,7 +68,7 @@ namespace stardew_access.Game
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if (terrain != null)
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toSpeak = terrain;
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}
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else if ( Game1.currentLocation.getLargeTerrainFeatureAt(x, y) != null)
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else if ( Game1.currentLocation.getLargeTerrainFeatureAt(x, y) != null )
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{
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toSpeak = "Bush";
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}
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@ -0,0 +1,12 @@
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from multiprocessing.connection import wait
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from threading import Thread
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from time import time
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import speechd
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import time
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client = speechd.SSIPClient('test')
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client.speak("Hello World! this is yusuf")
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time.sleep(1)
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client.stop()
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client.speak("No this is shoaib")
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client.close()
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@ -0,0 +1,17 @@
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# Copyright (C) 2001, 2002 Brailcom, o.p.s.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as published by
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# the Free Software Foundation; either version 2.1 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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from .client import *
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Load Diff
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@ -0,0 +1 @@
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SPD_SPAWN_CMD = "/usr/local/bin/speech-dispatcher"
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