Language Selection Menu is Accessible menu. Use wasd!
This commit is contained in:
		| @@ -147,6 +147,11 @@ namespace stardew_access | ||||
|                 postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.MineElevatorMenuPatch)) | ||||
|             ); | ||||
|  | ||||
|             harmony.Patch( | ||||
|                 original: AccessTools.Method(typeof(LanguageSelectionMenu), nameof(LanguageSelectionMenu.draw), new Type[] { typeof(SpriteBatch) }), | ||||
|                 postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LanguageSelectionMenuPatch)) | ||||
|             ); | ||||
|  | ||||
|             #endregion | ||||
|  | ||||
|             #region Custom Commands | ||||
|   | ||||
| @@ -12,6 +12,39 @@ namespace stardew_access.Patches | ||||
|         private static string currentDailyQuestText = " "; | ||||
|         private static string currentLevelUpTitle = " "; | ||||
|  | ||||
|         internal static void LanguageSelectionMenuPatch(LanguageSelectionMenu __instance) | ||||
|         { | ||||
|             try | ||||
|             { | ||||
|                 int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y; // Mouse x and y position | ||||
|  | ||||
|                 if(__instance.nextPageButton != null && __instance.nextPageButton.containsPoint(x, y)) | ||||
|                 { | ||||
|                     ScreenReader.sayWithMenuChecker($"Next Page Button", true); | ||||
|                     return; | ||||
|                 } | ||||
|  | ||||
|                 if (__instance.previousPageButton != null && __instance.previousPageButton.containsPoint(x, y)) | ||||
|                 { | ||||
|                     ScreenReader.sayWithMenuChecker($"Previous Page Button", true); | ||||
|                     return; | ||||
|                 } | ||||
|  | ||||
|                 for(int i=0; i<__instance.languages.Count; i++) | ||||
|                 { | ||||
|                     if(__instance.languages[i].containsPoint(x, y)) | ||||
|                     { | ||||
|                         ScreenReader.sayWithMenuChecker($"{__instance.languageList[i]} Button", true); | ||||
|                         break; | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|             catch (Exception e) | ||||
|             { | ||||
|                 MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         internal static void MineElevatorMenuPatch(List<ClickableComponent> ___elevators) | ||||
|         { | ||||
|             try | ||||
|   | ||||
		Reference in New Issue
	
	Block a user